Uses of Interface
nl.tudelft.goal.ut2004.visualizer.timeline.map.ISubGLRenderer

Packages that use ISubGLRenderer
nl.tudelft.goal.ut2004.visualizer.timeline.map   
 

Uses of ISubGLRenderer in nl.tudelft.goal.ut2004.visualizer.timeline.map
 

Classes in nl.tudelft.goal.ut2004.visualizer.timeline.map that implement ISubGLRenderer
 class CollectionRenderer<T>
          Basically list of ISubGLRenderers with stuff for manipulating it and rendering it.
 class FlagRenderer
          Sub renderer for Flag objects.
 class MapRenderer
          Renderer of map.
 class PlayerRenderer
          Sub-renderer for object IRenderableUTAgent Implementation note: be careful when asking twice for same field of agent (like agent.getRotation()), because it is dependent on time when you ask and returned value is not guaranteed to be same (like first can be valid and second null).
 class WaypointRenderer
          Sub renderer for Flag objects.
 

Methods in nl.tudelft.goal.ut2004.visualizer.timeline.map with parameters of type ISubGLRenderer
 void CollectionRenderer.addRenderer(ISubGLRenderer<? extends T> subrenderer)
          Add renderer to collection.
 boolean CollectionRenderer.removeRenderer(ISubGLRenderer<? extends T> subrenderer)
          Remove subrenderer from collection
 



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