Uses of Class
cz.cuni.amis.pogamut.udk.communication.messages.GBEvent

Packages that use GBEvent
cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages   
cz.cuni.amis.pogamut.udk.communication.translator.shared.events   
 

Uses of GBEvent in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
 

Subclasses of GBEvent in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
 class AddInventoryMsg
          Asynchronous message.
 class AdrenalineGained
          Asynchronous message.
 class BeginMessage
          Synchronous message.
 class BotDamaged
          Asynchronous message.
 class BotKilled
          Asynchronous message.
 class Bumped
          Asynchronous message.
 class ChangedWeapon
          Asynchronous message.
 class EndMessage
          Synchronous message.
 class EnteredVehicle
          Asynchronous message.
 class ExitedVehicle
          Asynchronous message.
 class FactoryUsed
          Asynchronous message.
 class FallEdge
          Asynchronous message.
 class FastTraceResponse
          Asynchronous message.
 class GamePaused
          Asynchronous message.
 class GameResumed
          Asynchronous message.
 class GlobalChat
          Asynchronous message.
 class HandShakeEnd
          After receiving READY command, GameBots start to export information about the game.
 class HandShakeStart
          After receiving READY command, GameBots start to export information about the game.
 class HearNoise
          Asynchronous message.
 class HearPickup
          Asynchronous message.
 class HelloBotHandshake
          Asynchronous message.
 class HelloControlServerHandshake
          Asynchronous message.
 class HelloObserverHandshake
          Asynchronous message.
 class ItemPickedUp
          Asynchronous message.
 class JumpPerformed
          Asynchronous message.
 class KeyEvent
          Asynchronous message.
 class Landed
          Asynchronous message.
 class LockedVehicle
          Asynchronous message.
 class LostChild
          Asynchronous message.
 class LostInventory
          Asynchronous message.
 class MapChange
          Asynchronous message.
 class MapFinished
          Asynchronous message.
 class ObjectSelected
          Asynchronous message.
 class Password
          Sent during handshake telling you the server is protected by the password and that you have to provide one to be able to communicate with it.
 class PlayerDamaged
          Asynchronous message.
 class PlayerJoinsGame
          Asynchronous message.
 class PlayerKilled
          Asynchronous message.
 class PlayerLeft
          Asynchronous message.
 class PlayerScore
          Synchronous message.
 class Pong
          Response of the PING command.
 class Reachable
          Asynchronous message.
 class RecordingEnded
          Asynchronous message.
 class RecordingStarted
          Asynchronous message.
 class ShootingStarted
          Asynchronous message.
 class ShootingStopped
          Asynchronous message.
 class Spawn
          Asynchronous message.
 class TeamChanged
          Aynchronous message.
 class TeamChat
          Asynchronous message.
 class Thrown
          Asynchronous message.
 class TraceResponse
          Aynchronous message.
 class Trigger
          Asynchronous message.
 class TriggerUsed
          Asynchronous message.
 class VolumeChanged
          Asynchronous message.
 class WallCollision
          Asynchronous message.
 class WeaponUpdate
          Asynchronous message.
 class ZoneChangedBot
          Asynchronous message.
 

Uses of GBEvent in cz.cuni.amis.pogamut.udk.communication.translator.shared.events
 

Subclasses of GBEvent in cz.cuni.amis.pogamut.udk.communication.translator.shared.events
 class BotFirstSpawned
           
 



Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.