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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.udk.communication.messages.GBEvent
cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
public class HearPickup
Asynchronous message. You hear someone pick up an object from the ground. Corresponding GameBots message is HRP.
| Field Summary | |
|---|---|
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected Rotation |
Rotation
How should bot rotate if it would like to be in the direction of the pickuped actor |
protected UnrealId |
Source
Unique Id of an object picked up. |
protected String |
Type
Class of the picked up actor. |
| Constructor Summary | |
|---|---|
HearPickup()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package). |
|
HearPickup(HearPickup original)
Cloning constructor. |
|
HearPickup(UnrealId Source,
String Type,
Rotation Rotation)
Creates new instance of command HearPickup. |
|
| Method Summary | |
|---|---|
Rotation |
getRotation()
How should bot rotate if it would like to be in the direction of the pickuped actor |
long |
getSimTime()
|
UnrealId |
getSource()
Unique Id of an object picked up. |
String |
getType()
Class of the picked up actor. |
String |
toHtmlString()
|
String |
toString()
|
| Methods inherited from class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent |
|---|
getWorldEvent |
| Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage |
|---|
toJsonLiteral |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final String PROTOTYPE
protected UnrealId Source
protected String Type
protected Rotation Rotation
| Constructor Detail |
|---|
public HearPickup(UnrealId Source,
String Type,
Rotation Rotation)
Source - Unique Id of an object picked up.Type - Class of the picked up actor.Rotation - How should bot rotate if it would like to be in the
direction of the pickuped actorpublic HearPickup(HearPickup original)
public HearPickup()
| Method Detail |
|---|
public UnrealId getSource()
public String getType()
public Rotation getRotation()
public long getSimTime()
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventgetSimTime in class GBEventpublic String toString()
toString in class InfoMessagepublic String toHtmlString()
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