Package nl.tudelft.goal.ut2004.visualizer.map

Package class diagram package nl.tudelft.goal.ut2004.visualizer.map
Class Summary
BlendTriangle Storage structure used during blending phase of rendering.
BlendVertex Structure holding info for one vertex of blended polygon.
MapColorGenerator Generator of various colors that are suitable for representation of agents in the map.
MapGLPanel This is a GLJPanel that displays UT2004Map.
ProxyRenderablePlayer  
PureMapGLPanel Simple map that overviews what is happening in the level right now.
PureMapTopPanel This panel handles connecting to an unreal server and rendering it.
RenderableFlag  
RenderableWaypoint  
SelectableMapGLPanel This is MapGLPanel that is adding selection behavior, when bot is clicked in the map, list of selected bots in this map IPogamutEnvironments global lookup will change.
TeamShade Generator of various colors that are suitable for representation of agents in the map.
 



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