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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.udk.communication.messages.GBEvent cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
public class PlayerLeft
Asynchronous message. Message sent when a player leaves the server. Corresponding GameBots message is LEFT.
Field Summary | |
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protected UnrealId |
Id
Unique Id of the player who left. |
protected String |
Name
The name of the player. |
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
Constructor Summary | |
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PlayerLeft()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package). |
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PlayerLeft(PlayerLeft original)
Cloning constructor. |
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PlayerLeft(UnrealId Id,
String Name)
Creates new instance of command PlayerLeft. |
Method Summary | |
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UnrealId |
getId()
Unique Id of the player who left. |
String |
getName()
The name of the player. |
long |
getSimTime()
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String |
toHtmlString()
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String |
toString()
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Methods inherited from class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent |
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getWorldEvent |
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage |
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toJsonLiteral |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final String PROTOTYPE
protected UnrealId Id
protected String Name
Constructor Detail |
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public PlayerLeft(UnrealId Id, String Name)
Id
- Unique Id of the player who left.Name
- The name of the player.public PlayerLeft(PlayerLeft original)
public PlayerLeft()
Method Detail |
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public UnrealId getId()
public String getName()
public long getSimTime()
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
getSimTime
in class GBEvent
public String toString()
toString
in class InfoMessage
public String toHtmlString()
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