cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class TeamScore

Package class diagram package TeamScore
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.TeamScore
All Implemented Interfaces:
IWorldChangeEvent, IWorldEvent, IWorldObject, ICompositeWorldObject, cz.cuni.amis.utils.listener.Event
Direct Known Subclasses:
TeamScoreCompositeImpl, TeamScoreMessage

public abstract class TeamScore
extends InfoMessage
implements IWorldEvent, IWorldChangeEvent, ICompositeWorldObject

Abstract definition of the GameBots2004 message TES.

Complete message documentation: Synchronous message. Contains the info about team score.


Nested Class Summary
static class TeamScore.TeamScoreUpdate
           
 
Field Summary
static String PROTOTYPE
          Example how the message looks like - used during parser tests.
protected  long SimTime
           
 
Constructor Summary
TeamScore()
          Parameter-less contructor for the message.
 
Method Summary
abstract  UnrealId getId()
          Message identifier.
abstract  Integer getScore()
          The score of the team (can be some special measurement that differs from game type to game type - number of stolen flags in CTF game, number of team frags in TeamGame, etc.)
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
abstract  Integer getTeam()
          Team identifier.
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toJsonLiteral()
           
 String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ICompositeWorldObject
getLocal, getShared, getStatic
 

Field Detail

PROTOTYPE

public static final String PROTOTYPE
Example how the message looks like - used during parser tests.

See Also:
Constant Field Values

SimTime

protected long SimTime
Constructor Detail

TeamScore

public TeamScore()
Parameter-less contructor for the message.

Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldChangeEvent
Specified by:
getSimTime in interface IWorldEvent
Specified by:
getSimTime in interface IWorldObject

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


getId

public abstract UnrealId getId()
Message identifier.

Specified by:
getId in interface IWorldObject

getTeam

public abstract Integer getTeam()
Team identifier.


getScore

public abstract Integer getScore()
The score of the team (can be some special measurement that differs from game type to game type - number of stolen flags in CTF game, number of team frags in TeamGame, etc.)


toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()

toJsonLiteral

public String toJsonLiteral()
Overrides:
toJsonLiteral in class InfoMessage


Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.