cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map
Class DoorMarker

Package class diagram package DoorMarker
java.lang.Object
  extended by cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
      extended by cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractBean
          extended by cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractActor
              extended by cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.NavigationPoint
                  extended by cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.DoorMarker
All Implemented Interfaces:
IUnrealReferencable, IUnrealReferencableByName

public class DoorMarker
extends NavigationPoint

A marker for doors does not seem to work well with UDK.

Author:
Martin Cerny
See Also:
http://wiki.beyondunreal.com/UE3:DoorMarker_(UDK)

Field Summary
 
Fields inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
className, name
 
Constructor Summary
DoorMarker(Vector3D location, UnrealReference mover)
           
 
Method Summary
 Boolean getBlockedWhenClosed()
           
 UnrealReference getDoorTrigger()
           
 Boolean getInitiallyClosed()
           
 UnrealReference getMover()
           
 void setBlockedWhenClosed(Boolean blockedWhenClosed)
           
 void setDoorTrigger(UnrealReference doorTrigger)
           
 void setInitiallyClosed(Boolean initiallyClosed)
           
 void setMover(UnrealReference mover)
           
 
Methods inherited from class cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.NavigationPoint
getCylinderComponent, getPathRenderer, setCylinderComponent
 
Methods inherited from class cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractActor
getCollisionComponent, getLocation, getPrePivot, getRotation, getTag, setCollisionComponent, setLocation, setPrePivot, setRotation, setTag
 
Methods inherited from class cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractBean
getArchetype, getDefaultArchetype
 
Methods inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
getClassName, getName, getNameForReferences, getReference, setName, setNameForReferences
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

DoorMarker

public DoorMarker(Vector3D location,
                  UnrealReference mover)
Method Detail

getMover

public UnrealReference getMover()

setMover

public void setMover(UnrealReference mover)

getBlockedWhenClosed

public Boolean getBlockedWhenClosed()

setBlockedWhenClosed

public void setBlockedWhenClosed(Boolean blockedWhenClosed)

getInitiallyClosed

public Boolean getInitiallyClosed()

setInitiallyClosed

public void setInitiallyClosed(Boolean initiallyClosed)

getDoorTrigger

public UnrealReference getDoorTrigger()

setDoorTrigger

public void setDoorTrigger(UnrealReference doorTrigger)


Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.