Constant Field Values


Contents
cz.cuni.*

cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
public static final double AT_LOCATION_EPSILON 120.0
public static final double IS_FACING_ANGLE 6.0
public static final String NONE_WEAPON_ID "None"
public static final int TEAM_BLUE 1
public static final int TEAM_GOLD 3
public static final int TEAM_GREEN 2
public static final int TEAM_NONE 255
public static final int TEAM_RED 0

cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
public static final double ITEM_RESPAWN_TIME 20.0

cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
public static final double SENSE_THRESHOLD 0.5

cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator.LoqueNavigator<PATH_ELEMENT extends ILocated>
public static final int CLOSE_ENOUGH 60
public static final int PRECISION 90

cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinNavigator<PATH_ELEMENT extends ILocated>
public static final int CLOSE_ENOUGH 60
public static final int PRECISION 100

cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController<BOT extends UDKBot>
public static final String USER_LOG_CATEGORY_ID "User"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
public static final String PROTOTYPE "AIN {Id unreal_id} {Type text} {PickupType xWeapons.FlakCannonPickup}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AdrenalineGained
public static final String PROTOTYPE "ADG {Amount 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
public static final String PROTOTYPE "ALIVE {Time 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
public static final String PROTOTYPE "ATR {Id unreal_id} {From 0,0,0} {To 0,0,0} {FastTrace False} {FloorCorrection False} {Result False} {HitNormal 0,0,0} {HitLocation 0,0,0} {TraceActors False} {HitId unreal_id}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BeginMessage
public static final String PROTOTYPE "BEG {Time 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
public static final String PROTOTYPE "DAM {Damage 0} {DamageType text} {WeaponName text} {Flaming False} {CausedByWorld False} {DirectDamage False} {BulletHit False} {VehicleHit False} {Instigator unreal_id}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
public static final String PROTOTYPE "DIE {Killer unreal_id} {DamageType text} {DeathString text} {WeaponName text} {Flaming False} {CausedByWorld False} {DirectDamage False} {BulletHit False} {VehicleHit False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Bumped
public static final String PROTOTYPE "BMP {Id unreal_id} {Location 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
public static final String PROTOTYPE "CWP {Id text} {PrimaryAmmo 0} {SecondaryAmmo 0} {Type text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
public static final String PROTOTYPE "CONFCH {Id unreal_id} {BotId unreal_id} {ManualSpawn False} {AutoTrace False} {Name text} {SpeedMultiplier 0} {RotationRate 0,0,0} {Invulnerable False} {VisionTime 0} {ShowDebug False} {ShowFocalPoint False} {DrawTraceLines False} {SynchronousOff False} {AutoPickupOff False} {Action text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EndMessage
public static final String PROTOTYPE "END {Time 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EnteredVehicle
public static final String PROTOTYPE "ENTERED {Id unreal_id} {Type text} {Location 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ExitedVehicle
public static final String PROTOTYPE "EXITED"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FactoryUsed
public static final String PROTOTYPE "USED {Success False} {Reason text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FallEdge
public static final String PROTOTYPE "FAL {Fell False} {Location 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FastTraceResponse
public static final String PROTOTYPE "FTR {Id text} {From 0,0,0} {To 0,0,0} {Result False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
public static final String PROTOTYPE "FLG {Id unreal_id} {Location 0,0,0} {Holder unreal_id} {Team 0} {Reachable False} {Visible False} {State text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
public static final String PROTOTYPE "NFO {Gametype text} {Level text} {WeaponStay False} {TimeLimit 0} {FragLimit 0} {GoalTeamScore 0} {MaxTeams 0} {MaxTeamSize 0} {RedBaseLocation 0,0,0} {BlueBaseLocation 0,0,0} {GamePaused False} {BotsPaused False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GamePaused
public static final String PROTOTYPE "PAUSED"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameResumed
public static final String PROTOTYPE "RESUMED"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
public static final String PROTOTYPE "VMS {Id unreal_id} {Name text} {Text text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HandShakeEnd
public static final String PROTOTYPE "EHS"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HandShakeStart
public static final String PROTOTYPE "SHS"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearNoise
public static final String PROTOTYPE "HRN {Source unreal_id} {Type text} {Rotation 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
public static final String PROTOTYPE "HRP {Source unreal_id} {Type text} {Rotation 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloBotHandshake
public static final String PROTOTYPE "HELLO_BOT {ServerFull False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloControlServerHandshake
public static final String PROTOTYPE "HELLO_CONTROL_SERVER"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloObserverHandshake
public static final String PROTOTYPE "HELLO_OBSERVER"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
public static final String PROTOTYPE "PRJ {Id unreal_id} {Time 0} {Direction 0,0,0} {Location 0,0,0} {Velocity 0,0,0} {Speed 0} {Origin 0,0,0} {DamageRadius 0} {Type text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
public static final String PROTOTYPE "INITED {BotId unreal_id} {HealthStart 0} {HealthFull 0} {HealthMax 0} {AdrenalineStart 0} {AdrenalineMax 0} {ShieldStrengthStart 0} {ShieldStrengthMax 0} {MaxMultiJump 0} {DamageScaling 0} {GroundSpeed 0} {WaterSpeed 0} {AirSpeed 0} {LadderSpeed 0} {AccelRate 0} {JumpZ 0} {MultiJumpBoost 0} {MaxFallSpeed 0} {DodgeSpeedFactor 0} {DodgeSpeedZ 0} {AirControl 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
public static final String PROTOTYPE "INV {Id unreal_id} {NavPointId unreal_id} {Visible False} {Location 0,0,0} {Reachable False} {Amount 0} {Type xWeapons.FlakCannonPickup} {Dropped False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
public static final String PROTOTYPE "ITC {InventoryType text} {PickupType xWeapons.FlakCannonPickup} {ItemCategory null} {Melee False} {Sniping False} {UsesAltAmmo False} {PriFireModeType text} {PriSplashDamage False} {PriSplashJump False} {PriRecomSplashDamage False} {PriTossed False} {PriLeadTarget False} {PriInstantHit False} {PriFireOnRelease False} {PriWaitForRelease False} {PriModeExclusive False} {PriFireRate 0} {PriBotRefireRate 0} {PriAmmoPerFire 0} {PriAmmoClipSize 0} {PriAimError 0} {PriSpread 0} {PriSpreadStyle 0} {PriFireCount 0} {PriDamageAtten 0} {PriAmmoType text} {PriInitialAmount 0} {PriMaxAmount 0} {PriMaxRange 0} {PriDamageType text} {PriArmorStops False} {PriAlwaysGibs False} {PriSpecial False} {PriDetonatesGoop False} {PriSuperWeapon False} {PriExtraMomZ False} {PriProjType text} {PriDamage 0} {PriDamageMax 0} {PriDamageMin 0} {PriSpeed 0} {PriMaxSpeed 0} {PriLifeSpan 0} {PriDamageRadius 0} {PriTossZ 0} {PriMaxEffectDistance 0} {SecFireModeType text} {SecSplashDamage False} {SecSplashJump False} {SecRecomSplashDamage False} {SecTossed False} {SecLeadTarget False} {SecInstantHit False} {SecFireOnRelease False} {SecWaitForRelease False} {SecModeExclusive False} {SecFireRate 0} {SecBotRefireRate 0} {SecAmmoPerFire 0} {SecAmmoClipSize 0} {SecAimError 0} {SecSpread 0} {SecSpreadStyle 0} {SecFireCount 0} {SecDamageAtten 0} {SecAmmoType text} {SecInitialAmount 0} {SecMaxAmount 0} {SecMaxRange 0} {SecDamageType text} {SecArmorStops False} {SecAlwaysGibs False} {SecSpecial False} {SecDetonatesGoop False} {SecSuperWeapon False} {SecExtraMomZ False} {SecProjType text} {SecDamage 0} {SecDamageMax 0} {SecDamageMin 0} {SecSpeed 0} {SecMaxSpeed 0} {SecLifeSpan 0} {SecDamageRadius 0} {SecTossZ 0} {SecMaxEffectDistance 0} {Amount 0} {SuperHeal False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryEnd
public static final String PROTOTYPE "EITC"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryStart
public static final String PROTOTYPE "SITC"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListEnd
public static final String PROTOTYPE "EINV"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListStart
public static final String PROTOTYPE "SINV"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
public static final String PROTOTYPE "IPK {Id unreal_id} {InventoryId unreal_id} {Location 0,0,0} {Amount 0} {AmountSec 0} {Type xWeapons.FlakCannonPickup} {Dropped False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.JumpPerformed
public static final String PROTOTYPE "JUMP {DoubleJump False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
public static final String PROTOTYPE "KEYEVENT {Player text} {PlayerId unreal_id} {PlayerName text} {ViewTarget unreal_id} {Action text} {Key text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Landed
public static final String PROTOTYPE "LAND {HitNormal 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LockedVehicle
public static final String PROTOTYPE "LOCKED {Id unreal_id} {Type text} {Location 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LostChild
public static final String PROTOTYPE "LOSTCHILD"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LostInventory
public static final String PROTOTYPE "LIN {Id text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapChange
public static final String PROTOTYPE "MAPCHANGE {MapName text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapFinished
public static final String PROTOTYPE "FIN"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapList
public static final String PROTOTYPE "IMAP {Name text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapListEnd
public static final String PROTOTYPE "EMAP"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapListStart
public static final String PROTOTYPE "SMAP"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
public static final String PROTOTYPE "MOV {Id unreal_id} {Location 0,0,0} {Visible False} {Reachable False} {DamageTrig False} {Type text} {IsMoving False} {Velocity 0,0,0} {MoveTime 0} {OpenTime 0} {BasePos 0,0,0} {BaseRot 0,0,0} {DelayTime 0} {State text} {NavPointMarker unreal_id}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MoverListEnd
public static final String PROTOTYPE "EMOV"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MoverListStart
public static final String PROTOTYPE "SMOV"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mutator
public static final String PROTOTYPE "MUT {Id unreal_id} {Name text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MutatorListEnd
public static final String PROTOTYPE "EMUT"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MutatorListStart
public static final String PROTOTYPE "SMUT"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
public static final String PROTOTYPE "MYINV {Id unreal_id} {CurrentAmmo 0} {CurrentAltAmmo 0} {Amount 0} {Type xWeapons.FlakCannonPickup}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventoryEnd
public static final String PROTOTYPE "EMYINV"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventoryStart
public static final String PROTOTYPE "SMYINV"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
public static final String PROTOTYPE "NAV {Id unreal_id} {Location 0,0,0} {Velocity 0,0,0} {Visible False} {Item unreal_id} {ItemClass xWeapons.FlakCannonPickup} {ItemSpawned False} {DoorOpened False} {Mover unreal_id} {LiftOffset 0,0,0} {LiftJumpExit False} {NoDoubleJump False} {InvSpot False} {PlayerStart False} {TeamNumber 0} {Door False} {LiftCenter False} {LiftExit False} {AIMarker False} {JumpSpot False} {JumpDest False} {Teleporter False} {Rotation 0,0,0} {RoamingSpot False} {SnipingSpot False} {PreferedWeapon text} {FlagOfTeam 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointListEnd
public static final String PROTOTYPE "ENAV"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointListStart
public static final String PROTOTYPE "SNAV"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
public static final String PROTOTYPE "INGP {Id unreal_id} {Flags 0} {CollisionR 0} {CollisionH 0} {TranslocZOffset 0} {TranslocTargetTag text} {OnlyTranslocator False} {ForceDoubleJump False} {NeededJump 0,0,0} {NeverImpactJump False} {NoLowGrav False} {CalculatedGravityZ 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLinkEnd
public static final String PROTOTYPE "ENGP"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLinkStart
public static final String PROTOTYPE "SNGP"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
public static final String PROTOTYPE "SEL {PlayerId unreal_id} {PlayerName text} {ObjectId unreal_id} {ObjectLocation 0,0,0} {ObjectHitLocation 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdOk
public static final String PROTOTYPE "PASSWDOK"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdWrong
public static final String PROTOTYPE "PASSWDWRONG"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Password
public static final String PROTOTYPE "PASSWORD {BlockedByIp text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathList
public static final String PROTOTYPE "IPTH {RouteId unreal_id} {Location 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListEnd
public static final String PROTOTYPE "EPTH"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListStart
public static final String PROTOTYPE "SPTH {MessageId text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
public static final String PROTOTYPE "PLR {Id unreal_id} {Jmx text} {Name text} {Action text} {Visible False} {Rotation 0,0,0} {Location 0,0,0} {Velocity 0,0,0} {Team 0} {Weapon text} {Reachable False} {Firing 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
public static final String PROTOTYPE "HIT {Id unreal_id} {Damage 0} {DamageType text} {WeaponName text} {Flaming False} {DirectDamage False} {BulletHit False} {VehicleHit False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
public static final String PROTOTYPE "JOIN {Id unreal_id} {Name text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
public static final String PROTOTYPE "KIL {Id unreal_id} {Killer unreal_id} {KilledPawn text} {DamageType text} {DeathString text} {WeaponName text} {Flaming False} {CausedByWorld False} {DirectDamage False} {BulletHit False} {VehicleHit False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
public static final String PROTOTYPE "LEFT {Id unreal_id} {Name text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListEnd
public static final String PROTOTYPE "EPLR"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListStart
public static final String PROTOTYPE "SPLR"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
public static final String PROTOTYPE "PLS {Id unreal_id} {Score 0} {Deaths 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Pong
public static final String PROTOTYPE "PONG"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Reachable
public static final String PROTOTYPE "RCH {Id text} {Reachable False} {From 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.RecordingEnded
public static final String PROTOTYPE "RECEND"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.RecordingStarted
public static final String PROTOTYPE "RECSTART"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
public static final String PROTOTYPE "SLF {Id unreal_id} {Name text} {Vehicle False} {Location 0,0,0} {Velocity 0,0,0} {Rotation 0,0,0} {Team 0} {Weapon unreal_id} {Shooting False} {Health 0} {PrimaryAmmo 0} {SecondaryAmmo 0} {Armor 0} {SmallArmor 0} {AltFiring False} {Crouched False} {Walking False} {FloorLocation 0,0,0} {FloorNormal 0,0,0} {UDamageTime 0} {Action text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStarted
public static final String PROTOTYPE "SHOOT {Alt False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStopped
public static final String PROTOTYPE "STOPSHOOT"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Spawn
public static final String PROTOTYPE "SPW"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChanged
public static final String PROTOTYPE "TEAMCHANGE {Success False} {DesiredTeam 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChat
public static final String PROTOTYPE "VMT {Id unreal_id} {Name text} {Text text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
public static final String PROTOTYPE "TES {Id unreal_id} {Team 0} {Score 0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Thrown
public static final String PROTOTYPE "THROWN {Id unreal_id}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
public static final String PROTOTYPE "TRC {Id text} {From 0,0,0} {To 0,0,0} {Result False} {HitNormal 0,0,0} {HitLocation 0,0,0} {HitID unreal_id} {TraceActors False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Trigger
public static final String PROTOTYPE "TRG {Actor text} {EventInstigator unreal_id}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TriggerUsed
public static final String PROTOTYPE "TRGUSED {Success False} {Target unreal_id}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
public static final String PROTOTYPE "VEH {Id unreal_id} {Rotation 0,0,0} {Location 0,0,0} {Velocity 0,0,0} {Visible False} {Team 0} {Health 0} {Armor 0} {Driver unreal_id} {TeamLocked False} {Type text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VehicleListEnd
public static final String PROTOTYPE "EVEH"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VehicleListStart
public static final String PROTOTYPE "SVEH"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
public static final String PROTOTYPE "VCH {Id text} {ZoneVelocity 0,0,0} {ZoneGravity 0,0,0} {GroundFriction 0} {FluidFriction 0} {TerminalVelocity 0} {WaterVolume False} {PainCausing False} {Destructive False} {DamagePerSec 0} {DamageType text} {NoInventory False} {MoveProjectiles False} {NeutralZone False}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
public static final String PROTOTYPE "WAL {Id text} {Normal 0,0,0} {Location 0,0,0}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
public static final String PROTOTYPE "WUP {Id unreal_id} {PrimaryAmmo 0} {SecondaryAmmo 0} {InventoryType text}"

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
public static final String DELIMITERS_EXTENDED " {},"
public static final String DELIMITERS_STANDARD " {}"
public static final int MSG_ADG 168
public static final int MSG_AIN 86
public static final int MSG_ALIVE 120
public static final int MSG_ATR 78
public static final int MSG_BEG 140
public static final int MSG_BMP 110
public static final int MSG_CONFCH 106
public static final int MSG_CWP 102
public static final int MSG_DAM 152
public static final int MSG_DIE 176
public static final int MSG_EHS 122
public static final int MSG_EINV 38
public static final int MSG_EITC 96
public static final int MSG_EMAP 182
public static final int MSG_EMOV 30
public static final int MSG_EMUT 100
public static final int MSG_EMYINV 12
public static final int MSG_ENAV 160
public static final int MSG_END 68
public static final int MSG_ENGP 58
public static final int MSG_ENTERED 26
public static final int MSG_EPLR 52
public static final int MSG_EPTH 192
public static final int MSG_EVEH 150
public static final int MSG_EXITED 64
public static final int MSG_FAL 16
public static final int MSG_FIN 48
public static final int MSG_FLG 46
public static final int MSG_FTR 154
public static final int MSG_HELLO_BOT 70
public static final int MSG_HELLO_CONTROL_SERVER 184
public static final int MSG_HELLO_OBSERVER 44
public static final int MSG_HIT 90
public static final int MSG_HRN 18
public static final int MSG_HRP 72
public static final int MSG_IMAP 130
public static final int MSG_INGP 118
public static final int MSG_INITED 60
public static final int MSG_INV 148
public static final int MSG_IPK 82
public static final int MSG_IPTH 66
public static final int MSG_ITC 36
public static final int MSG_JOIN 84
public static final int MSG_JUMP 124
public static final int MSG_KEYEVENT 172
public static final int MSG_KIL 80
public static final int MSG_LAND 34
public static final int MSG_LEFT 166
public static final int MSG_LIN 144
public static final int MSG_LOCKED 50
public static final int MSG_LOSTCHILD 40
public static final int MSG_MAPCHANGE 10
public static final int MSG_MOV 94
public static final int MSG_MUT 22
public static final int MSG_MYINV 132
public static final int MSG_NAV 188
public static final int MSG_NFO 162
public static final int MSG_PASSWDOK 88
public static final int MSG_PASSWDWRONG 128
public static final int MSG_PASSWORD 92
public static final int MSG_PAUSED 196
public static final int MSG_PLR 134
public static final int MSG_PLS 136
public static final int MSG_PONG 186
public static final int MSG_PRJ 164
public static final int MSG_RCH 76
public static final int MSG_RECEND 114
public static final int MSG_RECSTART 156
public static final int MSG_RESUMED 6
public static final int MSG_SEL 190
public static final int MSG_SHOOT 62
public static final int MSG_SHS 202
public static final int MSG_SINV 54
public static final int MSG_SITC 158
public static final int MSG_SLF 8
public static final int MSG_SMAP 28
public static final int MSG_SMOV 126
public static final int MSG_SMUT 42
public static final int MSG_SMYINV 170
public static final int MSG_SNAV 194
public static final int MSG_SNGP 24
public static final int MSG_SPLR 20
public static final int MSG_SPTH 32
public static final int MSG_SPW 56
public static final int MSG_STOPSHOOT 200
public static final int MSG_SVEH 142
public static final int MSG_TEAMCHANGE 112
public static final int MSG_TES 74
public static final int MSG_THROWN 104
public static final int MSG_TRC 198
public static final int MSG_TRG 4
public static final int MSG_TRGUSED 178
public static final int MSG_USED 108
public static final int MSG_VCH 180
public static final int MSG_VEH 116
public static final int MSG_VMS 174
public static final int MSG_VMT 98
public static final int MSG_WAL 146
public static final int MSG_WUP 14
public static final int MSG_ZCB 138
public static final int UNPROCESSED_MESSAGE 2
public static final int YYEOF -1
public static final int YYINITIAL 0

cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ZoneChangedBot
public static final String PROTOTYPE "ZCB {Id text}"

cz.cuni.amis.pogamut.udk.communication.worldview.UDKLockableWorldView
public static final String WORLDVIEW_DEPENDENCY "UDKLockableWorldViewDependency"

cz.cuni.amis.pogamut.udk.communication.worldview.UDKSyncLockableWorldView
public static final String WORLDVIEW_DEPENDENCY "UDKSyncLockableWorldViewDependency"

cz.cuni.amis.pogamut.udk.communication.worldview.UDKWorldView
public static final String WORLDVIEW_DEPENDENCY "UDKWorldViewDependency"

cz.cuni.amis.pogamut.udk.server.impl.UDKServer
public static final int MAP_CHANGE_CONNECT_INTERVAL_MILLIS 1000
public static final int MAX_CHANGING_MAP_ATTEMPTS 20

cz.cuni.amis.pogamut.udk.utils.PogamutUTProps
public static final String PROP_UCC_EXEC "pogamut.unreal.serverexec"

cz.cuni.amis.pogamut.udk.utils.UCCWrapper
protected static final int basePort 39782
public static final int CHANGE_MAP_COMMAND_MAX_REPEATS 5
public static final int CHANGE_MAP_CONFIRMATION_TIMEOUT 500
public static final long DEFAULT_START_TIMEOUT 120000L
public static final long DEFAULT_UDK_EXE_SPAWN_TIMEOUT_UNIX 30000L
public static final long DEFAULT_UDK_EXE_SPAWN_TIMEOUT_WINDOWS 10000L

cz.cuni.amis.pogamut.udk.utils.UnrealUtils
public static final double BOT_CENTER_OF_GRAVITY_HEIGHT 50.0
public static final double CHARACTER_COLLISION_HEIGHT 44.0
public static final double CHARACTER_COLLISION_RADIUS 25.0
public static final double CHARACTER_HEIGHT_CROUCHING 64.0
public static final double CHARACTER_HEIGHT_STANDING 96.0
public static final float DEG_TO_UT_ANGLE 182.0f
public static final double NAV_POINT_HEIGHT 10.0
public static final int UT_ANGLE_TO_DEG 23589000
public static final double UT_ANGLE_TO_RAD 9.587379924285257E-5



Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.