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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.udk.communication.messages.GBEvent
cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChanged
public class TeamChanged
Aynchronous message. Response of the CHANGETEAM command. Corresponding GameBots message is TEAMCHANGE.
| Field Summary | |
|---|---|
protected int |
DesiredTeam
This is the team we wanted to change to (0 for red,1 for blue, etc..). |
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected boolean |
Success
If true team change was succesfull (it won't be succesfull if we are changing to a team we already are in). |
| Constructor Summary | |
|---|---|
TeamChanged()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package). |
|
TeamChanged(boolean Success,
int DesiredTeam)
Creates new instance of command TeamChanged. |
|
TeamChanged(TeamChanged original)
Cloning constructor. |
|
| Method Summary | |
|---|---|
int |
getDesiredTeam()
This is the team we wanted to change to (0 for red,1 for blue, etc..). |
long |
getSimTime()
|
boolean |
isSuccess()
If true team change was succesfull (it won't be succesfull if we are changing to a team we already are in). |
String |
toHtmlString()
|
String |
toString()
|
| Methods inherited from class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent |
|---|
getWorldEvent |
| Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage |
|---|
toJsonLiteral |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static final String PROTOTYPE
protected boolean Success
protected int DesiredTeam
| Constructor Detail |
|---|
public TeamChanged(boolean Success,
int DesiredTeam)
Success - If true team change was succesfull (it won't be succesfull if
we are changing to a team we already are in).DesiredTeam - This is the team we wanted to change to (0 for red,1 for
blue, etc..).public TeamChanged(TeamChanged original)
public TeamChanged()
| Method Detail |
|---|
public boolean isSuccess()
public int getDesiredTeam()
public long getSimTime()
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventgetSimTime in class GBEventpublic String toString()
toString in class InfoMessagepublic String toHtmlString()
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