Package nl.tudelft.goal.ut2004.visualizer.timeline.map

Package class diagram package nl.tudelft.goal.ut2004.visualizer.timeline.map
Interface Summary
IRenderableUTAgent This interface is used for passing info about agent to EntityRenderer.
IRenderableWorldObject Wrapper around world objects to simplify rendering.
ISubGLRenderer<T> This is a subrenderer, it's job is to render some stuff.
MapViewpoint.ViewpointListener  
 

Class Summary
CollectionRenderer<T> Basically list of ISubGLRenderers with stuff for manipulating it and rendering it.
EnvironmentRenderer Renderer renders the environment of the unreal map according to passed arguments in the constructor.
FlagRenderer Sub renderer for Flag objects.
GlColor AWT provided Color class is not very suitable for OpenGl color manipulation so this class is supposed to remedy it.
GLTools  
MapController Class for controling viewport in map.
MapRenderer Renderer of map.
MapViewpoint Representation of where is observer in map and where does he look, what is its POV angle ect.
PlayerRenderer Sub-renderer for object IRenderableUTAgent Implementation note: be careful when asking twice for same field of agent (like agent.getRotation()), because it is dependent on time when you ask and returned value is not guaranteed to be same (like first can be valid and second null).
WaypointRenderer Sub renderer for Flag objects.
 



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