A B C D E F G I K L M N O P R S T U V W

A

a - Variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
Alpha, 1 is fully opaque, 0 is fully transparent
addRenderer(ISubGLRenderer<? extends T>) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
Add renderer to collection.
addSelectionListener(ISelectionListener<E>) - Method in class nl.tudelft.goal.ut2004.visualizer.services.AgentSelection
 
addViewpointListener(MapViewpoint.ViewpointListener) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
agentRenderes - Variable in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
 
AgentSelection<E> - Class in nl.tudelft.goal.ut2004.visualizer.services
This is a selection set for one environment(server, timeline).
AgentSelection() - Constructor for class nl.tudelft.goal.ut2004.visualizer.services.AgentSelection
 

B

b - Variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
 
BlendTriangle - Class in nl.tudelft.goal.ut2004.visualizer.map
Storage structure used during blending phase of rendering.
BlendTriangle() - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.BlendTriangle
 
BlendVertex - Class in nl.tudelft.goal.ut2004.visualizer.map
Structure holding info for one vertex of blended polygon.
BlendVertex(Location, Color) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.BlendVertex
 
BlendVertex(Location, GlColor) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.BlendVertex
 

C

changeSelected(E) - Method in class nl.tudelft.goal.ut2004.visualizer.services.AgentSelection
 
CollectionRenderer<T> - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
Basically list of ISubGLRenderers with stuff for manipulating it and rendering it.
CollectionRenderer() - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
 
color - Variable in class nl.tudelft.goal.ut2004.visualizer.map.BlendVertex
Color of vertex
connect(URI) - Method in interface nl.tudelft.goal.ut2004.visualizer.panels.connection.IConnect
Connects to the given URI.
ConnectedPanel - Class in nl.tudelft.goal.ut2004.visualizer.panels.connection
 
ConnectedPanel(Flag<URI>, IDisconnect) - Constructor for class nl.tudelft.goal.ut2004.visualizer.panels.connection.ConnectedPanel
 
ConnectingPanel - Class in nl.tudelft.goal.ut2004.visualizer.panels.connection
 
ConnectingPanel(Flag<URI>, IDisconnect) - Constructor for class nl.tudelft.goal.ut2004.visualizer.panels.connection.ConnectingPanel
 
createMapBackground(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
Create a diplay list for map background image, i.e.

D

destroy() - Method in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
Remove listeners and basically clean up this map.
destroy() - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
 
destroy() - Method in class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
destroy() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
 
destroy() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
destroy() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.ISubGLRenderer
Call renderer to clean up any resources it used.
destroy() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
Clean up the component (listeners, contexts ect.)
destroy() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
destroy() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
disconnect() - Method in interface nl.tudelft.goal.ut2004.visualizer.panels.connection.IDisconnect
 
display(GLAutoDrawable) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.EnvironmentRenderer
 
dispose(GLAutoDrawable) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.EnvironmentRenderer
 

E

environmentRenderer - Variable in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
 
EnvironmentRenderer - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
Renderer renders the environment of the unreal map according to passed arguments in the constructor.
EnvironmentRenderer(MapViewpoint, CollectionRenderer<IPlayer>, CollectionRenderer<Object>, MapRenderer) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.EnvironmentRenderer
 

F

FlagRenderer - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
Sub renderer for Flag objects.
FlagRenderer(FlagInfo, int) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
Create a new subrenderer with passed agent as source of data.
freeColor(Color) - Method in class nl.tudelft.goal.ut2004.visualizer.map.MapColorGenerator
This is used to tell the generator that this particular color has been freed and can be used again.

G

g - Variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
 
getAct() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getAssociatedInfo() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getAssociatedInfo() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableUTAgent
Return text info associated with the agent.
getBlueFlagColor() - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
getBlueTeam() - Method in class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
getBlueTeamColor() - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
getCenter2EyeDistance() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
Get distance from eye point to center point.
getColor() - Method in class nl.tudelft.goal.ut2004.visualizer.map.BlendVertex
Return color of vertex.
getColor(int) - Method in class nl.tudelft.goal.ut2004.visualizer.map.MapColorGenerator.MapColor
 
getColor() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getColor() - Method in class nl.tudelft.goal.ut2004.visualizer.map.RenderableFlag
 
getColor() - Method in class nl.tudelft.goal.ut2004.visualizer.map.RenderableWaypoint
 
getColor(int) - Method in class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
getColor() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
getColor() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableUTAgent
Get color of agent.
getColor() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableWorldObject
Get color of agent.
getColor() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
getColor() - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
getComponentId() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getDataSource() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getDataSource() - Method in class nl.tudelft.goal.ut2004.visualizer.map.RenderableFlag
 
getDataSource() - Method in class nl.tudelft.goal.ut2004.visualizer.map.RenderableWaypoint
 
getDataSource() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableUTAgent
Return source of all data that are providing stuff used.
getDataSource() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableWorldObject
Return source of all data that are providing stuff used.
getDefault() - Method in enum nl.tudelft.goal.ut2004.visualizer.options.MapFlag
Get default value of this flag
getDrawnObjects() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
Get set of all objects this collection draws.
getEventBus() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getEye() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
getEye2Center() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
getFlag() - Method in enum nl.tudelft.goal.ut2004.visualizer.options.MapFlag
Return int value that is used by unreal engine to represent this flag in waylinks.
getGLName() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getGLName() - Method in class nl.tudelft.goal.ut2004.visualizer.map.RenderableFlag
 
getGLName() - Method in class nl.tudelft.goal.ut2004.visualizer.map.RenderableWaypoint
 
getGLName() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
 
getGLName() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
getGLName() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableUTAgent
Return OpenGl name used for selection (see selction mode of opengl).
getGLName() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.IRenderableWorldObject
Return OpenGl name used for selection (see selection mode of opengl).
getGLName() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.ISubGLRenderer
 
getGLName() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 
getGLName() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
getGLName() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
getHighColor() - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 
getIntrospection() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getLocation() - Method in class nl.tudelft.goal.ut2004.visualizer.map.BlendVertex
Return location of vertex
getLocation() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getLocation() - Method in class nl.tudelft.goal.ut2004.visualizer.map.RenderableFlag
 
getLocation() - Method in class nl.tudelft.goal.ut2004.visualizer.map.RenderableWaypoint
 
getLocation() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
getLogger() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getLowColor() - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 
getMap() - Method in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
 
getMixedWith(GlColor, double) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
Create a mixed color from passed color and this color in following fashion:
getName() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getObject() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
 
getObject() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
getObject() - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.ISubGLRenderer
Return object this renderer draws.
getObject() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 
getObject() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
getObject() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
getObjectsAt(Point) - Method in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
Get agents at point p in the scene.
getObjectsByGLName(int) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
 
getObjectsByGLName(int[]) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
 
getOtherFlagColor() - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
getPrefKey() - Method in enum nl.tudelft.goal.ut2004.visualizer.options.MapFlag
Get preferences key for TimelinePanel.
getRedFlagColor() - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
getRedTeam() - Method in class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
getRedTeamColor() - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
getRightVector() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
getRotation() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getScreenCoordinates(GL, GLU, Location) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GLTools
 
getSelectedObjects() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.EnvironmentRenderer
 
getSelectionHandler() - Method in class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
getState() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getUniqueTeamColor() - Method in class nl.tudelft.goal.ut2004.visualizer.map.MapColorGenerator
 
getUp() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
getVelocity() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
getVerts() - Method in class nl.tudelft.goal.ut2004.visualizer.map.BlendTriangle
Return actual collection of vers, not a copy
getViewAngle() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
getViewport(GL) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GLTools
 
getWorldCoordinates(GL, GLU, Location) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GLTools
 
getWorldView() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
GlColor - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
AWT provided Color class is not very suitable for OpenGl color manipulation so this class is supposed to remedy it.
GlColor(double, double, double, double) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
Create new GlColor
GlColor(double, double, double) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
Create fully opaque GlColor.
GlColor(Color, double) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
Create GlColor based on passed Color and alpha
GlColor(Color) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
Create opaque color based on passed color.
GlColor(GlColor) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
 
GLTools - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
 
GLTools() - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.GLTools
 
GRID_SCALE - Variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 

I

IConnect - Interface in nl.tudelft.goal.ut2004.visualizer.panels.connection
 
IDisconnect - Interface in nl.tudelft.goal.ut2004.visualizer.panels.connection
 
init(GLAutoDrawable) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.EnvironmentRenderer
 
IRenderableUTAgent - Interface in nl.tudelft.goal.ut2004.visualizer.timeline.map
This interface is used for passing info about agent to EntityRenderer.
IRenderableWorldObject - Interface in nl.tudelft.goal.ut2004.visualizer.timeline.map
Wrapper around world objects to simplify rendering.
ISelectionHandler - Interface in nl.tudelft.goal.ut2004.visualizer.services
 
ISelectionListener<E> - Interface in nl.tudelft.goal.ut2004.visualizer.services
Listener for changes in selection of some set.
ISubGLRenderer<T> - Interface in nl.tudelft.goal.ut2004.visualizer.timeline.map
This is a subrenderer, it's job is to render some stuff.
isViewpointListener(MapViewpoint.ViewpointListener) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 

K

kill() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 

L

lastGLName - Variable in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
 
location - Variable in class nl.tudelft.goal.ut2004.visualizer.map.BlendVertex
Location of vertex in worldspace
lookAt(Location, int, boolean) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
Set the viewpoint so it looks at specified location.

M

main(String[]) - Static method in class nl.tudelft.goal.ut2004.visualizer.UnrealVisualizer
 
MapColorGenerator - Class in nl.tudelft.goal.ut2004.visualizer.map
Generator of various colors that are suitable for representation of agents in the map.
MapColorGenerator() - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.MapColorGenerator
 
MapColorGenerator.MapColor - Class in nl.tudelft.goal.ut2004.visualizer.map
 
MapColorGenerator.MapColor(Color) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.MapColorGenerator.MapColor
 
mapController - Variable in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
 
MapController - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
Class for controling viewport in map.
MapController(MapGLPanel, MapViewpoint, Box) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapController
 
MapFlag - Enum in nl.tudelft.goal.ut2004.visualizer.options
List of preferrences flags related to links between waypoints in unreal map.
MapGLPanel - Class in nl.tudelft.goal.ut2004.visualizer.map
This is a GLJPanel that displays UT2004Map.
MapGLPanel(GLCapabilities, IUnrealMap) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
Create a panel for
MapGLPanel(IUnrealMap, Logger) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
Create a pane showing passed map
mapPanel - Variable in class nl.tudelft.goal.ut2004.visualizer.map.PureMapTopPanel
 
mapRenderer - Variable in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
 
MapRenderer - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
Renderer of map.
MapRenderer(IUnrealMap, int) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
GameBots provides us with flags about pathways between navpoints.
mapViewpoint - Variable in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
 
MapViewpoint - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
Representation of where is observer in map and where does he look, what is its POV angle ect.
MapViewpoint() - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
MapViewpoint(double, double, double) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
MapViewpoint.ViewpointListener - Interface in nl.tudelft.goal.ut2004.visualizer.timeline.map
 
mouseClicked(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
mouseClicked(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapController
 
mouseDragged(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapController
 
mouseEntered(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
mouseExited(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
mousePressed(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
mousePressed(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapController
 
mouseReleased(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
mouseReleased(MouseEvent) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapController
 
move(Location) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
Move center and eye in worldspace by the vector.
move(double, double, double) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
Move center and eye by deltaX,Y,Z in worldspace.
moveEye(Location) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 

N

NAVPOINT_FLOAT - Static variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
NAVPOINT_INNER_RADIUS - Static variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
NAVPOINT_OUTER_RADIUS - Static variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
NAVPOINT_RADIUS - Variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 
NAVPOINT_RINGS - Static variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
NAVPOINT_SLICES - Static variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
nl.tudelft.goal.ut2004.visualizer - package nl.tudelft.goal.ut2004.visualizer
 
nl.tudelft.goal.ut2004.visualizer.map - package nl.tudelft.goal.ut2004.visualizer.map
 
nl.tudelft.goal.ut2004.visualizer.options - package nl.tudelft.goal.ut2004.visualizer.options
 
nl.tudelft.goal.ut2004.visualizer.panels.connection - package nl.tudelft.goal.ut2004.visualizer.panels.connection
 
nl.tudelft.goal.ut2004.visualizer.services - package nl.tudelft.goal.ut2004.visualizer.services
 
nl.tudelft.goal.ut2004.visualizer.timeline.map - package nl.tudelft.goal.ut2004.visualizer.timeline.map
 
NotConnectedPanel - Class in nl.tudelft.goal.ut2004.visualizer.panels.connection
 
NotConnectedPanel(IConnect) - Constructor for class nl.tudelft.goal.ut2004.visualizer.panels.connection.NotConnectedPanel
 

O

objectRenderes - Variable in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
 
onChangedViewpoint(MapViewpoint) - Method in class nl.tudelft.goal.ut2004.visualizer.map.MapGLPanel
When viewpoint is changed, render the map (call display()).
onChangedViewpoint(MapViewpoint) - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint.ViewpointListener
 

P

pause() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
PlayerRenderer - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
Sub-renderer for object IRenderableUTAgent Implementation note: be careful when asking twice for same field of agent (like agent.getRotation()), because it is dependent on time when you ask and returned value is not guaranteed to be same (like first can be valid and second null).
PlayerRenderer(IPlayer, int) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
Create a new subrenderer with passed agent as source of data.
popMatrixMode(GL) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GLTools
 
postAddEvent(Collection<IPlayer>, Collection<IPlayer>) - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
Add renderers representing the agents to the map.
postRemoveEvent(Collection<IPlayer>, Collection<IPlayer>) - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
Do nothing
preAddEvent(Collection<IPlayer>, Collection<IPlayer>) - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
Do nothing.
prepare(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
Prepare all renderers for rendering
prepare(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
prepare(GL) - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.ISubGLRenderer
Here should be done preparation for rendering (e.g.
prepare(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
Precreate display lists for map, because map can be quite large and it would be troublesome to do it every rendering.
prepare(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
prepare(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
preRemoveEvent(Collection<IPlayer>, Collection<IPlayer>) - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
Remove renderers that represented the removed agents from the map
ProxyRenderablePlayer - Class in nl.tudelft.goal.ut2004.visualizer.map
 
ProxyRenderablePlayer(IPlayer, MapColorGenerator.MapColor, int) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
PureMapGLPanel - Class in nl.tudelft.goal.ut2004.visualizer.map
Simple map that overviews what is happening in the level right now.
PureMapGLPanel(IUnrealMap, IUnrealServer) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
 
PureMapTopPanel - Class in nl.tudelft.goal.ut2004.visualizer.map
This panel handles connecting to an unreal server and rendering it.
PureMapTopPanel(ServerDefinition<IUnrealServer>) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.PureMapTopPanel
 
pushMatrixMode(GL) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GLTools
 

R

r - Variable in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
 
registerListeners() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapController
 
removeRenderer(ISubGLRenderer<? extends T>) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
Remove subrenderer from collection
removeRenderersOf(Object) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
Remove all renderers that draw object o.
removeSelectionListener(ISelectionListener<E>) - Method in class nl.tudelft.goal.ut2004.visualizer.services.AgentSelection
 
removeViewpointListener(MapViewpoint.ViewpointListener) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
render(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.CollectionRenderer
 
render(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
render(GL) - Method in interface nl.tudelft.goal.ut2004.visualizer.timeline.map.ISubGLRenderer
Display stuff you want to.
render(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 
render(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
render(GL) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
RenderableFlag - Class in nl.tudelft.goal.ut2004.visualizer.map
 
RenderableFlag(FlagInfo, int) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.RenderableFlag
 
RenderableWaypoint - Class in nl.tudelft.goal.ut2004.visualizer.map
 
RenderableWaypoint(IUnrealWaypoint, int) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.RenderableWaypoint
 
renderWindow(GL, int, int, int, int) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GLTools
Render window for text to be drawn into it.
reshape(GLAutoDrawable, int, int, int, int) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.EnvironmentRenderer
 
respawn() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
resume() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
rotateCenter(Location, double) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
rotateEye(Location, double) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
Rotate eye and up vectors around axis with origin in center by angle angle.
rotateVectorAroundAxis(Location, Location, double) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
Rotate by angle around vector axis.

S

SelectableMapGLPanel - Class in nl.tudelft.goal.ut2004.visualizer.map
This is MapGLPanel that is adding selection behavior, when bot is clicked in the map, list of selected bots in this map IPogamutEnvironments global lookup will change.
SelectableMapGLPanel(GLCapabilities, UT2004Map) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
SelectableMapGLPanel(IUnrealMap, Logger) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
selected(Set<Object>, Point, Component) - Method in interface nl.tudelft.goal.ut2004.visualizer.services.ISelectionHandler
 
selectionChanged(E, E) - Method in interface nl.tudelft.goal.ut2004.visualizer.services.ISelectionListener
Notify method that selected item has changed.
server - Variable in class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
Server on which we listen for changes in agents and bots
ServerConnectionPanel - Class in nl.tudelft.goal.ut2004.visualizer.panels.connection
Smart widget that handles the connecting to the server.
ServerConnectionPanel(ReconnectingServerDefinition) - Constructor for class nl.tudelft.goal.ut2004.visualizer.panels.connection.ServerConnectionPanel
 
serverDefinition - Variable in class nl.tudelft.goal.ut2004.visualizer.map.PureMapTopPanel
 
setBlueFlagColor(Color) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
setBlueTeam(Color) - Method in class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
setBlueTeamColor(Color) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
setColor(Color) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
 
setFromViewedBox(Box) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
setFrontView(Box) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
setHighColor(Color) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 
setLocation(Location) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
setLowColor(Color) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapRenderer
 
setOrthoViewport(GL) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GLTools
Set mode according to viewport.
setOtherFlagColor(Color) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
setPanelName() - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapTopPanel
 
setRedFlagColor(Color) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.FlagRenderer
 
setRedTeam(Color) - Method in class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
setRedTeamColor(Color) - Static method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.PlayerRenderer
 
setSelectionHandler(ISelectionHandler) - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapTopPanel
 
setSelectionHandler(ISelectionHandler) - Method in class nl.tudelft.goal.ut2004.visualizer.map.SelectableMapGLPanel
 
setSelectPoint(Point) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.EnvironmentRenderer
Set select point you want rendered objects list from.
setSideView(Box) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
setTopView(Box) - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapViewpoint
 
setUpMapPanel() - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapTopPanel
 
setVertex(int, Location, GlColor) - Method in class nl.tudelft.goal.ut2004.visualizer.map.BlendTriangle
Create new BlendVertex for vertex i of poly.
start() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
startDisplayLoop() - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
Start display loop
startPaused() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
stop() - Method in class nl.tudelft.goal.ut2004.visualizer.map.ProxyRenderablePlayer
 
stopDisplayLoop() - Method in class nl.tudelft.goal.ut2004.visualizer.map.PureMapGLPanel
Stop display loop

T

TeamShade - Class in nl.tudelft.goal.ut2004.visualizer.map
Generator of various colors that are suitable for representation of agents in the map.
TeamShade() - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
TeamShade(Color) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
TeamShade(Color, Color) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
TeamShade(Color, Color, Color) - Constructor for class nl.tudelft.goal.ut2004.visualizer.map.TeamShade
 
toString() - Method in enum nl.tudelft.goal.ut2004.visualizer.options.MapFlag
 
toString() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.GlColor
 

U

UnrealVisualizer - Class in nl.tudelft.goal.ut2004.visualizer
 
unregisterListeners() - Method in class nl.tudelft.goal.ut2004.visualizer.timeline.map.MapController
 

V

valueOf(String) - Static method in enum nl.tudelft.goal.ut2004.visualizer.options.MapFlag
Returns the enum constant of this type with the specified name.
values() - Static method in enum nl.tudelft.goal.ut2004.visualizer.options.MapFlag
Returns an array containing the constants of this enum type, in the order they are declared.
verts - Variable in class nl.tudelft.goal.ut2004.visualizer.map.BlendTriangle
Vertex of triangle.

W

WaypointRenderer - Class in nl.tudelft.goal.ut2004.visualizer.timeline.map
Sub renderer for Flag objects.
WaypointRenderer(IUnrealWaypoint, int) - Constructor for class nl.tudelft.goal.ut2004.visualizer.timeline.map.WaypointRenderer
Create a new subrenderer with passed waypoint as source of data.

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Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.