|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.udk.communication.messages.GBEvent cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
public class HearPickup
Asynchronous message. You hear someone pick up an object from the ground. Corresponding GameBots message is HRP.
Field Summary | |
---|---|
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected Rotation |
Rotation
How should bot rotate if it would like to be in the direction of the pickuped actor |
protected UnrealId |
Source
Unique Id of an object picked up. |
protected String |
Type
Class of the picked up actor. |
Constructor Summary | |
---|---|
HearPickup()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package). |
|
HearPickup(HearPickup original)
Cloning constructor. |
|
HearPickup(UnrealId Source,
String Type,
Rotation Rotation)
Creates new instance of command HearPickup. |
Method Summary | |
---|---|
Rotation |
getRotation()
How should bot rotate if it would like to be in the direction of the pickuped actor |
long |
getSimTime()
|
UnrealId |
getSource()
Unique Id of an object picked up. |
String |
getType()
Class of the picked up actor. |
String |
toHtmlString()
|
String |
toString()
|
Methods inherited from class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent |
---|
getWorldEvent |
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage |
---|
toJsonLiteral |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
---|
public static final String PROTOTYPE
protected UnrealId Source
protected String Type
protected Rotation Rotation
Constructor Detail |
---|
public HearPickup(UnrealId Source, String Type, Rotation Rotation)
Source
- Unique Id of an object picked up.Type
- Class of the picked up actor.Rotation
- How should bot rotate if it would like to be in the
direction of the pickuped actorpublic HearPickup(HearPickup original)
public HearPickup()
Method Detail |
---|
public UnrealId getSource()
public String getType()
public Rotation getRotation()
public long getSimTime()
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
getSimTime
in class GBEvent
public String toString()
toString
in class InfoMessage
public String toHtmlString()
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |