- game - Variable in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Game memory module.
- Game - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
Memory module specialized on general info about the game.
- Game(UDKBot) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Constructor.
- Game(UDKBot, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Constructor.
- game - Variable in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Memory module specialized on general info about the game - game type, time limit, frag limit, etc.
- Game - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send game-related messages with every update.
- Game.GameType - Enum in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
Enums for game types that shields you from Unreal's string ids of game types.
- GameInfo - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- GameInfo(String, String, boolean, double, int, double, int, int, Location, Location, boolean, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Creates new instance of command GameInfo.
- GameInfo(GameInfo) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Cloning constructor.
- GameInfo() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- GameInfoExpectedState - Class in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
-
State that expects GameInfo message to came - when it receives GameInfo it switches to the HandshakeControllerState.
- GameInfoExpectedState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.GameInfoExpectedState
-
- GameInfoExpectedState - Class in cz.cuni.amis.pogamut.udk.communication.translator.observer.state
-
State that expects GameInfo message to came - when it receives GameInfo it switches to the HandshakeControllerState.
- GameInfoExpectedState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.GameInfoExpectedState
-
- GameInfoExpectedState - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.state
-
State that expects GameInfo message to came - when it receives GameInfo it switches to the HandshakeControllerState.
- GameInfoExpectedState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.state.GameInfoExpectedState
-
- GameInfoId - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- GameInfoTransition - Class in cz.cuni.amis.pogamut.udk.communication.translator.shared.transition
-
Transition that is used in GameInfoExpectedState and ReadyState when the GameInfo message is received
to send the GameInfo event.
- GameInfoTransition() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.shared.transition.GameInfoTransition
-
- GamePaused - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
If the game is paused - nobody can move.
- GamePaused - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- GamePaused(GamePaused) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GamePaused
-
Cloning constructor.
- GamePaused() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GamePaused
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- GameResumed - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- GameResumed(GameResumed) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameResumed
-
Cloning constructor.
- GameResumed() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameResumed
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- Gametype - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
What you are playing (BotDeathMatch, BotTeamGame,
BotCTFGame).
- GBBots - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
All GameBots bots will be exported.
- GBEvent - Class in cz.cuni.amis.pogamut.udk.communication.messages
-
- GBEvent() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent
-
- GBObjectUpdate - Class in cz.cuni.amis.pogamut.udk.communication.messages
-
- GBObjectUpdate() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.GBObjectUpdate
-
- gbPort - Variable in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Port for bots.
- GeneralDescriptor - Class in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
General descriptor is responsible for all items which are not by default handled by the item translator.
- GeneralDescriptorFactory - Class in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
- get() - Method in enum cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.LinkFlag
-
Returns integer of the flag.
- get(ConfigChange) - Method in enum cz.cuni.amis.pogamut.udk.bot.IUDKBot.BoolBotParam
-
- get(String) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.GeneralDescriptor
-
- get() - Method in class cz.cuni.amis.pogamut.udk.server.impl.UDKServer.MapChangeFuture
-
- get(long, TimeUnit) - Method in class cz.cuni.amis.pogamut.udk.server.impl.UDKServer.MapChangeFuture
-
- getAccelerationRate() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives acceleration rate of the agent.
- getAccelRate() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Accelartion rate of this bot.
- getAct() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController
-
- getAction() - Method in class cz.cuni.amis.pogamut.udk.bot.command.CompleteBotCommandsWrapper
-
Returns cz.cuni.amis.pogamut.ut2004.bot.commands.Action
command
module.
- getAction() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Sets atomic action for the bot (BDI).
- getAction() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Name of current BDI action.
- getAction() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Action that happened with the key.
- getAction() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Atomic action this bot is doing (BDI).
- getAction() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Name of the current BDI action.
- getActor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Trigger
-
Should be the trigger we have triggered.
- getAdrenalineMax() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Maxium amount of the adrenaline.
- getAdrenalineStart() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Amount of adrenaline at the start.
- getAgentModule() - Method in class cz.cuni.amis.pogamut.udk.factory.guice.remoteagent.UDKBotFactory
-
- getAgentModule() - Method in class cz.cuni.amis.pogamut.udk.factory.guice.remoteagent.UDKObserverFactory
-
- getAgentModule() - Method in class cz.cuni.amis.pogamut.udk.factory.guice.remoteagent.UDKServerFactory
-
- getAgents() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getAirControl() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives agent's control of movement while in the air.
- getAirControl() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
How well can be the bot controlled in the air (ranges from 0 to 1).
- getAirSpeed() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives maximum speed of the agent while moving in the air.
- getAirSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
AirSpeed of the bot (in the air).
- getAllCTFFlags() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Returns a map indexed by team numbers, holding all flags in the game.
- getAllCTFFlagsCollection() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Returns a collection of all the flags in the game.
- GetAllInvetories - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Requests the IINV info batch messages (will be sent as
response).
- GetAllInvetories() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetAllInvetories
-
Creates new instance of command GetAllInvetories.
- GetAllInvetories(GetAllInvetories) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetAllInvetories
-
Cloning constructor.
- getAllItems(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all items (both known and thrown).
- getAllItems(ItemType, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all items of specific type (both known and thrown).
- getAllItems(ItemType.Category, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all items of specific category (both known and thrown).
- getAllItems(ItemType.Group, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all items of specific group (both known and thrown).
- getAllItems() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves list of all items, which includes all known pickups and all
visible thrown items.
- getAllItems(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves list of all items of specific type.
- getAllItems(ItemType.Category) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves map of all items belonging to a specific 'category' of items, which
includes all known pickups.
- getAllItems(ItemType.Group) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves map of all items belonging to a specific 'group' of items, which
includes all known pickups.
- GetAllNavPoints - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Requests the INAV info batch messages (will be sent as
response).
- GetAllNavPoints() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetAllNavPoints
-
Creates new instance of command GetAllNavPoints.
- GetAllNavPoints(GetAllNavPoints) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetAllNavPoints
-
Cloning constructor.
- getAllPlaces() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getAllRaysInitialized() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Raycasting
-
- GetAllStatus - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Request all the possible status messages from the observer.
- GetAllStatus() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetAllStatus
-
Creates new instance of command GetAllStatus.
- GetAllStatus(GetAllStatus) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetAllStatus
-
Cloning constructor.
- getAmmo() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
Returns total ammount of ammo the bot has for the weapon (both primary and secondary).
- getAmmo(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns an amount of ammo of 'ammoOrWeaponType' the bot currently has.
- getAmmos() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns a map with current state of ammo (ammo for owned weapons as well
as ammo for weapons that the bot do not have yet).
- getAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Rotate
-
Amount in UT units to rotate.
- getAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AdrenalineGained
-
Amount of adrenaline gained.
- getAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
If this item is some ammo or health pack, here we can find
out how much of the attribute this item will add.
- getAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
If this item is some ammo or health pack, here we can find
out how much of the attribute this item will add.
- getAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
If this item is some ammo or health pack, here we can find
out how much of the attribute this item will add.
- getAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
If this item is ammo or armor, this holds the amount of the item the player has.
- getAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemDescriptor
-
- getAmountSec() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Only sent if this item is a weapon.
- getArmor() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, how much of combined armor the agent is wearing.
- getArmor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Combined size of high armor and low armor (or small armor).
- getArmor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
How much the vehicle has left.
- getAvailableMaps() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getAvailableMaps() - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
- getAxis() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Rotate
-
If provided as "Vertical", rotation will be done to Pitch
(up/down).
- getBase(Token) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getBase(String) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getBase(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getBasePos() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Base position of the mover.
- getBaseRot() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Base rotation of the mover.
- getBases() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorldData
-
- getBaseSpeed() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives maximum base speed of the agent.
- getBlockedByIp() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Password
-
IP:Port who has blocked the server
- getBlueBaseLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Location of the base spawning the blue flag (team 1) (BotCTFGame).
- getBoolConfigure(IUDKBot.BoolBotParam) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
- getBoolConfigure(IUDKBot.BoolBotParam) - Method in interface cz.cuni.amis.pogamut.udk.bot.IUDKBot
-
Get configuration parameter value.
- getBoolConfigure(IUDKBot.BoolBotParam) - Method in class cz.cuni.amis.pogamut.udk.bot.jmx.BotJMXProxy
-
- getBot() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController
-
- getBotAddress() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getBotDeath() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Provides information about the way this bot has died.
- getBotId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Unique Id of the bot.
- getBotId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
A unique unreal Id of the new bot.
- getBotPort() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getBox() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.UDKMap
-
Get smallest box that contains all waypoints of map.
- getBumpingPlayer() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns tha
Player
object of the player the bot has bumped into (if it was a bot).
- getBumpLocation() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns location where bumping occurred.
- getCalculatedGravityZ() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
TODO: mystery how to interpret
- getCategory() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
Retreives category of the item type.
- getCenter() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getCenterNavPoint() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getClassName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
TODO Michal, whats this?
- getCollisionH() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Maximum collision height of the path between navigation
points.
- getCollisionLocation() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells where the agent has collided.
- getCollisionNormal() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells the normal of last agent's collision.
- getCollisionR() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Maximum collision radius of the path between navigation
points.
- getCommand() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Console
-
The actual console command.
- getCommunication() - Method in class cz.cuni.amis.pogamut.udk.bot.command.CompleteBotCommandsWrapper
-
Returns cz.cuni.amis.pogamut.ut2004.bot.commands.Communication
command module.
- getComponentId() - Method in class cz.cuni.amis.pogamut.udk.component.ComponentStub
-
- getConfig() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Retrieves the configuration of the bot inside UT2004.
- getConfig() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retrieves the configuration of the bot inside UT2004.
- getConfiguration() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getConfigureCommands() - Method in class cz.cuni.amis.pogamut.udk.bot.command.CompleteBotCommandsWrapper
-
Returns
cz.cuni.amis.pogamut.ut2004.bot.commands.ConfigureCommands
command module.
- getContainsAllPlaces() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
Returns all places that are inside this one.
- getContainsAllPlaces() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlaceBase
-
Base places don't contains any places...
- getContainsPlaces() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
Returns set with places this one contains (not recursive!).
- getContainsPlaces() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlaceBase
-
Base places don't contains any places...
- getController() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
Returns the bot controller passed inside UDKBot#AbstractUT2004Bot(IAgentId, IComponentBus, IAgentLogger, IVisionWorldView, IAct, IUT2004BotInitialization)
.
- getController() - Method in class cz.cuni.amis.pogamut.udk.component.ComponentStub
-
- getControlPort() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getCurrentAltAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
If this item is a weapon, this holds the amount of secondary ammo.
- getCurrentAlternateAmmo() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Tells, how much ammo is in the agent's inventory for current weapon for
alternate firing mode.
- getCurrentAmmo() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Tells, how much ammo is in the agent's inventory for current weapon - primary + (if has different secondary ammo type) alternate (secondary).
- getCurrentAmmo() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, how much ammunition the agent has left for the current weapon
in its primary firing mode.
- getCurrentAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
If this item is a weapon, this holds the amount of primary ammo.
- getCurrentPrimaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Tells, how much ammo is in the agent's inventory for current weapon.
- getCurrentSecondaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, how much ammunition the agent has left for the current weapon
in its alternate (secondary) firing mode.
- getCurrentVolumeDamagePerSec() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Amount of damage taken for spending time in the current volume.
- getCurrentVolumeDamageType() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives type of damage the current volume inflicts to the agent while
he spends time in this volume.
- getCurrentVolumeFluidFriction() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Friction of the fluid in this map volume.
- getCurrentVolumeGroundFriction() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Friction of the floor in this map volume.
- getCurrentWeapon() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Retrieves current weapon from the agent's inventory.
- getCurrentWeapon() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives UnrealId of the weapon the agent is currently holding.
- getCurrentZoneGravity() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Gravity in this map zone.
- getCurrentZoneVelocity() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Pulling velocity in this map zone.
- getDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
Amount of damage taken.
- getDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
Amount of damage done.
- getDamagePerSec() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Amount of damage we will suffer per second if we stay in this zone.
- getDamageRadius() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
If the projectile has splash damage, how big it is – in ut
units.
- getDamageScaling() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives scaling factor for damage dealt by the agent.
- getDamageScaling() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Damage scaling for this bot.
- getDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
A string describing what kind of damage.
- getDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
A string describing what kind of damage killed the bot.
- getDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
A string describing what kind of damage.
- getDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
A string describing what kind of damage killed the victim.
- getDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Type of the damage in this zone.
- getDeaths() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives number of deaths the agent took.
- getDeaths() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Number of players deaths.
- getDeathString() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
String describing this type of death.
- getDeathString() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
String describing this type of death.
- getDefaultDescriptor(ItemType) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemTranslator
-
Gets default Pogamut descriptor for this item.
- getDelay() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Jump
-
After time specified here, the bot performs second jump of a double jump (if DoubleJump is true).
- getDelayTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Delay before starting to open (or before lift starts to move).
- getDescriptor() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
Returns complete descriptor of the weapon containing various information about the weapon behavior in game.
- getDescriptor(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.ItemDescriptors
-
Returns the descriptor for the given 'itemType'.
- getDescriptor(String) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.ItemDescriptors
-
Returns the descriptor for the given 'inventoryType'.
- getDescriptor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
-
Descriptor of the item - according the ItemType you may cast this to various XYZDescriptor.
- getDescriptor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Descriptor of the item - according the ItemType you may cast this to various XYZDescriptor.
- getDescriptor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Descriptor of the item - according the ItemType you may cast this to various XYZDescriptor.
- getDescriptor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
Descriptor of the item - according the ItemType you may cast this to various XYZDescriptor.
- getDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemTranslator
-
- getDescriptor(ItemType) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemTranslator
-
Gets descriptor for this item.
- getDescriptorForId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
- getDesiredSkill() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Can range from 0 to 7.
- getDesiredTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChanged
-
This is the team we wanted to change to (0 for red,1 for
blue, etc..).
- getDirection() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
Vector direction of the ray (it will be relative - added to
the vector, where the bot is looking, also takes into
account angle of the floor the bot is standing on).
- getDirection() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Dodge
-
Relative vector, will be normalized.
- getDirection() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Which direction projectile is heading to -> orientation
vector.
- getDistance(Location) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Computes crow-fly distance of the agent from given location.
- getDistance(NavPoint, NavPoint) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap
-
Calculate's distance between two nav points (using pathfinding).
- getDistance() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap.PathMatrixNode
-
- getDodgeSpeedFactor() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives maximum speed of the agent while using dodge.
- getDodgeSpeedFactor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Dodge speed factor.
- getDodgeSpeedZ() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Dodge jump Z boost of the bot.
- getDodgeZBoost() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives boost of the agent in the Z axis while using dodge.
- getDriver() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
Unique Id of the driver - if any.
- getEdgeCost(Node, Node) - Method in interface cz.cuni.amis.pogamut.udk.communication.worldview.map.IGraph
-
- getEnd() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.Waylink
-
- getEndId() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.Waylink
-
- getEnemies() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all enemies.
- getEventInstigator() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Trigger
-
Should be the Id of the player who triggered this
(ourself?).
- getEventQueue() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- getFadeOut() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Enables text bubble.
- getFallSpeed() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives maximum speed of the agent while falling.
- getFile() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorldData
-
- getFileName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Record
-
Name of the saved demo file.
- getFiring() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
0 means is not firing, 1 - firing in primary mode, 2 -
firing in secondary mode (alt firing).
- getFirstLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
The bot will start moving to this location first.
- getFlag() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
What type is this NavPoint.
- getFlagOfTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this is a CTF game, then this contains team number that owns the flag located at this NavPoint.
- getFlags(int) - Static method in enum cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.LinkFlag
-
Returns list of flags, which are raised.
- getFlags() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Holds information about the path from the NavPoint to its
neighbour that is represented by this message.
- getFlags() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.Waylink
-
- getFlagsString(int) - Static method in enum cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.LinkFlag
-
- getFloorLocation() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives location of the nearest map geometry directly beneath the
agent.
- getFloorLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Holds current floor location under the bot.
- getFloorNormal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Holds current floor normal under the bot.
- getFluidFriction() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Friction of the fluid.
- getFocusLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
Here you can specify location you want to face during movement.
- getFocusTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
Here you can specify UnrealId of the object you want to face during movement (typically enemy player you want to shoot at).
- getForce() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Jump
-
Force vector specifying how big the jump should be.
- getFragLimit() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
BotDeathMatch only:
- getFragLimit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Number of kills needed to win game (BotDeathMatch only).
- getFriends() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all friends.
- getFrom() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.FastTrace
-
Origin point of the ray.
- getFrom() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
Origin point of the ray.
- getFrom() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
Location from which the ray is emitted.
- getFrom() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FastTraceResponse
-
Location from which the ray is emitted.
- getFrom() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Reachable
-
Exact location of bot at time of check.
- getFrom() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
Location from which the ray is emitted.
- getFromNavPoint() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Start of the link (edge), where the link originates.
- getFullHealth() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives maximum level of non-boosted health.
- getFurthestNavPoint(SPLocation) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getFurthestNavPoint(SPLocation) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- GetGameInfo - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Request messages about the game.
- GetGameInfo() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetGameInfo
-
Creates new instance of command GetGameInfo.
- GetGameInfo(GetGameInfo) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetGameInfo
-
Cloning constructor.
- getGameInfo() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getGameSpeedFlag() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getGameSpeedFlag() - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
The flag raises events even when the game speed was changed by another
UTServer instance or directly in game.
- getGameType() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives the type of the game.
- getGametype() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
What you are playing (BotDeathMatch, BotTeamGame,
BotCTFGame).
- getGoalTeamScore() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Number of points a team needs to win the game (BotTeamGame,
BotCTFGame).
- getGroundFriction() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Friction of the floor.
- getGroundSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Groundspeed of the bot (on the ground).
- getGroup() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
Returns group of the weapon.
- getGroup() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
Retreives group of the item type.
- getHealth() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, how much health the agent has.
- getHealth() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeAttribute
-
Sets the bot health.
- getHealth() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
How much health the bot has left.
- getHealth() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
How much health the vehicle has left.
- getHealthFull() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Full health of the bot (usually 100).
- getHealthMax() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Maximum health of the bot (default 199).
- getHealthStart() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Bot will always start with this health amount (usually 100).
- getHighArmor() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, how much of high armor the agent is wearing.
- getHigherPlaces() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
Returns set of all places this one is a part of.
- getHitId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
Id of the actor we have hit.
- getHitID() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
Id of the thing we have hit.
- getHitLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
Vector with location of the collision (not sent if FastTrace
is True).
- getHitLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
Point of the hit.
- getHitNormal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
Vector with normal of the plane we have hit (not sent if
FastTrace is True).
- getHitNormal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Landed
-
Normal of the plane we have landed on.
- getHitNormal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
Normal vector to the trace ray in the point of hit.
- getHolder() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
Id of player/bot holding the flag.
- getHost() - Method in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
Returns host, where newly launched bots will be connected to.
- getHost() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getHost() - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
Returns host, where newly launched bots will be connected to.
- getId() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives a unique ID of the agent in the game.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddInventory
-
Id of the target bot.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
User set Id of the ray, so the ray can be identified.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeAttribute
-
Id of the target bot.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeTeam
-
Id of the target bot (won't be parsed if sent to bot
connection).
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeWeapon
-
Unique Id of weapon to switch to.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.CheckReachability
-
Message Id made up by you and echoed in response so you can
match up response with query.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Id of the target bot.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.EnterVehicle
-
Id of the vehicle we want to enter.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.FastTrace
-
Message Id made up by you and echoed in response so you can
match up response with query.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
Message Id made up by you and echoed in response so you can
match up response with query.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.InitializeObserver
-
The ID of the player you want to observe.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Kick
-
Id of the bot to be kicked.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pick
-
Id of the pickup we want to pick up.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.RemoveRay
-
Id of the ray to be removed.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Id of the bot to be respawned (not used if command sent to
bot).
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Here we can specify Id of the bot, that will receive this message privately (with "Private:" string at the beginning of the message).
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
Message Id made up by you and echoed in response so you can
match up response with query.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
-
A unique Id for this inventory item, assigned by the game.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
An Id for this ray (should be unique), assigned by the user
when adding ray.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Bumped
-
Unique Id of the actor we have bumped to (actors include
other players or bots and other physical objects that can
block your path).
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
Unique Id of new weapon, based on the inventory weapon's
name (this is different from the Id of the weapon that can
be picked up in the map).
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Id of this config message.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EnteredVehicle
-
Id of the vehicle entered.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FastTraceResponse
-
An Id matching the one sent by client.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
An unique Id for this flag, assigned by the game.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo.ObjectDisappeared
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
Unique UnrealId of the sender.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Unique Id of the projectile.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Unique Id of the item.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item.ObjectDisappeared
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Unique Id of the item.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LockedVehicle
-
Id of the vehicle, which we cannot enter, because it is locked.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LostInventory
-
Id of the inventory lost.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
A unique Id of this mover assigned by the game.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover.ObjectDisappeared
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mutator
-
Id of the mutator.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
Unique Id of the item.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
A unique Id of this navigation point assigned by the game.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint.ObjectDisappeared
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Unique Id of the NavPoint the link is leading to (end of the link).
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Unique Id of the player.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player.ObjectDisappeared
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
Unique Id of the player hit.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
-
Unique Id of the player.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
Unique Id of the dead player.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
-
Unique Id of the player who left.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Unique Id of the player.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Reachable
-
An Id matching the one sent by client.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Unique Id of the bot.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChat
-
Unique UnrealId of the sender.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
Message identifier.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Thrown
-
Inventory Id of the weapon thrown out.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
An Id matching the one sent by client.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
Unique Id of the vehicle or vehicle part.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle.ObjectDisappeared
-
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Id of the zone entered.
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
-
Id of the wall we have hit (level geometry).
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Unique Id of the weapon, based on the inventory weapon's
name (this is different from the Id of the weapon that can
be picked up in the map).
- getId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ZoneChangedBot
-
Id of a zone entered.
- getId() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
A unique Id of this navigation point assigned by the game.
- getId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.UnrealIdTranslator
-
Returns UnrealId object for a specified string, creates a new one if none exists.
- getID() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.Waypoint
-
- getIncomingEdges() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Maps edge-ORIGINATES_FROM-navpoint-UnrealId to neighbour link, those are incoming edges (those edges that originates in different navpoint and ends here, do not use this to ask whether you can get to navpoint of specific unreal id, use OutgoingEdges instead).
- getInfo() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.UDKMap
-
- getInitializeCommand() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController
-
- getInitializeCommand() - Method in interface cz.cuni.amis.pogamut.udk.bot.IUDKBotController
-
This method is called after handshake with GameBots2004 is over and the GameBots2004
is awaiting the INIT command (Initialize class).
- getInsidePlace() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
Returns the place that this one is a part.
- getInsidePlaceName() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
Returns name of the place this one is inside.
- getInstance() - Static method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptorFactory
-
- getInstance() - Static method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ArmorDescriptorFactory
-
- getInstance() - Static method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.GeneralDescriptorFactory
-
- getInstance() - Static method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.HealthDescriptorFactory
-
- getInstance() - Static method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemDescriptorFactory
-
- getInstance() - Static method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.OtherDescriptorFactory
-
- getInstance() - Static method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ShieldDescriptorFactory
-
- getInstance() - Static method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptorFactory
-
- getInstigator() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
Id of the player who is damaging the bot, filled only if
instigator is in the field of view of the bot.
- getInventoryId() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
Returns inventory ID of the weapon.
- getInventoryId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Unique Id of the item in our inventory - use this Id to do changeweapons etc.
- getInventoryType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
By this class the item is represented in inventory.
- getInventoryType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Class of the weapon in the inventory.
- getInventoryType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemDescriptor
-
- getItem(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves a specific item from the all items in the map.
- getItem(String) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves a specific item from the all items in the map.
- getItem() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Unique Id of the respawned item (the item respawns at this
point).
- getItem() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
Unique Id of the respawned item (the item respawns at this point).
- GetItemCategory - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Request to export item category by ITC message.
- GetItemCategory(String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetItemCategory
-
Creates new instance of command GetItemCategory.
- GetItemCategory() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetItemCategory
-
Creates new instance of command GetItemCategory.
- GetItemCategory(GetItemCategory) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetItemCategory
-
Cloning constructor.
- getItemCategory() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
Category of the item.
- getItemCategory() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemDescriptor
-
- getItemClass() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Class of the item (e.g.
- getItemDescriptor() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.ItemDescriptorObtained
-
- getItemId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GiveInventory
-
Id of the item in the inventory chain of the giver.
- getItemInstance() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If item should be present at this navpoint it's instance will be here.
- getItemPickedUp() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Provides information about the last item the bot has picked up.
- getItemRespawnTime(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Returns how fast are the items respawning based on their item type.
- getItems() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Returns underlying
Items
module.
- getItems() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MapPointListObtained
-
- getItems() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- getItemTranslator() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- getItemType(String) - Static method in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
Retrieves an ItemType for the specified item type name.
- getItemTypeForId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns an item type for a given inventory
UnrealId
of the weapon.
- getItemTypes() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemTranslator
-
- getItemUsefulness(AdvancedItems, Items, Item, double) - Method in interface cz.cuni.amis.pogamut.udk.agent.module.sensor.IItemUsefulness
-
Tells how much the item is useful to the bot - must return values between 0 and 1 (inclusive).
- getJmx() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Sets the jmx adress we can use to debug the bot from Java (if we are using Pogamut).
- getJmx() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Exported just for control server.
- getJumpZ() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Bot Jump's Z boost.
- getJumpZBoost() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives boost of the agent in the Z axis while jumping.
- getKey() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Key that has been pressed, released or held.
- getKey() - Method in enum cz.cuni.amis.pogamut.udk.utils.PogamutUDKProperty
-
- getKilledPawn() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
The UT Pawn that was killed - support for vehicles.
- getKiller() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
Unique Id of player that killed our bot if any (may have
walked off a ledge).
- getKiller() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
Unique Id of player that killed if any (the victim might
have walked off a ledge).
- getKills() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives number of kills the agent scored.
- getKnownPickup(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves a specific pickup point.
- getKnownPickup(String) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves a specific pickup point.
- getKnownPickups(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all item pickup points.
- getKnownPickups(ItemType, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all item pickup points of items of a specific type.
- getKnownPickups(ItemType.Category, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all item pickup points of items of a specific category.
- getKnownPickups(ItemType.Group, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all item pickup points of items of a specific group.
- getKnownPickups() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves list of all known item pickup points.
- getKnownPickups(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves list of all known item pickup points of specific type.
- getKnownPickups(ItemType.Category) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves map of all known pickups belonging to a specific 'category' of items, which
includes all known pickups.
- getKnownPickups(ItemType.Group) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves map of all known pickups belonging to a specific 'group' of items, which
includes all known pickups.
- getLadderSpeed() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives maximum speed of the agent while moving on a ladder.
- getLadderSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Ladderspeed of the bot (on the ladder).
- getLastCausedDamage() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns the description of the last damage caused by the bot.
- getLastDamage() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns the description of the last damage done to the bot.
- getLastHitPlayer() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns the description of the last hit of another player.
- getLastIncomingProjectile() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Provides access to the last incoming-projectile object.
- getLastPong() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Requests
-
Returns flag that holds the value of 'last pong receive time'.
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
When was the last time we've received info about this
object.
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
- getLastSeenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
- getLastShot() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns the description of the last shot that has hit the bot.
- getLength() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
Specifies the length of the ray (in UT units).
- getLevel() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Name of map in game.
- getLiftOffset() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Starting vector between MyLift location and LiftCenter location.
- getList() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotListState
-
- getList() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverListState
-
- getList() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerListState
-
- getList() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.ListObtained
-
Returns list of received objects.
- getLoadedMeleeWeapons() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Retrieves loaded melee weapons from the agent's inventory.
- getLoadedRangedWeapons() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Retrieves loaded ranged weapons from the agent's inventory.
- getLoadedWeapons() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Retrieves all loaded weapons from the agent's inventory.
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
- getLocal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives absolute location of the agent within the map.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.CheckReachability
-
Location you want to go to.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
Location you want to go to.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Specify start location, if unspecified, then random.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
Location you want to shoot at.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Location where the actor will be spawned.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.TurnTo
-
Location you want to face.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Bumped
-
Location of thing you've rammed into.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EnteredVehicle
-
Location of the vehicle.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FallEdge
-
Current location of the bot.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
An absolute location of the flag (Sent if we can actually
see the flag).
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Current location of the projectile.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Location of the item.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Location of the item.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LockedVehicle
-
Location of the vehicle.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Location of the mover.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Location of navigation point.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathList
-
Location of one navigation point in the path.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
An absolute location of the player within the map.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
An absolute location of the bot.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
An absolute location of the vehicle within the map.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
-
Absolute location of bot at the time of impact.
- getLocation() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
Location of navigation point.
- getLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.Waypoint
-
- getLocomotion() - Method in class cz.cuni.amis.pogamut.udk.bot.command.CompleteBotCommandsWrapper
-
Returns
cz.cuni.amis.pogamut.ut2004.bot.commands.AdvancedLocomotion
command module.
- getLog() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController
-
Returns user logger.
- getLogger() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- getLogger() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getLogicInitializeTime() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotLogicController
-
- getLogicShutdownTime() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotLogicController
-
- getLowArmor() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, how much of low armor the agent is wearing.
- getMap() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getMap() - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
Get current map from the server
- getMapName() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives the name of current map.
- getMapName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeMap
-
Name of the new map.
- getMapName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapChange
-
Name of the new map.
- getMapName() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getMapName() - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
- getMapNameWithOptions() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- GetMaps - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will request map list from the server.
- GetMaps() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetMaps
-
Creates new instance of command GetMaps.
- GetMaps(GetMaps) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetMaps
-
Cloning constructor.
- getMaps() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MapListObtained
-
- getMaxAdrenaline() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives maximum level of adrenaline that can be gained.
- getMaxAmmo(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns max ammo that the bot may have for a specified ammo type.
- getMaxArmor() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives maximum level of combined armor.
- getMaxFallSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Max fall speed of the bot.
- getMaxHealth() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives maximum level of boosted health.
- getMaxHighArmor() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives maximum level of high armor.
- getMaxLowArmor() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives maximum level of low armor.
- getMaxMultiJump() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives the maximum number of multi-jumping combos.
- getMaxMultiJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Maximum amount of succesing jumps.
- getMaxTeams() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
BotTeamGame, BotCTFGame, BotDoubleDomination only:
- getMaxTeams() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Max number of teams.
- getMaxTeamSize() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
BotTeamGame, BotCTFGame, BotDoubleDomination only:
- getMaxTeamSize() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Max number of players per side (BotTeamGame, BotCTFGame).
- getMeleeWeapons() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Retrieves melee weapons from the agent's inventory.
- getMessageId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListStart
-
An Id matching the one sent by client.
- getMover() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this NavPoint is marking some mover, the mover id will be here.
- getMovers() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MoverListObtained
-
- getMoveTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
How long the mover moves, when it becomes triggered, before it stops.
- getMultiJumpBoost() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Not used in GB.
- getMutators() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Returns list of mutators that are active in the current game.
- getMutators() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MutatorListObtained
-
- getMutators() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getMutators() - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
Reeturns list of all mutators available on the server.
- getName() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
The bot's name.
- getName() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives current name of the agent in the game.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Act
-
Name of the animation.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Optional name of the bot.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
You can change the name of the bot in the game.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Desired name.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.InitializeObserver
-
Name of the player you wannt to observe.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
The bot's name.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
Human readable name of the sender.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapList
-
Name of one map in map list on the server.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mutator
-
Name of the mutator.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Human readable name of the player.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
-
Name of the player.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
-
The name of the player.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Human readable bot name.
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChat
-
Human readable name of the sender.
- getName() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.IPerson
-
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
- getName() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.UDKMap
-
- getName() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getName() - Method in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
Returns name that is going to be used to form new
IAgentId
of the bots.
- getName() - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
Returns name that is going to be used to form new
IAgentId
of the bots.
- getNativeAgents() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getNativeAgents() - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
Returns list of all non pogamut players connected to the game server.
- getNavigation() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getNavPoint(ILocated) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator.LoqueNavigator
-
Returns
NavPoint
instance for a given location.
- getNavPoint(ILocated) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinNavigator
-
Returns
NavPoint
instance for a given location.
- getNavPoint() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
If the Item is not dropped then it's item that is laying at some navpoint and
this is that NavPoint instance.
- getNavPoint(String) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getNavPointDistances(SPLocation) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getNavPointDistancesSwapped(SPLocation) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getNavPointId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Id of the navpoint where the item is laying.
- getNavPointLinks() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- getNavPointMarker() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Navigation point marking this mover.
- getNavPoints() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MapPointListObtained
-
- getNavPoints() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- getNavPoints() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
Returns places inside the virtual world that belongs to this place.
- getNavPoints() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlaceBase
-
Returns places inside the virtual world that belongs to this place.
- getNavPoints() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
Returns places inside the virtual world.
- getNavPointsList() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
Returns places inside the virtual world that belongs to this place.
- getNavPointsToPlaceMap() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getNearestEnemy(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns nearest enemy that is visible or that was 'recently' visible.
- getNearestFriend(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns nearest friend that is visible or that was 'recently' visible.
- getNearestItem() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retrieves nearest known item to current agent location.
- getNearestNavPoint() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retrieves nearest known navpoint to current agent location.
- getNearestNavPoint(SPLocation) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getNearestNavPoint(SPLocation) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getNearestPlayer() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retrieves nearest known player to current agent location.
- getNearestPlayer(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns nearest player that is visible or that was 'recently' visible.
- getNearestVisibleEnemy() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns nearest-visible enemy - if no enemy is visible returns null.
- getNearestVisibleFriend() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns nearest-visible friend - if no friend is visible returns null.
- getNearestVisibleItem() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retrieves nearest visible item to current agent location.
- getNearestVisibleNavPoint() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retrieves nearest visible navpoint to current agent location.
- getNearestVisiblePlayer() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retrieves nearest visible player to current agent location.
- getNearestVisiblePlayer() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns nearest-visible player - if no if no player is visible returns null.
- getNearestVisiblePlayer(Collection<Player>) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns nearest-visible player to the bot from the collection of 'players' - if no player
is visible returns null.
- getNeededJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
TODO: mystery how to interpret
- getNeighbourLinks() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
Retuns map with links to navpoint neighbours.
- getNeighbours() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- getNeighbours(Node) - Method in interface cz.cuni.amis.pogamut.udk.communication.worldview.map.IGraph
-
- getNewDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptorFactory
-
- getNewDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ArmorDescriptorFactory
-
- getNewDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.GeneralDescriptorFactory
-
- getNewDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.HealthDescriptorFactory
-
- getNewDescriptor(ItemTyped) - Method in interface cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.IDescriptorFactory
-
- getNewDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemDescriptorFactory
-
- getNewDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.OtherDescriptorFactory
-
- getNewDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ShieldDescriptorFactory
-
- getNewDescriptor(ItemTyped) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptorFactory
-
- getNoiseRotation() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells where the noise is coming from.
- getNoiseSource() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells what has caused a noise (may be null).
- getNoiseType() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells what type the noise is.
- getNormal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
-
Normal of the wall bot collided with.
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo.ObjectDisappeared
-
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item.ObjectDisappeared
-
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover.ObjectDisappeared
-
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint.ObjectDisappeared
-
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player.ObjectDisappeared
-
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
Returns original object (if method update() has already been called, for bot-programmer that is always true
as the original object is updated and then the event is propagated).
- getObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle.ObjectDisappeared
-
- getObjectHitLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
Location of the hit point that we have selected this actor through.
- getObjectId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
Id of the actor the player selected (actors include
other players or bots and other physical objects that can
block your path and even level geometry actors).
- getObjectLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
Location of the actor the player selected.
- getObserverAddress() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Deprecated.
there is no observer connection in UDK
- getObserverPort() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Deprecated.
observer port is not used in UDK
- getOpenTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
How long the mover stands still when it reaches its destination position.
- getOrigin() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Possition of the origin, when combined with direction can
define the line of fire.
- getOutgoingEdges() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Maps edge-LEADING_TO-navpoint-UnrealId to neighbour link, those are outgoing edges (those edges that originates in this navpoint going to another one, those you may usually travel).
- getOutgoingEdges() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.Waypoint
-
- getParams() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
Returns parameters that were passed into the agent during the construction.
- getParams() - Method in class cz.cuni.amis.pogamut.udk.observer.impl.UDKObserver
-
Returns parameters that were passed into the agent during the construction.
- getParams() - Method in class cz.cuni.amis.pogamut.udk.server.impl.UDKServer
-
Returns parameters that were passed into the agent during the construction.
- getParsedObject() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
- getPassword() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController
-
- getPassword() - Method in interface cz.cuni.amis.pogamut.udk.bot.IUDKBotController
-
Returns password that should be used to access the GameBots2004 server.
- getPassword() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.PasswordReply
-
The password.
- getPassword() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetPassword
-
Holds the password.
- getPasswordReply() - Method in class cz.cuni.amis.pogamut.udk.observer.impl.AbstractUDKObserver
-
Instance of the password reply command that was sent upon receivieng
request for the password (the world is locked).
- getPasswordReply() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
Instance of the password reply command that was sent upon receivieng
request for the password (the world is locked).
- getPath(NavPoint, NavPoint) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap
-
Returns path between navpoints 'from' -> 'to'.
- getPath() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap.PathMatrixNode
-
- GetPath - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Get a path to a specified location or a navigation point.
- GetPath(String, UnrealId, Location) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
Creates new instance of command GetPath.
- GetPath() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
Creates new instance of command GetPath.
- GetPath(GetPath) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
Cloning constructor.
- getPath() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.Path
-
Returns list of navpoints you have to follow
- getPath(SPLocation, SPLocation) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
Finds path between navpoints that are the nearest to "from" / "to" location.
- getPath(SPLocation, NavPoint) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
Finds path between navpoint that is the nearest to "from" and navpoint "to".
- getPath(SPLocation, SPStoryPlace) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
Finds shortest path between the nearest navpoint to "from" and the "place",
searching all the navpoints that is contained inside the place.
- getPathId() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.Path
-
Returns a path id (as requested by the GETPATH command).
- getPathMatrixNode(NavPoint, NavPoint) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap
-
- getPickupNoiseRotation() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells where the pickup noise is coming from.
- getPickupNoiseSource() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells what has caused the pickup noise (may be null).
- getPickupNoiseType() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells what type the pickup noise is.
- getPickupType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
-
We get this item if we pick up this pickup class in the map.
- getPickupType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
By this class the item is represented in the map.
- getPickupType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemDescriptor
-
- getPlace(Token) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getPlace(String) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getPlaces() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorldData
-
- getPlayer(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives last known info about given player.
- getPlayer() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Name of player who has triggered the key event.
- getPlayerId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Id of player who has triggered the key event.
- getPlayerId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
Unique Id of the player that this event is for.
- getPlayerKilled(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns detail information about the way the player of id 'playerId' has died.
- getPlayerKilled(Player) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns detail information about the way the player has died.
- getPlayerName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Name of player who has triggered the key event.
- getPlayerName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
Name of the player that this event is for.
- getPlayers() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all players.
- GetPlayers - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will send list of all players currently playing on the server.
- GetPlayers() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPlayers
-
Creates new instance of command GetPlayers.
- GetPlayers(GetPlayers) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPlayers
-
Cloning constructor.
- getPlayers() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.PlayerListObtained
-
- getPlayers() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getPlayers() - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
Returns list of all players connected to the game server.
- getPoint0() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint1() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint10() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint11() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint12() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint13() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint14() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint15() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint16() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint17() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint18() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint19() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint2() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint20() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint21() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint22() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint23() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint24() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint25() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint26() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint27() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint28() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint29() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint3() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint30() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint31() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint4() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint5() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint6() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint7() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint8() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPoint9() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- getPort() - Method in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
Returns port, where newly launched bots will be connected to.
- getPort() - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
Returns port, where newly launched bots will be connected to.
- getPrecision() - Method in interface cz.cuni.amis.pogamut.udk.agent.navigation.IUDKPathNavigator
-
Returns maximum distance, that the bot will have from path target, if the navigator succeeds.
- getPrecision() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator.LoqueNavigator
-
- getPrecision() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinNavigator
-
- getPreferedWeapon() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Class of the weapon that should be prefered when using this
point for AIMarker specified action.
- getPreferedWeapon() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
Class of the weapon that should be prefered when using this point for
AIMarker specified action.
- getPriAimError() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriAimError() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
How big aiming error this firing mode has.
- getPriAmmoClipSize() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriAmmoClipSize() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this mode has clips how big they are.
- getPriAmmoItemType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
- getPriAmmoPerFire() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriAmmoPerFire() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
How much ammo this weapon consumes for one shot.
- getPriAmmoType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriAmmoType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
The class of this ammunition type.
- getPriAmmoType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
The class of primary firing mode ammunition type.
- getPriBotRefireRate() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriBotRefireRate() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
How fast we can refire the weapon.
- getPriDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Damage of the projectile.
- getPriDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Damage of the projectile.
- getPriDamageAtten() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriDamageAtten() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Attenuate instant-hit/projectile damage by this multiplier.
- getPriDamageMax() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriDamageMin() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriDamageRadius() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriDamageRadius() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
If the projectile does splash damage, the value here won't be zero and
will specify the radius of the splash damage in ut units.
- getPriDamageRadius() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If the projectile does splash damage, the value here won't be zero and
will specify the radius of the splash damage in ut units.
- getPriDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Class of this ammunitions damage type.
- getPriDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Class of this ammunitions damage type.
- getPriFireCount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriFireCount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Firing mode fire count.
- getPriFireModeType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriFireModeType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Returns the class of primary firing mode.
- getPriFireRate() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriFireRate() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
How fast this weapon fires.
- getPriInitialAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriInitialAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Initial amount of ammunition.
- getPriInitialAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Initial amount of ammunition.
- getPriLifeSpan() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriLifeSpan() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Life span of this projectile.
- getPriLifeSpan() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Life span of this projectile.
- getPrimaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
Returns how many primary ammo the bot is wielding for this weapon.
- getPrimaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
Holding current primary ammo of the new weapon.
- getPrimaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
How much ammo the bot has left for current weapon primary
mode.
- getPrimaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Holding primary ammo of the old weapon (that was changed).
- getPrimaryWeaponAmmo(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns an amount of primary ammo of a given 'weaponType' the bot currently has.
- getPrimaryWeaponAmmoType(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Return primary-ammo
ItemType
for a weapon.
- getPriMaxAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriMaxAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Maximum amount of this ammunition we can hold in our inventory.
- getPriMaxAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Maximum amount of this ammunition we can hold in our inventory.
- getPriMaxEffectDistance() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriMaxEffectDistance() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Maximum effective distance of the projectile.
- getPriMaxEffectDistance() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Maximum effective distance of the projectile.
- getPriMaxRange() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriMaxRange() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Maximum firing range.
- getPriMaxRange() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Maximum firing range.
- getPriMaxSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriMaxSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Maximum possible speed of this projectile.
- getPriMaxSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Maximum possible speed of this projectile.
- getPriority() - Method in class cz.cuni.amis.pogamut.udk.utils.UDKPropertiesProvider
-
- getPriProjType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriProjType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Holds the class of the projectile spawn by this ammo type.
- getPriProjType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Holds the class of the projectile of this firing mode.
- getPriSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Default speed of the projectile - probably the projectile has this speed
when fired.
- getPriSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Default speed of the projectile - probably the projectile has this speed
when fired.
- getPriSpread() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriSpread() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
When the weapon is spreading some projectiles, here is how big the spread
is.
- getPriSpreadStyle() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- getPriSpreadStyle() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
The style of weapon spread.
- getPriTossZ() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- getPriTossZ() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
Probably the amount of speed added to Z velocity vector when this
projectile is fired.
- getPriTossZ() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Probably the amount of speed added to Z velocity vector when this
projectile is fired.
- getProcess() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Process of the
- getPropName() - Method in enum cz.cuni.amis.pogamut.udk.bot.IUDKBot.BoolBotParam
-
Gets property name corresponding to enum constant.
- getRandomItem() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Returns random item from 'all' items.
- getRandomNavPoint() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getRandomNavPoint(SPLocation, double) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- getRandomVisibleEnemy() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns random visible enemy - if no enemy is visible returns null.
- getRandomVisibleFriend() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns random friend - if no friend is visible returns null.
- getRandomVisiblePlayer() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Returns random visible player - if no if no player is visible returns null.
- getRangedWeapons() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Retrieves ranged weapons from the agent's inventory.
- getRay(String) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Raycasting
-
Returns a ray of specified id.
- getReachableEnemies() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all reachable enemies.
- getReachableFriends() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all reachable friends.
- getReachableItem(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves a specific item from the all items in the map that is currently reachable.
- getReachableItem(String) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves a specific item from the all items in the map that is currently reachable.
- getReachableItems(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all reachable items.
- getReachableItems(ItemType, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all reachable items of a specific type.
- getReachableItems(ItemType.Category, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all reachable items of a specific category.
- getReachableItems(ItemType.Group, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all reachable items of a specific group.
- getReachableItems() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves list of all reachable items, which includes all reachable
known pickups and all reachable and visible thrown items.
- getReachableItems(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves list of all reachable items of specific type, which includes all reachable
known pickups and all reachable and visible thrown items.
- getReachableItems(ItemType.Category) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves map of reachable items belonging to a specific 'category' of items, which
includes all known pickups.
- getReachableItems(ItemType.Group) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves map of reachable items belonging to a specific 'group' of items, which
includes all known pickups.
- getReachablePlayer(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives info about given player, but only it the player is reachable.
- getReachablePlayers() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all reachable players.
- getReason() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FactoryUsed
-
If success is false, the reason why we couldn't use a factory will be here.
- getRedBaseLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Location of the base spawning the red flag (team 0) (BotCTFGame).
- getRemainingTime() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives time remaining for the game.
- getRemainingUDamageTime() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells whether the agent has the damage multiplier (UDamage) bonus boost
activated and how long will the UDamage boost remain active.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives absolute rotation of the agent within the map.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Specify start rotation, if unspecified, then random.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Initial rotation of the actor.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.TurnTo
-
Absolute rotation you want to spin to.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearNoise
-
How should bot rotate if it would like to be in the
direction of the "noisy" actor.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
-
How should bot rotate if it would like to be in the
direction of the pickuped actor
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If the type is AIMarker.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Which direction the player is facing in absolute terms.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Which direction the bot is facing in absolute terms.
- getRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
Which direction the vehicle is facing in absolute terms.
- getRotation() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
If the type is AIMarker.
- getRotationRate() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Sets the bot rotation rate.
- getRotationRate() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Bot rotation rate.
- getRotationSpeed() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Tells how fast the bot is rotating in all three directions (pitch, yaw, roll).
- getRouteId() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathList
-
Unique Id of one navigation point in the path (well it
should be navigation point - safer is to use location).
- getScore() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives current agent score.
- getScore() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Number of player frags (how many times the player killed
other players) or number of victory points (player frags +
some special measurement that can differ from game type to
game type).
- getScore() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
The score of the team (can be some special measurement that
differs from game type to game type - number of stolen flags
in CTF game, number of team frags in TeamGame, etc.)
- getSecAimError() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecAimError() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
How big aiming error this firing mode has.
- getSecAmmoClipSize() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecAmmoClipSize() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this mode has clips how big they are.
- getSecAmmoItemType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
- getSecAmmoPerFire() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecAmmoPerFire() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
How much ammo this weapon consumes for one shot.
- getSecAmmoType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecAmmoType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
The class of secondary firing mode ammunition type.
- getSecBotRefireRate() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecBotRefireRate() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
How fast we can refire the weapon.
- getSecDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Damage of the projectile.
- getSecDamageAtten() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecDamageAtten() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Attenuate instant-hit/projectile damage by this multiplier.
- getSecDamageMax() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecDamageMin() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecDamageRadius() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecDamageRadius() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If the projectile does splash damage, the value here won't be zero and
will specify the radius of the splash damage in ut units.
- getSecDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecDamageType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Class of this ammunitions damage type.
- getSecFireCount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecFireCount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Firing mode fire count.
- getSecFireModeType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecFireModeType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Returns the class of secondary firing mode.
- getSecFireRate() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecFireRate() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
How fast this weapon fires.
- getSecInitialAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecInitialAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Initial amount of ammunition.
- getSecLifeSpan() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecLifeSpan() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Life span of this projectile.
- getSecMaxAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecMaxAmount() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Maximum amount of this ammunition we can hold in our inventory.
- getSecMaxEffectDistance() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecMaxEffectDistance() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Maximum effective distance of the projectile.
- getSecMaxRange() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecMaxRange() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Maximum firing range.
- getSecMaxSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecMaxSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Maximum possible speed of this projectile.
- getSecondaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
Returns how many secondary ammo the bot is wielding for this weapon.
- getSecondaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
Holding current secondary ammo of the new weapon.
- getSecondaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
How much ammo the bot has left for current weapon secondary
mode.
- getSecondaryAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Holding secondary ammo of the old weapon (that was changed)
- getSecondaryWeaponAmmo(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns an amount of secondary ammo of a given 'weaponType' the bot currently has.
- getSecondaryWeaponAmmoType(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Return secondary-ammo
ItemType
for a weapon.
- getSecondLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
After reaching FirstLocation, the bot will start moving to location specified here.
- getSecProjType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecProjType() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Holds the class of the projectile of this firing mode.
- getSecSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Default speed of the projectile - probably the projectile has this speed
when fired.
- getSecSpread() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecSpread() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
When the weapon is spreading some projectiles, here is how big the spread
is.
- getSecSpreadStyle() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- getSecSpreadStyle() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
The style of weapon spread.
- getSecTossZ() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- getSecTossZ() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Probably the amount of speed added to Z velocity vector when this
projectile is fired.
- getSelf() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
- GetSelf - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Request messages about the observed player.
- GetSelf() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetSelf
-
Creates new instance of command GetSelf.
- GetSelf(GetSelf) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetSelf
-
Cloning constructor.
- getServerAddress() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getServerFactory() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
- getShared() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
- getShieldStrengthMax() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Maximum strength of the bot armor (usually 150).
- getShieldStrengthStart() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Starting strength of the bot armor (usually 0).
- getShooting() - Method in class cz.cuni.amis.pogamut.udk.bot.command.CompleteBotCommandsWrapper
-
Returns cz.cuni.amis.pogamut.ut2004.bot.commands.AdvancedShooting
command module.
- getSimpleRayCasting() - Method in class cz.cuni.amis.pogamut.udk.bot.command.CompleteBotCommandsWrapper
-
Returns cz.cuni.amis.pogamut.ut2004.bot.commands.SimpleRayCasting
command module.
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AdrenalineGained
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BeginMessage
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Bumped
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EndMessage
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EnteredVehicle
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ExitedVehicle
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FactoryUsed
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FallEdge
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FastTraceResponse
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo.ObjectDisappeared
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GamePaused
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameResumed
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HandShakeEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HandShakeStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearNoise
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloBotHandshake
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloControlServerHandshake
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloObserverHandshake
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item.ObjectDisappeared
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.JumpPerformed
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Landed
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LockedVehicle
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LostChild
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LostInventory
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapChange
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapFinished
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapList
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapListEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapListStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover.ObjectDisappeared
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MoverListEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MoverListStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mutator
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MutatorListEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MutatorListStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventoryEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventoryStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint.ObjectDisappeared
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointListEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointListStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLinkEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLinkStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdOk
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdWrong
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Password
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathList
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player.ObjectDisappeared
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Pong
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Reachable
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.RecordingEnded
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.RecordingStarted
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStarted
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStopped
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Spawn
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChanged
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChat
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Thrown
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Trigger
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TriggerUsed
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle.ObjectDisappeared
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VehicleListEnd
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VehicleListStart
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ZoneChangedBot
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.InitCommandRequest
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.ItemDescriptorObtained
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.ListObtained
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MapListObtained
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MapPointListObtained
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MoverListObtained
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.MutatorListObtained
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.Path
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.PlayerListObtained
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.ReadyCommandRequest
-
- getSimTime() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.VehicleListObtained
-
- getSkill() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Skill of the bot - from 1 to 7 (best).
- getSkin() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Sets the bot current skin using UTFamilyInfo (e.g.
- getSkin() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetSkin
-
Holds the desired skin.
- getSmallArmor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Also refered to as a "low armor".
- getSource() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearNoise
-
Unique ID of actor making the noise - may be other player or
some other object in the game.
- getSource() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
-
Unique Id of an object picked up.
- getSpawnedItems(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Returns a filtered list of items that are guessed to be currently spawned in the map.
- getSpawnedItems(ItemType, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Returns a filtered list of items of a specific type that are guessed to be currently spawned in the map.
- getSpawnedItems(ItemType.Category, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Returns a filtered list of items of a specific category that are guessed to be currently spawned in the map.
- getSpawnedItems(ItemType.Group, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Returns a filtered list of items of a specific group that are guessed to be currently spawned in the map.
- getSpawnedItems() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
- getSpawnedItems(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
- getSpawnedItems(ItemType.Category) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
- getSpawnedItems(ItemType.Group) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
- GetSpecialObjects - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Request messages about special objects on the map.
- GetSpecialObjects() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetSpecialObjects
-
Creates new instance of command GetSpecialObjects.
- GetSpecialObjects(GetSpecialObjects) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetSpecialObjects
-
Cloning constructor.
- getSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetGameSpeed
-
Can range from 0.1 to 50.
- getSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Current speed of the projectile.
- getSpeedMultiplier() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Bots default speed will be multiplied by this number.
- getSpeedMultiplier() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Bots default speed will be multiplied by this number.
- getSpeedMultiplier() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Bots default speed will be multiplied by this number.
- getStart() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.Waylink
-
- getStartAdrenaline() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives starting level of adrenaline.
- getStartHealth() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives starting level of health.
- getStartingTimeout() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getStartLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Optional start location of the bot.
- getStartLocation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Where bot respawns.
- getStartRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Optional start rotation of the bot.
- getStartRotation() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Initial rotation of the bot.
- getState() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
Represents the state the flag is in.
- getState() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Name of the state Mover is currently in.
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
- getStatic() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
- getStoryWorldData() - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- getSuicides() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives number of suicides the agent commited.
- getTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.CheckReachability
-
The unique Id of a player/object/nav point/whatever.
- getTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.DriveTo
-
The unique id of a NavPoint, Mover or item (beware, not all of the items
have unique id).
- getTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
UnrealId of navigation point you want to find path to.
- getTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GiveInventory
-
Id of the receiving bot.
- getTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
The unique Id of your target.
- getTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.TurnTo
-
The unique id of a player/object/nav point/whatever that you
want to face.
- getTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.UseTrigger
-
The trigger object to use.
- getTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TriggerUsed
-
ID of the actor that was used.
- getTargetAdrenaline() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives target level of adrenaline that need to be gained to start
special bonus actions.
- getTeam() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives team number the agent is on.
- getTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeTeam
-
This is the team we want to change to (0 for red, 1 for
blue, etc.).
- getTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Preferred team.
- getTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
The owner team of this flag.
- getTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
What team the player is on.
- getTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
What team the bot is on.
- getTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
Team identifier.
- getTeam() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
What team the vehicle is on.
- getTeamNumber() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Will be sent if this is a player start.
- getTeamScore() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives current agent's team score.
- getTeamScoreLimit() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
BotTeamGame, BotCTFGame, BotBombingRun, BotDoubleDomination only:
- getTerminalVelocity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Terminal velocity (?).
- getText() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Text to send.
- getText() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
A human readable message sent by another player in the game
on the global channel.
- getText() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChat
-
A human readable message sent by a team mate in the game on
the private team channel.
- getTime() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives current game time, since the game started.
- getTime() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives current game time, since the game started.
- getTime() - Method in class cz.cuni.amis.pogamut.udk.agent.module.utils.TabooSet
-
Returns current UT2004 time that is used by the TabuSet.
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
Game time when this message was send.
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BeginMessage
-
Timestamp form the GameBots.
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EndMessage
-
Time, when the message was sent - intern UT time.
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Estimated time till impact.
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
- getTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
- getTimeDelta() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Returns UT2004 time delta.
- getTimeLimit() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Retreives time limit for the game.
- getTimeLimit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Maximum time game will last (if tied at end may goe to
"sudden death overtime" - depends on the game type).
- getTimeout(List<PATH_ELEMENT>) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.timeoutestimator.UDKBasicTimeoutEstimator
-
- getTo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.FastTrace
-
Target point of the ray.
- getTo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
Target point of the ray.
- getTo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
Location to which the ray is sent.
- getTo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FastTraceResponse
-
Location to which the ray is sent.
- getTo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
Location to which the ray is sent.
- getToken(String, String, int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Returns 'num'-th token from 'text' using 'delimiters'.
- getToken(String, int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Returns 'num'-th token from 'text' using DELIMITERS_STANDARD.
- getToNavPoint() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
End of the link (edge), where the link ends.
- getTranslocTargetTag() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
TODO: mystery - we haven't figure it out so far.
- getTranslocZOffset() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
TODO: mystery - we haven't figure it out so far.
- getTriple(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Return a triple (double[]{x,y,z})
starting from num token(tokens are separated by space) in 'txt'
- getType() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
Returns type of the weapon.
- getType(String) - Static method in enum cz.cuni.amis.pogamut.udk.agent.module.sensor.Game.GameType
-
Tedious work this is..
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
The class of the added bot - optional.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddInventory
-
Class of the item we want to add.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetItemCategory
-
Class of the item we want to export ITC message for.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Holds the desired actor class (e.g.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
-
A string representing type (inventory type) of the object.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
A string representing the type of the weapon.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EnteredVehicle
-
Type of the vehicle entered.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearNoise
-
What class this actor is - item, projectile, player...
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
-
Class of the picked up actor.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
The class of the projectile (so you know what is flying
against you).
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Class of the item (e.g.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Class of the item (e.g.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LockedVehicle
-
Type of the vehicle we wanted to enter.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
String class of the mover.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
Class of the item (e.g.
- getType() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
Class of the vehicle.
- getType() - Method in interface cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemTyped
-
Returns ItemType as injected by ItemTranslator.
- getTypes() - Method in enum cz.cuni.amis.pogamut.udk.communication.messages.ItemType.Category
-
Return all item types of a certain category.
- getTypes() - Method in enum cz.cuni.amis.pogamut.udk.communication.messages.ItemType.Group
-
- getUDamageTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Time when the UDamage effect expires.
- getUdkExeSpawnTimeoutUnix() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getUdkExeSpawnTimeoutWindows() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getUnrealHome() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getUpdate() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
The frequency (in seconds) you will receive updates from the observer.
- getUpdateTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
The frequency (in seconds) you will receive updates from the observer.
- getUTServer() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- getVehicles() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.VehicleListObtained
-
- getVelocity() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives current velocity of the agent as a vector of movement.
- getVelocity() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
- getVelocity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Current velocity vector of the projectile.
- getVelocity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Velocity vector.
- getVelocity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Velocity of the navigation point (if the navigation point is
currently moving).
- getVelocity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Absolute velocity of the player as a vector of movement per one
game second.
- getVelocity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Absolute velocity of the bot as a vector of movement per one
game second.
- getVelocity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
Absolute velocity of the vehicle as a vector of movement per one
game second.
- getViaNode() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap.PathMatrixNode
-
Returns indice.
- getViewTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
If the player that triggered the key event is observing another player in the game, then the id of that observed player will be exported here.
- getVisibleEnemies() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all visible enemies.
- getVisibleFriends() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all visible friends.
- getVisibleItem(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves a specific item from the visible items in the map.
- getVisibleItem(String) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves a specific item from the visible items in the map.
- getVisibleItems(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all visible items.
- getVisibleItems(ItemType, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all visible items of specific type.
- getVisibleItems(ItemType.Category, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all visible items of specific category.
- getVisibleItems(ItemType.Group, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Retrieves map of all visible items of specific group.
- getVisibleItems() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retreives list of all visible items, which includes all visible known
pickups and all visible thrown items.
- getVisibleItems(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retreives list of all visible items of specific type, which includes all visible known
pickups and all visible thrown items.
- getVisibleItems(ItemType.Category) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves map of visible items belonging to a specific 'category' of items, which
includes all known pickups.
- getVisibleItems(ItemType.Group) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Retrieves map of visible items belonging to a specific 'group' of items, which
includes all known pickups.
- GetVisibleObjects - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Request messages about objects the observed player sees.
- GetVisibleObjects() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetVisibleObjects
-
Creates new instance of command GetVisibleObjects.
- GetVisibleObjects(GetVisibleObjects) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetVisibleObjects
-
Cloning constructor.
- getVisiblePlayer(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives info about given player, but only it the player is visible.
- getVisiblePlayers() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Retreives a Map of all visible players.
- getVisionTime() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
The delay between two synchronous batches (can range from 0.1 to 2
seconds).
- getVisionTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Between 0.1 to 2 seconds, it sets the delay between two
synchronous batches.
- getVisionTime() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
The delay between two synchronous batches (can range from
0.1 to 2 seconds).
- getWaterSpeed() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Retreives maximum speed of the agent while moving in water.
- getWaterSpeed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Waterspeed of the bot (in the water).
- getWeapon(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns
Weapon
instance for given 'weaponType' if the bot posses it.
- getWeapon() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Class of the weapon the player is holding.
- getWeapon() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Id of the weapon we are holding.
- getWeaponAmmo(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns an amount of primary+secondary ammo of a given 'weaponType' the bot currently has.
- getWeaponDescriptor(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns a
WeaponDescriptor
for a given 'weaponType' (if it is not a weapon, returns null).
- getWeaponForAmmo(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns weaponType for a given ammoType (regardles whether it is primary or secondary ammo type).
- getWeaponForAmmo(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.ItemDescriptors
-
Returns a weapon type for the given 'ammoType'.
- getWeaponInventoryId(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns inventory
UnrealId
of the weapon the bot has inside its inventory (if the bot does not have
it, returns null).
- getWeaponInventoryId(WeaponDescriptor) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Returns inventory
UnrealId
of the weapon the bot has inside its inventory (if the bot does not have
it, returns null).
- getWeaponName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
Name of the weapon that caused this damage.
- getWeaponName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
Name of the weapon that caused this damage.
- getWeaponName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
Name of the weapon that caused this damage.
- getWeaponName() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
Name of the weapon that caused this damage.
- getWeapons() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Retrieves all weapons from the agent's inventory.
- getWeaponsStay() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Tells, whether the weapons stay on pick-up points, even when they are
picked-up by players.
- getWorldEvent() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent
-
- getWorldView() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
- getWorldView() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController
-
- getWorldView() - Method in class cz.cuni.amis.pogamut.udk.observer.impl.AbstractUDKObserver
-
- getWorldView() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- getX() - Method in class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- getY() - Method in class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- getZ() - Method in class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- getZoneGravity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Gravity in this zone.
- getZoneVelocity() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Zone velocity (?).
- GiveInventory - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Gives inventory from one bot to another.
- GiveInventory(UnrealId, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GiveInventory
-
Creates new instance of command GiveInventory.
- GiveInventory() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GiveInventory
-
Creates new instance of command GiveInventory.
- GiveInventory(GiveInventory) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GiveInventory
-
Cloning constructor.
- Global - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
If True it is sent to everyone.
- GlobalChat - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- GlobalChat(UnrealId, String, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
Creates new instance of command GlobalChat.
- GlobalChat(GlobalChat) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
Cloning constructor.
- GlobalChat() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- GoalTeamScore - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Number of points a team needs to win the game (BotTeamGame,
BotCTFGame).
- GroundFriction - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Friction of the floor.
- GroundSpeed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Groundspeed of the bot (on the ground).
- GROUPS - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
Contains item types that belongs to their groups.
- IBotStateHelloBotReceived - Interface in cz.cuni.amis.pogamut.udk.bot.state
-
- IBotStateInited - Interface in cz.cuni.amis.pogamut.udk.bot.state
-
- IBotStatePassword - Interface in cz.cuni.amis.pogamut.udk.bot.state
-
- IBotStateSendingInit - Interface in cz.cuni.amis.pogamut.udk.bot.state
-
- IBotStateSpawned - Interface in cz.cuni.amis.pogamut.udk.bot.state
-
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddInventory
-
Id of the target bot.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
User set Id of the ray, so the ray can be identified.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeAttribute
-
Id of the target bot.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeTeam
-
Id of the target bot (won't be parsed if sent to bot
connection).
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeWeapon
-
Unique Id of weapon to switch to.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.CheckReachability
-
Message Id made up by you and echoed in response so you can
match up response with query.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Id of the target bot.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.EnterVehicle
-
Id of the vehicle we want to enter.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.FastTrace
-
Message Id made up by you and echoed in response so you can
match up response with query.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
Message Id made up by you and echoed in response so you can
match up response with query.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.InitializeObserver
-
The ID of the player you want to observe.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Kick
-
Id of the bot to be kicked.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pick
-
Id of the pickup we want to pick up.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.RemoveRay
-
Id of the ray to be removed.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Id of the bot to be respawned (not used if command sent to
bot).
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Here we can specify Id of the bot, that will receive this message privately (with "Private:" string at the beginning of the message).
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
Message Id made up by you and echoed in response so you can
match up response with query.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
-
A unique Id for this inventory item, assigned by the game.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
An Id for this ray (should be unique), assigned by the user
when adding ray.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Bumped
-
Unique Id of the actor we have bumped to (actors include
other players or bots and other physical objects that can
block your path).
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
Unique Id of new weapon, based on the inventory weapon's
name (this is different from the Id of the weapon that can
be picked up in the map).
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Id of this config message.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EnteredVehicle
-
Id of the vehicle entered.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FastTraceResponse
-
An Id matching the one sent by client.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
An unique Id for this flag, assigned by the game.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
Unique UnrealId of the sender.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Unique Id of the projectile.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Unique Id of the item.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Unique Id of the item.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LockedVehicle
-
Id of the vehicle, which we cannot enter, because it is locked.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LostInventory
-
Id of the inventory lost.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
A unique Id of this mover assigned by the game.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mutator
-
Id of the mutator.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
Unique Id of the item.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
A unique Id of this navigation point assigned by the game.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Unique Id of the NavPoint the link is leading to (end of the link).
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Unique Id of the player.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
Unique Id of the player hit.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
-
Unique Id of the player.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
Unique Id of the dead player.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
-
Unique Id of the player who left.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Unique Id of the player.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Reachable
-
An Id matching the one sent by client.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Unique Id of the bot.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChat
-
Unique UnrealId of the sender.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
Message identifier.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Thrown
-
Inventory Id of the weapon thrown out.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
An Id matching the one sent by client.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
Unique Id of the vehicle or vehicle part.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Id of the zone entered.
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
-
Id of the wall we have hit (level geometry).
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Unique Id of the weapon, based on the inventory weapon's
name (this is different from the Id of the weapon that can
be picked up in the map).
- Id - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ZoneChangedBot
-
Id of a zone entered.
- IDescriptorFactory<T extends ItemDescriptor> - Interface in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
An interface for all descriptor factories.
- IGBViewable - Interface in cz.cuni.amis.pogamut.udk.communication.worldview.objects
-
- IGBWorldEvent - Interface in cz.cuni.amis.pogamut.udk.communication.worldview.objects
-
- IGBWorldObjectDisappeared - Interface in cz.cuni.amis.pogamut.udk.communication.worldview.objects
-
Marker for "lost from sight" event, meaning some object disappeared from
the bot's view.
- IGBWorldObjectEvent - Interface in cz.cuni.amis.pogamut.udk.communication.worldview.objects
-
- IgnoreEventInteractionDistance - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.UseTrigger
-
If true, the interaction distance property of the used events associated with the trigger is ignored (ie.
- IGraph<Node> - Interface in cz.cuni.amis.pogamut.udk.communication.worldview.map
-
- IItemUsefulness - Interface in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
Interface that allows you to define "usefulness of items".
- IMPACT_HAMMER - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
ImpactHammer weapon
- INavPoint - Interface in cz.cuni.amis.pogamut.udk.communication.messages
-
Synchronous message.
- IncomingEdges - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Maps edge-ORIGINATES_FROM-navpoint-UnrealId to neighbour link, those are incoming edges (those edges that originates in different navpoint and ends here, do not use this to ask whether you can get to navpoint of specific unreal id, use OutgoingEdges instead).
- IncomingProjectile - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Both asynchronous and synchronous message.
- IncomingProjectile(UnrealId, double, Vector3d, Location, Velocity, double, Location, double, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Creates new instance of command IncomingProjectile.
- IncomingProjectile(IncomingProjectile) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Cloning constructor.
- IncomingProjectile() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- indicesNavPoints - Variable in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap
-
Mapping indices to nav points.
- info - Variable in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Memory module specialized on general info about the agent whereabouts - location, rotation, health, current weapon, who is enemy/friend, etc.
- InfoMessages - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Serves for the purpose of testing the parser.
- InfoMessages() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InfoMessages
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.BotAliveState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.BotDeadState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.CommunicationTerminatedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.FirstSpawnExpectedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.GameInfoExpectedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.HandshakeControllerState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ItemCategoryState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.NavPointListState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PasswordState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ReadyState
-
- init(CONTEXT) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotListState
-
- init(CONTEXT) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotMessageExpectedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.transition.HandshakeEndTransition
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.CommunicationTerminatedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.GameInfoExpectedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ItemCategoryState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.NavPointListState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ObserverRunningState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PasswordState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ReadyState
-
- init(CONTEXT) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverListState
-
- init(CONTEXT) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverMessageExpectedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.CommunicationTerminatedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.GameInfoExpectedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ItemCategoryState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.NavPointListState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PasswordState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ReadyState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ServerRunningState
-
- init(CONTEXT) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerListState
-
- init(CONTEXT) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerMessageExpectedState
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.transition.GameInfoTransition
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.transition.InitRequestedTransition
-
- init(TranslatorContext) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.transition.ReadyRequestedTransition
-
- initAlongPath(Location, List<PATH_ELEMENT>) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinNavigator
-
Initializes navigation along path.
- InitCommandRequest - Class in cz.cuni.amis.pogamut.udk.communication.translator.shared.events
-
- InitCommandRequest() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.InitCommandRequest
-
- initCommandRequested() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
This method is called whenever handshake with GameBots2004 is over - the GameBots2004 is awaiting
the bot to reply with Ready command to begin the handshake.
- initDirectly(Location) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinNavigator
-
Initializes direct navigation to given destination.
- initDirectNavigation(Location) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator.LoqueNavigator
-
Initializes direct navigation to the specified destination.
- initDirectNavigation(Location) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinNavigator
-
Initializes direct navigation to the specified destination.
- InitedMessage - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- InitedMessage(UnrealId, int, int, int, double, double, int, int, int, double, double, double, double, double, double, double, double, double, double, double, double) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Creates new instance of command InitedMessage.
- InitedMessage(InitedMessage) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Cloning constructor.
- InitedMessage() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- InitedMessageExpectedState - Class in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
-
Waits for InitedMessage message, switches to the FirstSpawnExpectedState.
- InitedMessageExpectedState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.InitedMessageExpectedState
-
- InitedMessageId - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- Initialize - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Message you'll send at the beginning of the communication to
create a bot in the game.
- Initialize(String, int, boolean, boolean, Location, Rotation, String, int, boolean, boolean, String, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Creates new instance of command Initialize.
- Initialize() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Creates new instance of command Initialize.
- Initialize(Initialize) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Cloning constructor.
- initializeController(BOT) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController
-
- initializeController(BOT) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotLogicController
-
- initializeController(BOT) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
- initializeController(BOT) - Method in interface cz.cuni.amis.pogamut.udk.bot.IUDKBotController
-
- initializeListeners(BOT) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
- initializeModules(BOT) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Initializes memory/command modules of the bot.
- InitializeObserver - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Message you'll send at the beginning of the communication to
start observing a player.
- InitializeObserver(String, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.InitializeObserver
-
Creates new instance of command InitializeObserver.
- InitializeObserver() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.InitializeObserver
-
Creates new instance of command InitializeObserver.
- InitializeObserver(InitializeObserver) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.InitializeObserver
-
Cloning constructor.
- initializePathFinding(BOT) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Initializes path-finding modules: UDKBotModuleControllerNew#pathPlanner
and UDKBotModuleControllerNew#pathExecutor
.
- initPathNavigation(Location, List<PATH_ELEMENT>) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator.LoqueNavigator
-
Initializes navigation to the specified destination along specified path.
- initPathNavigation(Location, List<PATH_ELEMENT>) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinNavigator
-
Initializes navigation to the specified destination along specified path.
- InitRequestedTransition - Class in cz.cuni.amis.pogamut.udk.communication.translator.shared.transition
-
- InitRequestedTransition() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.shared.transition.InitRequestedTransition
-
- initUCCWrapper() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ReadyState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.CommunicationTerminatedState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.GameInfoExpectedState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ItemCategoryState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.MapListState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.MutatorListState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.NavPointListState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ObserverRunningState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PasswordState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PlayerListState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ReadyState
-
- innerStateSymbol(CONTEXT, SYMBOL) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.AbstractObserverFSMState
-
- innerStateSymbol(CONTEXT, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverListState
-
- innerStateSymbol(CONTEXT, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverMessageExpectedState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.CommunicationTerminatedState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.GameInfoExpectedState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ItemCategoryState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.MapListState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.MutatorListState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.NavPointListState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PasswordState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PlayerListState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ReadyState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ServerRunningState
-
- innerStateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.VehicleListState
-
- innerStateSymbol(CONTEXT, SYMBOL) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.AbstractServerFSMState
-
- innerStateSymbol(CONTEXT, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerListState
-
- innerStateSymbol(CONTEXT, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerMessageExpectedState
-
- insidePlaceName - Variable in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- INSTAGIBRIFLE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
InstagibRifle weapon
- INSTAGIBRIFLE_AMMO - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
InstagibRifle ammo
- Instigator - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
Id of the player who is damaging the bot, filled only if
instigator is in the field of view of the bot.
- intValue(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Return an integer from num token in txt.
- inventoryId - Variable in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
- InventoryId - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Unique Id of the item in our inventory - use this Id to do changeweapons etc.
- InventoryType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
By this class the item is represented in inventory.
- InventoryType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Class of the weapon in the inventory.
- InvSpot - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this is an inventory spot (item is respawned at this point).
- Invulnerable - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Will set godmode for bot on (bot can't be killed).
- Invulnerable - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
If bot is invulnerable (cannot die) or not.
- IPerson - Interface in cz.cuni.amis.pogamut.udk.communication.messages
-
Interface unifying Self and Player messages.
- IS_FACING_ANGLE - Static variable in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
What angle is considered to be maximum facing angle by default (in degrees).
- isAdrenalineGained() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot has recently got an adrenaline.
- isAdrenalineGainedOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot has recently got an adrenaline.
- isAggressiveKilling() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- isAIMarker() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this point is an AI marker - marks an interesting spot in the environment.
- isAll() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Toggles sending all messages with every update.
- isAlt() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
If you send True to this you will alt fire instead of normal
fire.
- isAlt() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStarted
-
Whether using the alternate firing mode.
- isAltFiring() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
If we are firing in secondary firing mode.
- isAsync() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send asynchronous messages, such as HIT or AIN.
- isAutoPickup() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
It enables/disables automatic pickup of the bot.
- isAutoPickupOff() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
It enables/disables automatic pickup of the bot.
- isAutoPickupOff() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
It enables/disables automatic pickup of the bot.
- isAutoPickupOff() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
It enables/disables automatic pickup of the bot.
- isAutoTrace() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
True, if the bot is using auto ray tracing (is provided with synchronous
ATR messages).
- isAutoTrace() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Enables/disables auto ray tracing feature.
- isAutoTrace() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Enables/disables auto ray tracing feature.
- isAutoTrace() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
True if the bot is using auto ray tracing (is provided with
synchronous ATR messages).
- isBatchBeginEvent(IWorldChangeEvent) - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKWorldView
-
- isBatchEndEvent(IWorldChangeEvent) - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKWorldView
-
- isBeingDamaged() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is being damaged.
- isBeingDamagedOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is being damaged.
- isBotServer() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetLock
-
If BotConnections should be locked.
- isBotsPaused() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Tells, whether the bots are paused or running.
- isBotsPaused() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
If the game is paused just for bots - human controlled
players can normally move.
- isBulletHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
If this damage was caused by bullet.
- isBulletHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
If this damage was caused by bullet.
- isBulletHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
If this damage was caused by bullet.
- isBulletHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
If this damage was caused by bullet.
- isBumping() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot is bumping another player/other map geometry.
- isBumpingOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is bumping with another player/other map geometry.
- isBumpingPlayer() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot is bumping another player (bot or human).
- isBumpingPlayerOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot is bumping another player (bot or human).
- isCancelled() - Method in class cz.cuni.amis.pogamut.udk.server.impl.UDKServer.MapChangeFuture
-
- isCausedByWorld() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
If this damage was caused by world - falling into lava, or falling down.
- isCausedByWorld() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
If this damage was caused by world - falling into lava, or falling down.
- isCausedByWorld() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
If this damage was caused by world - falling into lava, or falling down.
- isCausingDamage() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is causing any damage.
- isCausingDamageOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is causing any damage.
- isColliding() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is colliding with map geometry.
- isCollidingOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is colliding with map geometry.
- isControlServer() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetLock
-
If ControlConnections (server connections) should be locked.
- isCrouch() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetCrouch
-
True or false to crouch or unrouch.
- isCrouched() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is crouched.
- isCrouched() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
If we are currently crouched.
- isCurrentVolumeAffectingProjectiles() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the current volume imparts its velocity to projectiles.
- isCurrentVolumeBanningInventory() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the current volume (the one the agent is within) forbids
usage of the inventory.
- isCurrentVolumeDestructive() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the current volume kills the actors (almost) instantly.
- isCurrentVolumePainCausing() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the current volume is causing damage.
- isCurrentVolumeWater() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the current volume is water.
- isCurrentZoneNeutral() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the current zone is a neutral zone.
- isDamageTrig() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
True if the mover needs to be shot to be activated.
- isDestructive() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
If this zone kills most of the actors instantly.
- isDirectDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
If the damage is direct.
- isDirectDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
If the damage is direct.
- isDirectDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
If the damage is direct.
- isDirectDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
If the damage is direct.
- isDone() - Method in class cz.cuni.amis.pogamut.udk.server.impl.UDKServer.MapChangeFuture
-
- isDoor() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this point marks a door mover.
- isDoorOpened() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
True if this NavPoint is a Door and door is opened.
- isDoubleJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Jump
-
If set to True will cause the bot to perform double jump.
- isDoubleJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.JumpPerformed
-
Whether this is a double jump.
- isDrawTraceLines() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
If the GB should draw lines representing the auto ray traces of the bot
(for more information see ATR message).
- isDrawTraceLines() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
If set to true, the rays of automatic ray tracing (ATR
messages) will be drawn in the game.
- isDrawTraceLines() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
if the GB should draw lines representing the auto ray traces
of the bot (for more information see ATR message).
- isDropped() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Whether it is regular item or one dropped by some bot (usually during dying).
- isDropped() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Whether it is a regular item or dropped by player or bot.
- isEnemy(int) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether a given team is an enemy team to the agent.
- isEnemy(Player) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether a given player is an enemy to the agent.
- isEnemy(int) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Tells, whether a given team is an enemy team to the agent.
- isEnemy(Player) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Tells, whether a given player is an enemy to the agent.
- isErase() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
If true will erase previously set points.
- isFacing(ILocated) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells if the agent is currently facing input location.
- isFacing(ILocated, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells if the agent is currently facing input location.
- isFallEdge() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot has just fall of the ledge
- isFallEdgeOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot has just fall of the ledge
- isFastTrace() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
True if we want to use FastTrace function instead of Trace
function (a bit faster but less information provided - just
information if we hit something or not).
- isFastTrace() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
True if it is a fast trace, false if not (fast trace is a
bit faster version of UDK ray trace - but provides us
with less information - just true/false if we hit something
on the way or not).
- isFell() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FallEdge
-
Flag for falling, if true, then the bot is already falling.
- isFlaming() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
If this damage is causing our bot to burn.
- isFlaming() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
If this damage is causing our bot to burn.
- isFlaming() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
If this damage is causing our bot to burn.
- isFlaming() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
If this damage is causing our bot to burn.
- isFloorCorrection() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
If we should correct ray directions accoring floor normal.
- isFloorCorrection() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
If we should correct ray directions accoring floor normal.
- isForceDoubleJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Whether you need to double jump to get to the neighbour navpoint.
- isFriend(int) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether a given team is a friend team to the agent.
- isFriend(Player) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether a given player is a friend to the agent.
- isFriend(int) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Tells, whether a given team is a friend team to the agent.
- isFriend(Player) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Tells, whether a given player is a friend to the agent.
- isGame() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send game-related messages with every update.
- isGamePaused() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
If the game is paused - nobody can move.
- isGBBots() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
All GameBots bots will be exported.
- isGlobal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
If True it is sent to everyone.
- isHealthy() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is healthy, i.e.
- isHearingNoise() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot is hearing noise.
- isHearingNoiseOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot is hearing noise.
- isHearingPickup() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot is hearing pickup.
- isHearingPickupOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot is hearing pickup.
- isHitPlayer() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent hit another player (i.e..
- isHitPlayerOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent hit another player (i.e..
- isHumans() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
All human players will be exported.
- isIgnoreEventInteractionDistance() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.UseTrigger
-
If true, the interaction distance property of the used events associated with the trigger is ignored (ie.
- isInLock() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKSyncLockableWorldView
-
- isInside(SPLocation, SPStoryPlace) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
Returns whether 'location' belongs to the 'place'.
- isInvSpot() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this is an inventory spot (item is respawned at this point).
- isInvulnerable() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
If bot is invulnerable (cannot die) or not.
- isInvulnerable() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Will set godmode for bot on (bot can't be killed).
- isInvulnerable() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
If bot is invulnerable (cannot die) or not.
- isIsMoving() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Does the mover move right now?
- isItemPickedUp() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether this bot has picked up some item recently.
- isItemPickedUpOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether this bot has picked up some item recently.
- isItemSpawned() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
True if the item is spawned at the point.
- isItemUseful(Item, double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AdvancedItems
-
Determines, whether an item can be useful for the agent.
- isJumpDest() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this point marks a jump destination - some place that can be reached by some special jump.
- isJumpSpot() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this point marks a jump spot (a special device that causes the bot to jump high or far).
- isLiftCenter() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this point marks a lift center (used to mark center of a lift mover, note that this point will be always moved with the lift).
- isLiftExit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this point marks a lift exit (used to mark exit point of a lift mover).
- isLiftJumpExit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Boolean.
- isLoaded(ItemType) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Tells, whether specific weapon is in the agent's inventory && is loaded (has at least 1 primary or secondary ammo).
- isLoaded(ItemType.Group) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weaponry
-
Tells, whether a weapon from a specific group is in the agent's inventory && is loaded (has at least 1 primary or secondary ammo).
- isLocked() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKLockableWorldView
-
- isLocked() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKSyncLockableWorldView
-
- isManualSpawn() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
True, if you have to spawn the bot manually after each death.
- isManualSpawn() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Sets if the bot wil have tol be respawned after death
manually by RESPAWN command.
- isManualSpawn() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Sets if the bot wil have tol be respawned after death
manually by RESPAWN command.
- isManualSpawn() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
True if we have to spawn the bot manually after each death
- isMelee() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon.
- isMelee() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
UT engine informs us, if this weapon is known as melee (short range,
close combat).
- isMoveProjectiles() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
If this velocity zone should impart velocity to projectiles and effects.
- isMoving() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is moving.
- IsMoving - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Does the mover move right now?
- isNeutralZone() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Players can't take damage in this zone.
- isNeverImpactJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
TODO: mystery how to interpret
- isNoDoubleJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Boolean.
- isNoInventory() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
If the inventory is allowed here.
- isNoLowGrav() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
TODO: mystery how to interpret
- isNotifyGame() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeMap
-
If set to True game object will be notified about map change, otherwise it will not and map will be changed immediately.
- isOnlyTranslocator() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Whether the translocator is the only way how to traverse this navigation edge.
- isPainCausing() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
True or false if we get some damage when we stay in this
zone.
- isPauseAll() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Everyone in the game will be paused if set to true.
- isPauseBots() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Iif true only bots will be paused – players and spectators
will move freely.
- isPaused() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Tells, whether the game is paused or running.
- isPickupSpawned(Item) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Tells, whether the given pickup point contains a spawned item.
- isPickupSpawned(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Tells, whether the given pickup point contains a spawned item.
- isPlayerKilled() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether some other player has just died (we do not care which one).
- isPlayerKilled(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether some other player of id 'playerId' has just died.
- isPlayerKilled(Player) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether some other player has just died.
- isPlayerKilledOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether some other player has just died (we do not care which one).
- isPlayerKilledOnce(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether some other player of id 'playerId' has just died.
- isPlayerKilledOnce(Player) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether some other player has just died.
- isPlayerStart() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this is a player start (players and/or bots are respawned at this point).
- isPriAlwaysGibs() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- isPriAlwaysGibs() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
If this damage will kill us instantly.
- isPriAlwaysGibs() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage will kill us instantly.
- isPriArmorStops() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- isPriArmorStops() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
If this damage can be stopped by an armor.
- isPriArmorStops() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage can be stopped by an armor.
- isPriDetonatesGoop() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- isPriDetonatesGoop() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
If this damage can detonate goop created by bio rifle (not sure).
- isPriDetonatesGoop() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage can detonate goop created by bio rifle (not sure).
- isPriExtraMomZ() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- isPriExtraMomZ() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
If the hit by this damage will add some speed to the target (will "push"
the target a bit).
- isPriExtraMomZ() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If the hit by this damage will add some speed to the target (will "push"
the target a bit).
- isPriFireOnRelease() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriFireOnRelease() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If to fire this firing mode you need to press shooting button (start
shooting) and then release it (stop shooting).
- isPriInstantHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriInstantHit() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this firing mode does instant hits - will hit the target at the moment
it is fired.
- isPriLeadTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriLeadTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this firing mode is capable of shooting projectiles that will lead the
target.
- isPrimaryShooting() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is shooting with primary fire mode.
- isPriModeExclusive() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriModeExclusive() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If true you are unable to fire both firing modes of this weapon at the
same time.
- isPriRecomSplashDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriRecomSplashDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If the engine recomends us to use splash damage.
- isPriSpecial() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- isPriSpecial() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
If this damage is special.
- isPriSpecial() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage is special.
- isPriSplashDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriSplashDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If our weapons primary firing mode does splash damage - area effect.
- isPriSplashJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriSplashJump() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this weapon can be used to boost jumping height.
- isPriSuperWeapon() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- isPriSuperWeapon() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.AmmoDescriptor
-
If this damage is caused by super weapon and will damage also team mates
even if friendly fire is off.
- isPriSuperWeapon() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage is caused by super weapon and will damage also team mates
even if friendly fire is off.
- isPriTossed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriTossed() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If the weapon in this firing mode is tossing projectiles.
- isPriWaitForRelease() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- isPriWaitForRelease() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If to fire this mode you need to stop pressing shooting button between
two shots to shoot.
- isReachable() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
True if the bot can run here directly, false otherwise.
- isReachable() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
True if agent can reach the item.
- isReachable() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
True if the bot can run here, false otherwise.
- isReachable() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
True if the bot can run to this other player directly, false
otherwise.
- isReachable() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Reachable
-
True if the bot can run here directly, false otherwise.
- isReachable() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
If the bot can reach the point directly.
- isResult() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
True if it hit something, false if not.
- isResult() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FastTraceResponse
-
True if it hit something, false if not.
- isResult() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
True if it hit something, false if not.
- isRoamingSpot() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Some ambush point, where is good chance to intercept
approaching opponents.
- isRoamingSpot() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
Some ambush point, where is good chance to intercept approaching
opponents.
- isSecAlwaysGibs() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- isSecAlwaysGibs() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage will kill us instantly.
- isSecArmorStops() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- isSecArmorStops() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage can be stopped by an armor.
- isSecDetonatesGoop() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- isSecDetonatesGoop() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage can detonate goop created by bio rifle (not sure).
- isSecExtraMomZ() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- isSecExtraMomZ() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If the hit by this damage will add some speed to the target (will "push"
the target a bit).
- isSecFireOnRelease() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecFireOnRelease() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If to fire this firing mode you need to press shooting button (start
shooting) and then release it (stop shooting).
- isSecInstantHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecInstantHit() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this firing mode does instant hits - will hit the target at the moment
it is fired.
- isSecLeadTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecLeadTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this firing mode is capable of shooting projectiles that will lead the
target.
- isSecModeExclusive() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecModeExclusive() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If true you are unable to fire both firing modes of this weapon at the
same time.
- isSecondaryShooting() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is shooting with alternate (secondary) fire mode.
- isSecRecomSplashDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecRecomSplashDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If the engine recomends us to use splash damage.
- isSecSpecial() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- isSecSpecial() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage is special.
- isSecSplashDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecSplashDamage() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If our weapons secondary firing mode does splash damage - area effect.
- isSecSplashJump() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecSplashJump() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this weapon can be used to boost jumping height.
- isSecSuperWeapon() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- isSecSuperWeapon() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If this damage is caused by super weapon and will damage also team mates
even if friendly fire is off.
- isSecTossed() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecTossed() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If the weapon in this firing mode is tossing projectiles.
- isSecWaitForRelease() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- isSecWaitForRelease() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
If to fire this mode you need to stop pressing shooting button between
two shots to shoot.
- isSee() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about what the observed player sees with every update.
- isSelf() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about the observed player with every update.
- isServerFull() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloBotHandshake
-
If it is true, connection will be terminated afterwards.
- isSet(int) - Method in enum cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.LinkFlag
-
- isShooting() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is shooting or not.
- isShooting() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
If the bot is shooting or not.
- isShot() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is being damaged by another player (i.e.
- isShotOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells, whether the agent is being damaged by another player (i.e.
- isShouldLeadTarget() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
When firing slow projectiles (missiles...), if the engine
will try to count the impact point for the bot or not (when
shooting at moving targets).
- isShowDebug() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
If some additional debug information will be shown in the UT2004 server
console window.
- isShowDebug() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
If true some additional debug information will be logged to
UDK server console window.
- isShowDebug() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
If some additional debug information will be shown in the
UDK server console window.
- isShowFocalPoint() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
If true an actor visualizing the location the bot is actually looking at
will appear in the game.
- isShowFocalPoint() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
If set to true an actor will appear in the game on the
location the bot is actually looking at.
- isShowFocalPoint() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
If true an actor visualizing the location the bot is
actually looking at will appear in the game.
- isSniping() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon.
- isSniping() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
UT engine infroms us, if this weapon is a sniper weapon (long range, high
damage).
- isSnipingSpot() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Point good for sniping.
- isSnipingSpot() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
Point good for sniping.
- isSpecial() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about special objects on the map with every update.
- isStuck() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.stuckdetector.UDKPositionHistoryStuckDetector
-
- isStuck() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.stuckdetector.UDKTimeStuckDetector
-
- isSuccess() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FactoryUsed
-
If we have successfully used the factory.
- isSuccess() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChanged
-
If true team change was succesfull (it won't be succesfull if
we are changing to a team we already are in).
- isSuccess() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TriggerUsed
-
Whether the object was succesfully used
- isSuperHeal() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
If this item is health.
- isSuperHealth() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.HealthDescriptor
-
If this health can heal above maximum health (usually above 100).
- isSuperHealthy() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is healthy to the maximum boostable extent.
- isSynchronousBatchExported() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
It informs whether the sending of all GB synchronous messages is enabled or
disabled.
- isSynchronousOff() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
It enables/disables sending of all GB synchronous messages
for the bot.
- isSynchronousOff() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
It informs if sending of all GB synchronous messages is
enabled or disabled.
- isTaboo(T) - Method in class cz.cuni.amis.pogamut.udk.agent.module.utils.TabooSet
-
Determines whether an 'item' is inside tabu set or not based on the current
UT2004 time.
- isTeamLocked() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
If the vehicle is locked just for its current team.
- isTeleporter() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this point marks a teleport.
- isTouchingGround() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is currently touching the groud with his feets.
- isTraceActors() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
If we want to trace also actors – bots, monsters, players,
items.
- isTraceActors() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
When true it means that all actors will be traced – for
example players, bots, monsters, items etc.
- isTraceActors() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
If we traced also actors with this ray (actors – moving
things in a game – bots, players, monsters, pickup …) (only
if NOT using FastTrace)
- isTraceActors() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
True if we are tracing also actors in the game (players,
items).
- isUnrealBots() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
All UnrealBots will be exported.
- isUsableOnly() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.UseTrigger
-
If true, the used events associated with the trigger will be checked for their respective activation conditions.
- isUsesAltAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon.
- isUsesAltAmmo() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.WeaponDescriptor
-
Whether this weapon uses two separate ammo classes - first for primary
firing mode, second for secondary.
- isVehicle() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
If we are vehicle just these attr.
- isVehicleHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
If this damage was caused by vehicle running over us.
- isVehicleHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
If this damage was caused by vehicle running over us.
- isVehicleHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
If this damage was caused by vehicle running over.
- isVehicleHit() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
If this damage was caused by vehicle running over us.
- isVisible() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
True if the bot can see the flag.
- isVisible() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
If the item is in the field of view of the bot.
- isVisible() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
If the mover is in the field of view of the bot.
- isVisible() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If the point is in the field of view of the bot.
- isVisible() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
If the player is in the field of view of the bot.
- isVisible() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
If the vehicle is in the field of view of the bot.
- isVisible() - Method in interface cz.cuni.amis.pogamut.udk.communication.messages.INavPoint
-
If the point is in the field of view of the bot.
- isWalk() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetWalk
-
True or false to enable/disable bot walking.
- isWalking() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Tells, whether the agent is walking.
- isWalking() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
If we are currently in walking mode.
- isWaterVolume() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
If this zone is a water.
- isWeaponStay() - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
If true respawned weapons will stay on the ground after picked up (but bot cannot pickup same weapon twice).
- Item - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Synchronous/asynchronous message.
- Item(UnrealId, UnrealId, NavPoint, boolean, Location, boolean, int, ItemType, ItemDescriptor, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Creates new instance of command Item.
- Item(Item) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Cloning constructor.
- Item() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- Item(Item, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Used to create event that drops the Visible flag of the item.
- Item - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Unique Id of the respawned item (the item respawns at this
point).
- Item.ObjectDisappeared - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Used to drop Visible flag from the object.
- Item.ObjectDisappeared(IWorldObject) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item.ObjectDisappeared
-
- ITEM_RESPAWN_TIME - Static variable in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
How fast are items respawning inside UT2004.
- ItemCategory - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Synchronous/asynchronous message.
- ItemCategory(String, ItemType, ItemType.Category, boolean, boolean, boolean, String, boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean, double, double, int, int, double, double, int, int, double, String, int, int, double, String, boolean, boolean, boolean, boolean, boolean, boolean, String, double, double, double, double, double, double, double, double, double, String, boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean, double, double, int, int, double, double, int, int, double, String, int, int, double, String, boolean, boolean, boolean, boolean, boolean, boolean, String, double, double, double, double, double, double, double, double, double, int, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
Creates new instance of command ItemCategory.
- ItemCategory(ItemCategory) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
Cloning constructor.
- ItemCategory() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- ItemCategory - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
Category of the item.
- ItemCategoryEnd - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
End of list of item categories - provides informations about items that are present
at the map.
- ItemCategoryEnd(ItemCategoryEnd) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryEnd
-
Cloning constructor.
- ItemCategoryEnd() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryEnd
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- ItemCategoryId - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- ItemCategoryStart - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Start of the synchronous batch of ITC messages - representing
the list of item categories which is sent at the beginning of the
connection to GameBots.
- ItemCategoryStart(ItemCategoryStart) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryStart
-
Cloning constructor.
- ItemCategoryStart() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryStart
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- ItemCategoryState - Class in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
-
Takes care of the ITC messages creating new categories inside the ItemTranslator class.
- ItemCategoryState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ItemCategoryState
-
- ItemCategoryState - Class in cz.cuni.amis.pogamut.udk.communication.translator.observer.state
-
Takes care of the ITC messages creating new categories inside the ItemTranslator class.
- ItemCategoryState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ItemCategoryState
-
- ItemCategoryState - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.state
-
Takes care of the ITC messages creating new categories inside the ItemTranslator class.
- ItemCategoryState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ItemCategoryState
-
- ItemClass - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Class of the item (e.g.
- ItemDescriptor - Class in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
A parent of all item descriptors.
- ItemDescriptor() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemDescriptor
-
- ItemDescriptorFactory - Class in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
This factory handles default item category messages.
- ItemDescriptorField - Annotation Type in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
This descriptor tells the that the field is subject for the reflection when building
the descriptor for the particular item from the ItemCategory message.
- ItemDescriptorObtained - Class in cz.cuni.amis.pogamut.udk.communication.translator.shared.events
-
- ItemDescriptorObtained(ItemDescriptor) - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.ItemDescriptorObtained
-
- ItemDescriptors - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
Sensory module that provides mapping between
ItemType
and
ItemDescriptor
providing
an easy way to obtain item descriptors for various items in UT2004.
- ItemDescriptors(UDKBot) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.ItemDescriptors
-
Constructor.
- ItemDescriptors(UDKBot, LogCategory) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.ItemDescriptors
-
- itemDescriptorValue(ItemType) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
- ItemId - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GiveInventory
-
Id of the item in the inventory chain of the giver.
- ItemInstance - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If item should be present at this navpoint it's instance will be here.
- ItemListEnd - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
End of list of items - provides informations about items that are present
at the map.
- ItemListEnd(ItemListEnd) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListEnd
-
Cloning constructor.
- ItemListEnd() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListEnd
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- ItemListStart - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Start of the synchronous batch of INV message - representing
the list of items which is sent at the beginning of the
connection to GameBots.
- ItemListStart(ItemListStart) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListStart
-
Cloning constructor.
- ItemListStart() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListStart
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- ItemListState - Class in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
-
- ItemListState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ItemListState
-
- ItemListState - Class in cz.cuni.amis.pogamut.udk.communication.translator.observer.state
-
- ItemListState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ItemListState
-
- ItemListState - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.state
-
- ItemListState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ItemListState
-
- ItemPickedUp - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- ItemPickedUp(UnrealId, UnrealId, Location, int, int, ItemType, ItemDescriptor, Boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Creates new instance of command ItemPickedUp.
- ItemPickedUp(ItemPickedUp) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Cloning constructor.
- ItemPickedUp() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- itemPickedUpListener - Variable in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
- Items - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
Memory module specialized on items on the map.
- Items(UDKBot) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Constructor.
- Items(UDKBot, AgentInfo) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Constructor.
- Items(UDKBot, AgentInfo, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Constructor.
- items - Variable in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Memory module specialized on items on the map - which are visible and which are probably spawned.
- Items.EndMessageListener - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
- Items.EndMessageListener(IWorldView) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items.EndMessageListener
-
Constructor.
- Items.ItemPickedUpListener - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
- Items.ItemPickedUpListener(IWorldView) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items.ItemPickedUpListener
-
Constructor.
- Items.ItemsListener - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
- Items.ItemsListener(IWorldView) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items.ItemsListener
-
- Items.MapPointsListener - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
MapPointsListObtained listener.
- Items.MapPointsListener(IWorldView) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items.MapPointsListener
-
Constructor.
- Items.NavPointListener - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
MapPointsListObtained listener.
- Items.NavPointListener(IWorldView) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items.NavPointListener
-
Constructor.
- itemsListener - Variable in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
- ItemSpawned - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
True if the item is spawned at the point.
- itemTranslator - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
object that is used to translate type of the message to the
- ItemTranslator - Class in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
Main class responsible for the item decoration.
- ItemTranslator() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ItemTranslator
-
- ItemType - Class in cz.cuni.amis.pogamut.udk.communication.messages
-
Type of the item.
- ItemType(String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
Public constructor - creates ItemType of the EXTRA category and Group OTHER.
- ItemType.Category - Enum in cz.cuni.amis.pogamut.udk.communication.messages
-
List of all item categories.
- ItemType.Group - Enum in cz.cuni.amis.pogamut.udk.communication.messages
-
List of all item groups.
- ItemTyped - Interface in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
Interface marking the object as "typed" therefore being a subject for description
by
ItemDescriptor
.
- itemTypeValue(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Return an ItemType instance.
- IUDKBot - Interface in cz.cuni.amis.pogamut.udk.bot
-
Unreal Tournament bot.
- IUDKBot.BoolBotParam - Enum in cz.cuni.amis.pogamut.udk.bot
-
- IUDKBotController<BOT extends UDKBot> - Interface in cz.cuni.amis.pogamut.udk.bot
-
- IUDKBotLogicController<BOT extends UDKBot,LOGIC_MODULE extends LogicModule> - Interface in cz.cuni.amis.pogamut.udk.bot
-
- IUDKObserver - Interface in cz.cuni.amis.pogamut.udk.observer
-
- IUDKPathNavigator<PATH_ELEMENT extends ILocated> - Interface in cz.cuni.amis.pogamut.udk.agent.navigation
-
Navigator purpose is to actually move the bot through the UDK environment - if you did not read
IPathExecutor
and
UDKPathExecutor
documentation, do it now.
- IUDKPathRunner - Interface in cz.cuni.amis.pogamut.udk.agent.navigation
-
Runner is actually responsible for running directly between two locations.
- IUDKServer - Interface in cz.cuni.amis.pogamut.udk.server
-
- IUDKYylex - Interface in cz.cuni.amis.pogamut.udk.communication.parser
-
- IWorldEventQueue - Interface in cz.cuni.amis.pogamut.udk.communication.translator
-
Interface for the world event queue that is used to transport new world events from the FSM to MessageTranslator.
- IWorldEventQueue.Queue - Class in cz.cuni.amis.pogamut.udk.communication.translator
-
- IWorldEventQueue.Queue() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.IWorldEventQueue.Queue
-
- PainCausing - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
True or false if we get some damage when we stay in this
zone.
- PasswdOk - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Tells you that the passed password is OK.
- PasswdOk(PasswdOk) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdOk
-
Cloning constructor.
- PasswdOk() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdOk
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PasswdWrong - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Tells you that the passed password is WRONG.
- PasswdWrong(PasswdWrong) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdWrong
-
Cloning constructor.
- PasswdWrong() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdWrong
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- Password - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.PasswordReply
-
The password.
- Password - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetPassword
-
Holds the password.
- Password - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Sent during handshake telling you the server is protected by the password
and that you have to provide one to be able to communicate with it.
- Password(String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Password
-
Creates new instance of command Password.
- Password(Password) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Password
-
Cloning constructor.
- Password() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Password
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PasswordReply - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Send password to the server.
- PasswordReply(String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.PasswordReply
-
Creates new instance of command PasswordReply.
- PasswordReply() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.PasswordReply
-
Creates new instance of command PasswordReply.
- PasswordReply(PasswordReply) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.PasswordReply
-
Cloning constructor.
- PasswordState - Class in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
-
Entered by the Password message that is sent to the world view, the state then wait for PasswdOk or PasswdWrong
message to came.
- PasswordState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PasswordState
-
- PasswordState - Class in cz.cuni.amis.pogamut.udk.communication.translator.observer.state
-
Entered by the Password message that is sent to the world view, the state then wait for PasswdOk or PasswdWrong
message to came.
- PasswordState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PasswordState
-
- PasswordState - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.state
-
Entered by the Password message that is sent to the world view, the state then wait for PasswdOk or PasswdWrong
message to came.
- PasswordState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PasswordState
-
- Path - Class in cz.cuni.amis.pogamut.udk.communication.translator.shared.events
-
- Path(String, List<PathList>) - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.Path
-
- PathAcceptState - Class in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
-
Takes care of the path list.
- PathAcceptState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PathAcceptState
-
- PathAcceptState - Class in cz.cuni.amis.pogamut.udk.communication.translator.observer.state
-
Takes care of the path list.
- PathAcceptState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PathAcceptState
-
- PathAcceptState - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.state
-
Takes care of the path list.
- PathAcceptState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PathAcceptState
-
- pathComputationFailedImpl() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutor
-
- pathComputationFailedImpl() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutorWithPlanner
-
- pathComputedImpl() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutor
-
- pathComputedImpl() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutorWithPlanner
-
- pathExecutor - Variable in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Executor is used for following a path in the environment.
- PathList - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Info batch message.
- PathList(UnrealId, Location) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathList
-
Creates new instance of command PathList.
- PathList(PathList) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathList
-
Cloning constructor.
- PathList() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathList
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PathListEnd - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
End of the path list sent as an response to GETPATH command
(IPTH messages).
- PathListEnd(PathListEnd) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListEnd
-
Cloning constructor.
- PathListEnd() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListEnd
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PathListStart - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Start of the path list sent as an response to GETPATH command
(IPTH messages).
- PathListStart(String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListStart
-
Creates new instance of command PathListStart.
- PathListStart(PathListStart) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListStart
-
Cloning constructor.
- PathListStart() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListStart
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- pathMatrix - Variable in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap
-
- pathPlanner - Variable in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Planner used to compute the path (consisting of navigation points) inside the map.
- Pause - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will pause/unpause the game.
- Pause(boolean, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Creates new instance of command Pause.
- Pause() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Creates new instance of command Pause.
- Pause(Pause) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Cloning constructor.
- PauseAll - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Everyone in the game will be paused if set to true.
- PauseBots - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Iif true only bots will be paused – players and spectators
will move freely.
- performFloydWarshall(MapPointListObtained) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap
-
- performFloydWarshall(List<NavPoint>) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap
-
- pick(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.bot.command.Action
-
If the items are set to be picked up manualy, this command can be used to
pick up the items.
- Pick - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
When automatic pickup is disabled for bot (in ini bDisableAutoPickup=true) or if set by CONF {AutoPickupOff True},
use this command to pickup inventory the bot is currently at.
- Pick(UnrealId) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pick
-
Creates new instance of command Pick.
- Pick() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pick
-
Creates new instance of command Pick.
- Pick(Pick) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pick
-
Cloning constructor.
- PickupType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
-
We get this item if we pick up this pickup class in the map.
- PickupType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
By this class the item is represented in the map.
- ping() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Requests
-
- Ping - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Command for connection detection.
- Ping() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Ping
-
Creates new instance of command Ping.
- Ping(Ping) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Ping
-
Cloning constructor.
- playAnimation(String) - Method in class cz.cuni.amis.pogamut.udk.bot.command.Action
-
This command can be used to play some available bot animation.
- Player - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Name of player who has triggered the key event.
- Player - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Synchronous message.
- Player(UnrealId, String, String, String, boolean, Rotation, Location, Velocity, int, String, boolean, int) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Creates new instance of command Player.
- Player(Player) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Cloning constructor.
- Player() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- Player(Player, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Used to create event that drops the Visible flag of the item.
- Player.ObjectDisappeared - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Used to drop Visible flag from the object.
- Player.ObjectDisappeared(IWorldObject) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player.ObjectDisappeared
-
- PlayerDamaged - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- PlayerDamaged(UnrealId, int, String, String, boolean, boolean, boolean, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
Creates new instance of command PlayerDamaged.
- PlayerDamaged(PlayerDamaged) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
Cloning constructor.
- PlayerDamaged() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PlayerId - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Id of player who has triggered the key event.
- PlayerId - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
Unique Id of the player that this event is for.
- PlayerJoinsGame - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- PlayerJoinsGame(UnrealId, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
-
Creates new instance of command PlayerJoinsGame.
- PlayerJoinsGame(PlayerJoinsGame) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
-
Cloning constructor.
- PlayerJoinsGame() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- playerJoinsListener - Variable in class cz.cuni.amis.pogamut.udk.server.impl.UDKServer
-
- PlayerKilled - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- PlayerKilled(UnrealId, UnrealId, String, String, String, String, boolean, boolean, boolean, boolean, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
Creates new instance of command PlayerKilled.
- PlayerKilled(PlayerKilled) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
Cloning constructor.
- PlayerKilled() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PlayerLeft - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- PlayerLeft(UnrealId, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
-
Creates new instance of command PlayerLeft.
- PlayerLeft(PlayerLeft) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
-
Cloning constructor.
- PlayerLeft() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PlayerListEnd - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
End of the player list sent by GameBots (see PLR message).
- PlayerListEnd(PlayerListEnd) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListEnd
-
Cloning constructor.
- PlayerListEnd() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListEnd
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PlayerListObtained - Class in cz.cuni.amis.pogamut.udk.communication.translator.shared.events
-
- PlayerListObtained(List<Player>) - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.shared.events.PlayerListObtained
-
- PlayerListStart - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Start of the player list sent by GameBots (PLR messages).
- PlayerListStart(PlayerListStart) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListStart
-
Cloning constructor.
- PlayerListStart() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListStart
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PlayerListState - Class in cz.cuni.amis.pogamut.udk.communication.translator.bot.state
-
Takes care of the player list.
- PlayerListState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PlayerListState
-
- PlayerListState - Class in cz.cuni.amis.pogamut.udk.communication.translator.observer.state
-
Takes care of the player list.
- PlayerListState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PlayerListState
-
- PlayerListState - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.state
-
Takes care of the player list.
- PlayerListState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PlayerListState
-
- PlayerName - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Name of player who has triggered the key event.
- PlayerName - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
Name of the player that this event is for.
- Players - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
Memory module specialized on whereabouts of other players.
- Players(UDKBot) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Constructor.
- Players(UDKBot, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Constructor.
- players - Variable in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Memory module specialized on whereabouts of other players - who is visible, enemy / friend, whether bot can see anybody, etc.
- PlayerScore - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Synchronous message.
- PlayerScore(double, UnrealId, int, int) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Creates new instance of command PlayerScore.
- PlayerScore(PlayerScore) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Cloning constructor.
- PlayerScore() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- PlayerStart - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
If this is a player start (players and/or bots are respawned at this point).
- PogamutUDKProperty - Enum in cz.cuni.amis.pogamut.udk.utils
-
- PogamutUTProps - Class in cz.cuni.amis.pogamut.udk.utils
-
List of constants representing keys in properties files.
- PogamutUTProps() - Constructor for class cz.cuni.amis.pogamut.udk.utils.PogamutUTProps
-
- Point0 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point1 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point10 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point11 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point12 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point13 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point14 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point15 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point16 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point17 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point18 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point19 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point2 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point20 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point21 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point22 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point23 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point24 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point25 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point26 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point27 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point28 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point29 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point3 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point30 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point31 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- point3dValue(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Return a Point3d instance starting from num token(tokens are separated by space) in txt
- Point4 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point5 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point6 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point7 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point8 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Point9 - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- Pong - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Response of the PING command.
- Pong(Pong) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Pong
-
Cloning constructor.
- Pong() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Pong
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- popEvents() - Method in interface cz.cuni.amis.pogamut.udk.communication.translator.IWorldEventQueue
-
Returns all events in the queue + removes them from the queue.
- popEvents() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.IWorldEventQueue.Queue
-
- port - Variable in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
- port - Variable in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
- port - Variable in class cz.cuni.amis.pogamut.udk.utils.UDKObserverRunner
-
- port - Variable in class cz.cuni.amis.pogamut.udk.utils.UDKServerRunner
-
- PRECISION - Static variable in class cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator.LoqueNavigator
-
- PRECISION - Static variable in class cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinNavigator
-
- PreferedWeapon - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Class of the weapon that should be prefered when using this
point for AIMarker specified action.
- prepareBot(BOT) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotController
-
- prepareBot(BOT) - Method in interface cz.cuni.amis.pogamut.udk.bot.IUDKBotController
-
Called during the construction of the
UDKBot
before the GameBots2004 greets the bot.
- prepareNewAgent(PARAMS) - Method in class cz.cuni.amis.pogamut.udk.factory.guice.remoteagent.UDKBotModule
-
- prepareNewAgent(PARAMS) - Method in class cz.cuni.amis.pogamut.udk.factory.guice.remoteagent.UDKCommunicationModule
-
Binds runtime dependencies to the module/Injector
.
- prepareNewAgent(PARAMS) - Method in class cz.cuni.amis.pogamut.udk.factory.guice.remoteagent.UDKObserverModule
-
- prepareNewAgent(PARAMS) - Method in class cz.cuni.amis.pogamut.udk.factory.guice.remoteagent.UDKServerModule
-
- prePause() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKSyncLockableWorldView
-
- preStartHook(BOT) - Method in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
We're setting the logging level to
Level.WARNING
here so the bot won't log much.
- preStop() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKSyncLockableWorldView
-
- PriAimError - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriAlwaysGibs - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriAmmoClipSize - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriAmmoPerFire - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriAmmoType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriArmorStops - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriBotRefireRate - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriDamage - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriDamageAtten - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriDamageMax - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriDamageMin - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriDamageRadius - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriDamageType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriDetonatesGoop - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriExtraMomZ - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriFireCount - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriFireModeType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriFireOnRelease - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriFireRate - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriInitialAmount - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriInstantHit - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriLeadTarget - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriLifeSpan - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- primaryAmmo - Variable in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
- PrimaryAmmo - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
Holding current primary ammo of the new weapon.
- PrimaryAmmo - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
How much ammo the bot has left for current weapon primary
mode.
- PrimaryAmmo - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Holding primary ammo of the old weapon (that was changed).
- PriMaxAmount - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriMaxEffectDistance - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriMaxRange - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriMaxSpeed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriModeExclusive - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- printInfo() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.UDKMap
-
- PriProjType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriRecomSplashDamage - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriSpecial - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriSpeed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriSplashDamage - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriSplashJump - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriSpread - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriSpreadStyle - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriSuperWeapon - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriTossed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- PriTossZ - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, primary firing mode.
- PriWaitForRelease - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, primary firing mode.
- processMessage(InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.BotFSM
-
- processMessage(InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.ObserverFSM
-
- processMessage(InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.ServerFSM
-
- processNavPointLinks() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
Reads getNavPointsLinks() and alters navpoints incoming and outgoing edges.
- processNavPointsAndItems() - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
Interconnects instances of NavPoint and Item from getNavPoints() and getItems() map.
- PROP_UCC_EXEC - Static variable in class cz.cuni.amis.pogamut.udk.utils.PogamutUTProps
-
Constant for environment variable with ucc executable.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AddInventoryMsg
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AdrenalineGained
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BeginMessage
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotDamaged
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.BotKilled
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Bumped
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EndMessage
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.EnteredVehicle
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ExitedVehicle
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FactoryUsed
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FallEdge
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FastTraceResponse
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GamePaused
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameResumed
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GlobalChat
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HandShakeEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HandShakeStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearNoise
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloBotHandshake
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloControlServerHandshake
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloObserverHandshake
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategoryStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemListStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemPickedUp
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.JumpPerformed
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.KeyEvent
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Landed
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LockedVehicle
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LostChild
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.LostInventory
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapChange
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapFinished
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapList
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapListEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MapListStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MoverListEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MoverListStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mutator
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MutatorListEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MutatorListStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventoryEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventoryStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointListEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointListStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLink
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLinkEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPointNeighbourLinkStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ObjectSelected
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdOk
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PasswdWrong
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Password
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathList
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PathListStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerDamaged
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerJoinsGame
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerKilled
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerLeft
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerListStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Pong
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Reachable
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.RecordingEnded
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.RecordingStarted
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStarted
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStopped
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Spawn
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChanged
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChat
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Thrown
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TraceResponse
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Trigger
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TriggerUsed
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VehicleListEnd
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VehicleListStart
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.VolumeChanged
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Example how the message looks like - used during parser tests.
- PROTOTYPE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ZoneChangedBot
-
Example how the message looks like - used during parser tests.
- PROTOTYPE_MAP - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InfoMessages
-
Unmodifiable map message.PROTOTYPE -> message.class
- PROTOTYPES - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InfoMessages
-
- pushEvent(IWorldChangeEvent) - Method in interface cz.cuni.amis.pogamut.udk.communication.translator.IWorldEventQueue
-
Add event to the queue.
- pushEvent(IWorldChangeEvent[]) - Method in interface cz.cuni.amis.pogamut.udk.communication.translator.IWorldEventQueue
-
Add events to the queue.
- pushEvent(IWorldChangeEvent) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.IWorldEventQueue.Queue
-
- pushEvent(IWorldChangeEvent[]) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.IWorldEventQueue.Queue
-
- Score - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.PlayerScore
-
Number of player frags (how many times the player killed
other players) or number of victory points (player frags +
some special measurement that can differ from game type to
game type).
- Score - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
The score of the team (can be some special measurement that
differs from game type to game type - number of stolen flags
in CTF game, number of team frags in TeamGame, etc.)
- SecAimError - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecAlwaysGibs - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecAmmoClipSize - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecAmmoPerFire - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecAmmoType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecArmorStops - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecBotRefireRate - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecDamage - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecDamageAtten - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecDamageMax - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecDamageMin - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecDamageRadius - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecDamageType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecDetonatesGoop - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecExtraMomZ - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecFireCount - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecFireModeType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecFireOnRelease - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecFireRate - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecInitialAmount - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecInstantHit - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecLeadTarget - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecLifeSpan - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecMaxAmount - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecMaxEffectDistance - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecMaxRange - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecMaxSpeed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecModeExclusive - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- secondaryAmmo - Variable in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Weapon
-
- SecondaryAmmo - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ChangedWeapon
-
Holding current secondary ammo of the new weapon.
- SecondaryAmmo - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
How much ammo the bot has left for current weapon secondary
mode.
- SecondaryAmmo - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WeaponUpdate
-
Holding secondary ammo of the old weapon (that was changed)
- SecondLocation - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
After reaching FirstLocation, the bot will start moving to location specified here.
- SecProjType - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecRecomSplashDamage - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecSpecial - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecSpeed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecSplashDamage - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecSplashJump - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecSpread - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecSpreadStyle - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecSuperWeapon - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecTossed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- SecTossZ - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Ammo or for Weapon, secondary firing mode.
- SecWaitForRelease - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon, secondary firing mode.
- See - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about what the observed player sees with every update.
- seeIncomingProjectile() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot see any incoming projectiles.
- seeIncomingProjectileOnce() - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Tells whether the bot see any incoming projectiles.
- self - Variable in class cz.cuni.amis.pogamut.udk.agent.navigation.AbstractUDKPathNavigator
-
- Self - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about the observed player with every update.
- Self - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Synchronous message.
- Self(UnrealId, String, boolean, Location, Velocity, Rotation, int, UnrealId, boolean, int, int, int, int, int, boolean, boolean, boolean, Location, Location, double, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Creates new instance of command Self.
- Self(Self) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Cloning constructor.
- Self() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- sendGlobalBubbleMessage(String, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.Communication
-
Sends a global message to UT2004 in-game chat and sets the text bubble
visible to all human players above the bot head.
- sendGlobalTextMessage(String) - Method in class cz.cuni.amis.pogamut.udk.bot.command.Communication
-
Sends global message to UT2004 in-game chat.
- SendMessage - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Send a message to the world or just your team.
- SendMessage(UnrealId, String, boolean, double) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Creates new instance of command SendMessage.
- SendMessage() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Creates new instance of command SendMessage.
- SendMessage(SendMessage) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Cloning constructor.
- sendPrivateBubbleMessage(UnrealId, String, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.Communication
-
Sends a private message to desired bot (specified by Id).
- sendPrivateTextMessage(UnrealId, String) - Method in class cz.cuni.amis.pogamut.udk.bot.command.Communication
-
Sends a private message to desired bot (specified by Id).
- sendTeamBubbleMessage(String, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.Communication
-
Sends a message to UT2004 in-game chat and sets the text bubble visible
to all human players above the bot head.
- sendTeamTextMessage(String) - Method in class cz.cuni.amis.pogamut.udk.bot.command.Communication
-
Sends a message to UT2004 in-game chat.
- SENSE_THRESHOLD - Static variable in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Specifies amount of time after which the sense (event) is considered to be invalid/old/discarded.
- Senses - Class in cz.cuni.amis.pogamut.udk.agent.module.sensor
-
Memory module specialized on agent's senses.
- Senses(UDKBot) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Constructor.
- Senses(UDKBot, AgentInfo, Players) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Constructor.
- Senses(UDKBot, AgentInfo, Players, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Constructor.
- senses - Variable in class cz.cuni.amis.pogamut.udk.agent.navigation.loquenavigator.LoqueRunner
-
Base agent's senses.
- senses - Variable in class cz.cuni.amis.pogamut.udk.agent.navigation.martinnavigator.MartinRunner
-
Base agent's senses.
- senses - Variable in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Memory module specialized on agent's senses - whether the bot has been recently killed, collide with level's geometry, etc.
- serverFactory - Variable in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- ServerFSM - Class in cz.cuni.amis.pogamut.udk.communication.translator.server
-
- ServerFSM(ItemTranslator, AgentLogger) - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.ServerFSM
-
- ServerFull - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HelloBotHandshake
-
If it is true, connection will be terminated afterwards.
- ServerListState<MESSAGE,CONTEXT extends TranslatorContext> - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.support
-
Support class that takes care of batch of messages in the form of:
- ServerListState(Class, Class<MESSAGE>, Class) - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerListState
-
- ServerMessageExpectedState<CONTEXT extends TranslatorContext> - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.support
-
Used to check the message that is used to leave the state.
- ServerMessageExpectedState(Class) - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerMessageExpectedState
-
- ServerRunningState - Class in cz.cuni.amis.pogamut.udk.communication.translator.server.state
-
This class implements a batch handling logic.
- ServerRunningState() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ServerRunningState
-
- serverStartedLatch - Variable in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.ScannerSink
-
- set(Object, boolean) - Method in enum cz.cuni.amis.pogamut.udk.bot.IUDKBot.BoolBotParam
-
- setAction(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Sets atomic action for the bot (BDI).
- setAddress(String, int) - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- setAddress(String, int) - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
- setAgentId(IAgentId) - Method in class cz.cuni.amis.pogamut.udk.agent.params.UDKAgentParameters
-
- setAgentModule(UDKBotModule) - Method in class cz.cuni.amis.pogamut.udk.agent.utils.UDKBotDescriptor
-
- setAgentParameters(PARAMS[]) - Method in class cz.cuni.amis.pogamut.udk.agent.utils.UDKBotDescriptor
-
- setAggressiveKilling(boolean) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- setAll(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Toggles sending all messages with every update.
- setAlt(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
If you send True to this you will alt fire instead of normal
fire.
- setAmount(int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Rotate
-
Amount in UT units to rotate.
- setAsync(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send asynchronous messages, such as HIT or AIN.
- setAutoPickup(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
It enables/disables automatic pickup of the bot.
- setAutoPickupOff(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
It enables/disables automatic pickup of the bot.
- setAutoPickupOff(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
It enables/disables automatic pickup of the bot.
- setAutoTrace(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Enables/disables auto ray tracing feature.
- setAutoTrace(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Enables/disables auto ray tracing feature.
- setAutoTrace(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Enables/disables auto ray tracing feature.
- setAxis(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Rotate
-
If provided as "Vertical", rotation will be done to Pitch
(up/down).
- setBoolConfigure(IUDKBot.BoolBotParam, boolean) - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
- setBoolConfigure(IUDKBot.BoolBotParam, boolean) - Method in interface cz.cuni.amis.pogamut.udk.bot.IUDKBot
-
Configures bot property.
- setBoolConfigure(IUDKBot.BoolBotParam, boolean) - Method in class cz.cuni.amis.pogamut.udk.bot.jmx.BotJMXProxy
-
- setBot(UDKBot) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.AbstractUDKPathNavigator
-
- setBot(UDKBot) - Method in interface cz.cuni.amis.pogamut.udk.agent.navigation.IUDKPathNavigator
-
Sets the
UDKBot
instance that the navigator should navigate.
- setBotAppearance(String) - Method in class cz.cuni.amis.pogamut.udk.bot.command.ConfigureCommands
-
Changes the bot appearance.
- setBotServer(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetLock
-
If BotConnections should be locked.
- setBotServerPort(Integer) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
- setBotTarget(ILocated) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.stuckdetector.UDKPositionHistoryStuckDetector
-
- setBotTarget(ILocated) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.stuckdetector.UDKTimeStuckDetector
-
- setBotWaiting(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.stuckdetector.UDKPositionHistoryStuckDetector
-
- setBotWaiting(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.stuckdetector.UDKTimeStuckDetector
-
- setClassName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
TODO Michal, whats this?
- setCommand(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Console
-
The actual console command.
- setConfiguration(UCCWrapper.UCCWrapperConf) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Only makes sense if created with startImmediately = false
- setController(Class<? extends IUDKBotController>) - Method in class cz.cuni.amis.pogamut.udk.agent.utils.UDKBotDescriptor
-
- setControlServer(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetLock
-
If ControlConnections (server connections) should be locked.
- setControlServerPort(Integer) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
- setCount(int) - Method in class cz.cuni.amis.pogamut.udk.agent.utils.UDKBotDescriptor
-
- SetCrouch - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will crouch/uncrouch the bot.
- SetCrouch(boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetCrouch
-
Creates new instance of command SetCrouch.
- SetCrouch() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetCrouch
-
Creates new instance of command SetCrouch.
- SetCrouch(SetCrouch) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetCrouch
-
Cloning constructor.
- setCrouch(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetCrouch
-
True or false to crouch or unrouch.
- setDelay(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Jump
-
After time specified here, the bot performs second jump of a double jump (if DoubleJump is true).
- setDesiredSkill(int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Can range from 0 to 7.
- setDirection(Vector3d) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
Vector direction of the ray (it will be relative - added to
the vector, where the bot is looking, also takes into
account angle of the floor the bot is standing on).
- setDirection(Vector3d) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Dodge
-
Relative vector, will be normalized.
- setDisappearedFlag(IViewable) - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKWorldView
-
- setDistance(float) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap.PathMatrixNode
-
- setDoubleJump(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Jump
-
If set to True will cause the bot to perform double jump.
- setDrawTraceLines(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
If set to true an actor will appear in the game on the
location the bot is actually looking at.
- setDrawTraceLines(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
If set to true, the rays of automatic ray tracing (ATR
messages) will be drawn in the game.
- setEnabled(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.stuckdetector.UDKPositionHistoryStuckDetector
-
- setEnabled(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.stuckdetector.UDKTimeStuckDetector
-
- setEnd(Waypoint) - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.Waylink
-
- setErase(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
If true will erase previously set points.
- setExecutor(IPathExecutorHelper<PATH_ELEMENT>) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.AbstractUDKPathNavigator
-
- setExecutor(IPathExecutorHelper<PATH_ELEMENT>) - Method in interface cz.cuni.amis.pogamut.udk.agent.navigation.IUDKPathNavigator
-
- setFadeOut(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Enables text bubble.
- setFastTrace(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
True if we want to use FastTrace function instead of Trace
function (a bit faster but less information provided - just
information if we hit something or not).
- setField(Object, boolean) - Method in enum cz.cuni.amis.pogamut.udk.bot.IUDKBot.BoolBotParam
-
- setFileName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Record
-
Name of the saved demo file.
- setFirstLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
The bot will start moving to this location first.
- setFloorCorrection(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
If we should correct ray directions accoring floor normal.
- setFocusLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
Here you can specify location you want to face during movement.
- setFocusTarget(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
Here you can specify UnrealId of the object you want to face during movement (typically enemy player you want to shoot at).
- setForce(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Jump
-
Force vector specifying how big the jump should be.
- setFrom(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.FastTrace
-
Origin point of the ray.
- setFrom(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
Origin point of the ray.
- setGame(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send game-related messages with every update.
- setGameBotsPack(String) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
Eg.
- setGameMap(String) - Method in class cz.cuni.amis.pogamut.udk.server.impl.UDKServer
-
As of now, this just plain does not work.
- setGameMap(String) - Method in interface cz.cuni.amis.pogamut.udk.server.IUDKServer
-
Method that initiates map-change.
- SetGameSpeed - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will set speed of the game.
- SetGameSpeed(double) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetGameSpeed
-
Creates new instance of command SetGameSpeed.
- SetGameSpeed() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetGameSpeed
-
Creates new instance of command SetGameSpeed.
- SetGameSpeed(SetGameSpeed) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetGameSpeed
-
Cloning constructor.
- setGameType(String) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
Eg.
- setGBBots(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
All GameBots bots will be exported.
- setGlobal(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
If True it is sent to everyone.
- setHealth(int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeAttribute
-
Sets the bot health.
- setHost(String) - Method in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
Sets host, where newly launched bots will be connected to.
- setHost(String) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
Sets host, where newly launched bots will be connected to.
- setHumans(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
All human players will be exported.
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddInventory
-
Id of the target bot.
- setId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
User set Id of the ray, so the ray can be identified.
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeAttribute
-
Id of the target bot.
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeTeam
-
Id of the target bot (won't be parsed if sent to bot
connection).
- setId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeWeapon
-
Unique Id of weapon to switch to.
- setId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.CheckReachability
-
Message Id made up by you and echoed in response so you can
match up response with query.
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Id of the target bot.
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.EnterVehicle
-
Id of the vehicle we want to enter.
- setId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.FastTrace
-
Message Id made up by you and echoed in response so you can
match up response with query.
- setId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
Message Id made up by you and echoed in response so you can
match up response with query.
- setId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.InitializeObserver
-
The ID of the player you want to observe.
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Kick
-
Id of the bot to be kicked.
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pick
-
Id of the pickup we want to pick up.
- setId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.RemoveRay
-
Id of the ray to be removed.
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Id of the bot to be respawned (not used if command sent to
bot).
- setId(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Here we can specify Id of the bot, that will receive this message privately (with "Private:" string at the beginning of the message).
- setId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
Message Id made up by you and echoed in response so you can
match up response with query.
- setIgnoreEventInteractionDistance(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.UseTrigger
-
If true, the interaction distance property of the used events associated with the trigger is ignored (ie.
- setInsidePlace(SPStoryPlace) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
Used to inject the insidePlace after construction with "name" only (needed because the xml definition may
be written the way it needs to be processed twiced, 1) create SPStoryPlaces, 2) inject inside)
- setInvulnerability(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Will set godmode for bot on (bot can't be killed).
- setInvulnerable(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Will set godmode for bot on (bot can't be killed).
- setItem(Item) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
DO NOT USE THIS METHOD! Reserved for GaviaLib (Pogamut core)! It's used
to set correct item instance into the NavPoint.
- setItemId(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GiveInventory
-
Id of the item in the inventory chain of the giver.
- setItems(Map<UnrealId, Item>) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- setItemTranslator(ItemTranslator) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
- setItemTranslator(ItemTranslator) - Method in interface cz.cuni.amis.pogamut.udk.communication.parser.IUDKYylex
-
- setJmx(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Sets the jmx adress we can use to debug the bot from Java (if we are using Pogamut).
- setLength(int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
Specifies the length of the ray (in UT units).
- setLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.CheckReachability
-
Location you want to go to.
- setLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
Location you want to go to.
- setLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Specify start location, if unspecified, then random.
- setLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
Location you want to shoot at.
- setLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Location where the actor will be spawned.
- setLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.TurnTo
-
Location you want to face.
- SetLock - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will disable new connections to bot server and or control server
- depends on parameters.
- SetLock(boolean, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetLock
-
Creates new instance of command SetLock.
- SetLock() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetLock
-
Creates new instance of command SetLock.
- SetLock(SetLock) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetLock
-
Cloning constructor.
- setLogger(Logger) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
Logger used by the UCC.
- setManualSpawn(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Enables/disables manual spawning.
- setManualSpawn(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Sets if the bot wil have tol be respawned after death
manually by RESPAWN command.
- setManualSpawn(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Sets if the bot wil have tol be respawned after death
manually by RESPAWN command.
- setMapName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeMap
-
Name of the new map.
- setMapName(String) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
You can change the name of the bot in the game.
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Act
-
Name of the animation.
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Optional name of the bot.
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
You can change the name of the bot in the game.
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Desired name.
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.InitializeObserver
-
Name of the player you wannt to observe.
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.map.UDKMap
-
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
Sets name that is going to be used to form new
IAgentId
of the bots.
- setName(String) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
Sets name that is going to be used to form new
IAgentId
of the bots.
- setNavPoint(NavPoint) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
DO NOT USE THIS METHOD! Reserved for GaviaLib (Pogamut core)! It's used
to set correct navpoint instance into the item.
- setNavPointLinks(Map<UnrealId, List<NavPointNeighbourLink>>) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- setNavPoints(Map<UnrealId, NavPoint>) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- setNeighbours(List<NavPointNeighbourLink>) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.TranslatorContext
-
- setNotifyGame(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeMap
-
If set to True game object will be notified about map change, otherwise it will not and map will be changed immediately.
- setObserver(IYylexObserver) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
- setOptions(String) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
Can be used for setting mutators etc.
- setOtherCommandLineParameters(String) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
- setPassword(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.PasswordReply
-
The password.
- SetPassword - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Sets the password for Bot and control connections.
- SetPassword(String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetPassword
-
Creates new instance of command SetPassword.
- SetPassword() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetPassword
-
Creates new instance of command SetPassword.
- SetPassword(SetPassword) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetPassword
-
Cloning constructor.
- setPassword(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetPassword
-
Holds the password.
- setPassword(String) - Method in class cz.cuni.amis.pogamut.udk.observer.impl.AbstractUDKObserver
-
Specify the password that should be used if required by the world.
- setPassword(String) - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
Specify the password that should be used if required by the world.
- setPath(List<NavPoint>) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap.PathMatrixNode
-
- setPauseAll(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Everyone in the game will be paused if set to true.
- setPauseBots(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Pause
-
Iif true only bots will be paused – players and spectators
will move freely.
- setPoint0(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint1(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint10(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint11(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint12(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint13(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint14(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint15(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint16(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint17(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint18(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint19(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint2(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint20(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint21(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint22(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint23(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint24(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint25(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint26(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint27(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint28(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint29(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint3(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint30(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint31(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint4(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint5(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint6(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint7(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint8(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPoint9(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Location point.
- setPort(int) - Method in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
Sets port, where newly launched bots will be connected to.
- setPort(int) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
Sets port, where newly launched bots will be connected to.
- setReader(Reader) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
- setRotation(Rotation) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Specify start rotation, if unspecified, then random.
- setRotation(Rotation) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Initial rotation of the actor.
- setRotation(Rotation) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.TurnTo
-
Absolute rotation you want to spin to.
- setRotationHorizontalSpeed(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Sets how fast the bot will rotate horizontally (i.e., yaw rotation == left/right).
- setRotationRate(Rotation) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Sets the bot rotation rate.
- setRotationSpeed(Rotation) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Sets how fast the bot will rotate in all three axes (yaw/pitch/roll).
- setRotationSpeed(Rotation) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Sets the rotation speed (rotation rate) for the bot.
- setRotationVerticalSpeed(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Sets how fast the bot will rotate vertically (i.e., pitch rotation == up/down).
- SetRoute - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Set whether you want to draw blue lines between supported locations in the game.
- SetRoute(boolean, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location, Location) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Creates new instance of command SetRoute.
- SetRoute() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Creates new instance of command SetRoute.
- SetRoute(SetRoute) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
Cloning constructor.
- setRoute(List<? extends ILocated>) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetRoute
-
- setRun() - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
- setRun() - Method in class cz.cuni.amis.pogamut.udk.bot.command.SimpleLocomotion
-
Sets the running speed for the bot movement commands.
- setSecondLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Move
-
After reaching FirstLocation, the bot will start moving to location specified here.
- setSee(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about what the observed player sees with every update.
- setSelf(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about the observed player with every update.
- setServerFactory(UDKServerFactory) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Only makes sense if created with startImmediately = false
- setShouldLeadTarget(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
When firing slow projectiles (missiles...), if the engine
will try to count the impact point for the bot or not (when
shooting at moving targets).
- setShowDebug(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
If true some additional debug information will be logged to
UT2004 server console window.
- setShowDebug(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
If true some additional debug information will be logged to
UDK server console window.
- setShowFocalPoint(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
If set to true a marker will appear in the game on the
location the bot is actually looking at.
- setShowFocalPoint(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
If set to true an actor will appear in the game on the
location the bot is actually looking at.
- setSkill(int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Skill of the bot - from 1 to 7 (best).
- setSkin(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Sets the bot current skin using UTFamilyInfo (e.g.
- SetSkin - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Sets the bot current skin using UTFamilyInfo (e.g.
- SetSkin(String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetSkin
-
Creates new instance of command SetSkin.
- SetSkin() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetSkin
-
Creates new instance of command SetSkin.
- SetSkin(SetSkin) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetSkin
-
Cloning constructor.
- setSkin(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetSkin
-
Holds the desired skin.
- setSpecial(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about special objects on the map with every update.
- setSpeed(double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Sets the speed multiplier for the bot.
- setSpeed(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetGameSpeed
-
Can range from 0.1 to 50.
- setSpeedMultiplier(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Bots default speed will be multiplied by this number.
- setSpeedMultiplier(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Bots default speed will be multiplied by this number.
- setStartingTimeout(long) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Only makes sense if created with startImmediately = false and the serve was not started yet
- setStartLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Optional start location of the bot.
- setStartLocation(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Where bot respawns.
- setStartOnUnusedPort(boolean) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
Forces UCC to find free port and start on it, otherwise it will start on ports 3000 + 3001.
- setStartRotation(Rotation) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Optional start rotation of the bot.
- setStartRotation(Rotation) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Initial rotation of the bot.
- setSynchronousBatchExport(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
It enables/disables sending of all GB synchronous messages
for the bot.
- setSynchronousOff(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
It enables/disables sending of all GB synchronous messages
for the bot.
- setTarget(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.CheckReachability
-
The unique Id of a player/object/nav point/whatever.
- setTarget(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.DriveTo
-
The unique id of a NavPoint, Mover or item (beware, not all of the items
have unique id).
- setTarget(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetPath
-
UnrealId of navigation point you want to find path to.
- setTarget(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GiveInventory
-
Id of the receiving bot.
- setTarget(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
The unique Id of your target.
- setTarget(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.TurnTo
-
The unique id of a player/object/nav point/whatever that you
want to face.
- setTarget(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.UseTrigger
-
The trigger object to use.
- setTeam(int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ChangeTeam
-
This is the team we want to change to (0 for red, 1 for
blue, etc.).
- setTeam(int) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Preferred team.
- setText(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SendMessage
-
Text to send.
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AliveMessage
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.AutoTraceRay
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameInfo
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Item
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.MyInventory
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Player
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamScore
-
- setTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Vehicle
-
- setTime(IWorldObject, double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
- setTimeoutEstimator(IPathExecutionEstimator<PATH_ELEMENT>) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutor
-
- setTo(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.FastTrace
-
Target point of the ray.
- setTo(Location) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
Target point of the ray.
- setTraceActors(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddRay
-
If we want to trace also actors – bots, monsters, players,
items.
- setTraceActors(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Trace
-
When true it means that all actors will be traced – for
example players, bots, monsters, items etc.
- setTranslator(UnrealIdTranslator) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Set parser translating UnrealID to IntID.
- setTranslator(UnrealIdTranslator) - Method in interface cz.cuni.amis.pogamut.udk.communication.parser.IUDKYylex
-
- setType(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
The class of the added bot - optional.
- setType(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddInventory
-
Class of the item we want to add.
- setType(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.GetItemCategory
-
Class of the item we want to export ITC message for.
- setType(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Holds the desired actor class (e.g.
- setUdkExeSpawnTimeoutUnix(long) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Only makes sense if created with startImmediately = false and the serve was not started yet
- setUdkExeSpawnTimeoutWindows(long) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Only makes sense if created with startImmediately = false and the serve was not started yet
- setUnrealBots(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
All UnrealBots will be exported.
- setUpdate(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
The frequency (in seconds) you will receive updates from the observer.
- setUpdateTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
The frequency (in seconds) you will receive updates from the observer.
- setUsableOnly(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.UseTrigger
-
If true, the used events associated with the trigger will be checked for their respective activation conditions.
- setViaNode(Integer) - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.floydwarshall.FloydWarshallMap.PathMatrixNode
-
- setVirtualPlaces(NavPoint[]) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlaceBase
-
- setVirtualPlaces(String[]) - Method in class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlaceBase
-
- setVisionTime(double) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Between 0.1 to 2 seconds, it sets the delay between two
synchronous batches.
- setVisionTime(double) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Between 0.1 to 2 seconds, it sets the delay between two
synchronous batches.
- setWalk() - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
- setWalk() - Method in class cz.cuni.amis.pogamut.udk.bot.command.SimpleLocomotion
-
Sets the walking speed for the bot movement commands.
- SetWalk - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Set whether you are walking or running (default is run).
- SetWalk(boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetWalk
-
Creates new instance of command SetWalk.
- SetWalk() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetWalk
-
Creates new instance of command SetWalk.
- SetWalk(SetWalk) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetWalk
-
Cloning constructor.
- setWalk(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetWalk
-
True or false to enable/disable bot walking.
- setWineprefix(String) - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper.UCCWrapperConf
-
UNIX-only option
- setWorldAddress(IWorldConnectionAddress) - Method in class cz.cuni.amis.pogamut.udk.agent.params.UDKAgentParameters
-
- setX(double) - Method in class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- setY(double) - Method in class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- setZ(double) - Method in class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- SHIELD_BELT - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
Shield belt.
- ShieldDescriptor - Class in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
Shield descriptor - currently it does not contain anything useful (just marked
ItemDescriptor
).
- ShieldDescriptor() - Constructor for class cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor.ShieldDescriptor
-
- ShieldDescriptorFactory - Class in cz.cuni.amis.pogamut.udk.communication.translator.itemdescriptor
-
A shield factory takes care about all items which fall into a ItemType.Category#SHIELD
.
- ShieldStrengthMax - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Maximum strength of the bot armor (usually 150).
- ShieldStrengthStart - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.InitedMessage
-
Starting strength of the bot armor (usually 0).
- SHOCK_RIFLE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
ShockRifle weapon.
- SHOCK_RIFLE_AMMO - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
ShockRifle ammo.
- shoot() - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
- shoot(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
- shoot(Player) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
- shoot() - Method in class cz.cuni.amis.pogamut.udk.bot.command.SimpleShooting
-
Bot will start shooting his current weapon (Issues GB SHOOT command)
- shoot(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.bot.command.SimpleShooting
-
Bot will start shooting with his current weapon at the target provided.
- shoot(Player) - Method in class cz.cuni.amis.pogamut.udk.bot.command.SimpleShooting
-
Bot will start shooting with his current weapon at the target provided.
- shoot - Variable in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBotModuleController
-
Shortcut for body.getAdvancedShooting() that allows you to shoot at opponent.
- Shoot - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Start firing your weapon (until receives STOPSHOOT command, or
run out of ammo or die).
- Shoot(Location, UnrealId, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
Creates new instance of command Shoot.
- Shoot() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
Creates new instance of command Shoot.
- Shoot(Shoot) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Shoot
-
Cloning constructor.
- Shooting - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
If the bot is shooting or not.
- ShootingStarted - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- ShootingStarted(boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStarted
-
Creates new instance of command ShootingStarted.
- ShootingStarted(ShootingStarted) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStarted
-
Cloning constructor.
- ShootingStarted() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStarted
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- ShootingStopped - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- ShootingStopped(ShootingStopped) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStopped
-
Cloning constructor.
- ShootingStopped() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ShootingStopped
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- shootPrimary(ILocated) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
Bot will start shooting his current weapon with primary firing mode at
the location specified.
- shootPrimary(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
Bot will start shooting his current weapon with primary firing mode at
the target specified.
- shootPrimary(Player) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
- shootPrimaryCharged(ILocated, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
This method can be used for UT2004 charging weapons.
- shootPrimaryCharged(UnrealId, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
This method can be used for UT2004 charging weapons.
- shootPrimaryCharged(Player, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
- shootSecondary(ILocated) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
Bot will start shooting his current weapon with secondary firing mode at
the location specified.
- shootSecondary(UnrealId) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
Bot will start shooting his current weapon with secondary firing mode at
the target specified.
- shootSecondary(Player) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
- shootSecondaryCharged(ILocated, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
This method can be used for UT2004 charging weapons.
- shootSecondaryCharged(UnrealId, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
This method can be used for UT2004 charging weapons.
- shootSecondaryCharged(Player, double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
- shootWithMode(boolean) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
Bot will start shooting his current weapon with selected mode.
- shouldExecuteLogic() - Method in class cz.cuni.amis.pogamut.udk.agent.module.logic.SyncUDKBotLogic
-
- ShouldLeadTarget - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
When firing slow projectiles (missiles...), if the engine
will try to count the impact point for the bot or not (when
shooting at moving targets).
- ShowDebug - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
If true some additional debug information will be logged to
UDK server console window.
- ShowDebug - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
If some additional debug information will be shown in the
UDK server console window.
- ShowFocalPoint - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
If set to true an actor will appear in the game on the
location the bot is actually looking at.
- ShowFocalPoint - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
If true an actor visualizing the location the bot is
actually looking at will appear in the game.
- SimpleLocomotion - Class in cz.cuni.amis.pogamut.udk.bot.command
-
Class providing Pogamut2 UT2004 simple locomotion commands for the bot -
basic movement and turning.
- SimpleLocomotion(UDKBot, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.bot.command.SimpleLocomotion
-
Constructor.
- SimpleRayCasting - Class in cz.cuni.amis.pogamut.udk.bot.command
-
This command module provides basic ray tracing control.
- SimpleRayCasting(UDKBot, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.bot.command.SimpleRayCasting
-
Constructor.
- SimpleShooting - Class in cz.cuni.amis.pogamut.udk.bot.command
-
Class providing Pogamut2 UT2004 simple shooting commands for the bot
- SimpleShooting(UDKBot, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.bot.command.SimpleShooting
-
Constructor.
- Skill - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Skill of the bot - from 1 to 7 (best).
- Skin - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Initialize
-
Sets the bot current skin using UTFamilyInfo (e.g.
- Skin - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetSkin
-
Holds the desired skin.
- SmallArmor - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Self
-
Also refered to as a "low armor".
- SNIPERRIFLE - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
SniperRifle weapon
- SNIPERRIFLE_AMMO - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
SniperRifle ammo
- Sniping - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
For Weapon.
- SnipingSpot - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.NavPoint
-
Point good for sniping.
- Source - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearNoise
-
Unique ID of actor making the noise - may be other player or
some other object in the game.
- Source - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.HearPickup
-
Unique Id of an object picked up.
- Spawn - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
-
Asynchronous message.
- Spawn(Spawn) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Spawn
-
Cloning constructor.
- Spawn() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Spawn
-
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
- SpawnActor - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will spawn an actor in the game specified by Type (holds the
class of the actor).
- SpawnActor(Location, Rotation, String) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Creates new instance of command SpawnActor.
- SpawnActor() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Creates new instance of command SpawnActor.
- SpawnActor(SpawnActor) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SpawnActor
-
Cloning constructor.
- Special - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.ConfigurationObserver
-
Whether to send messages about special objects on the map with every update.
- Speed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.SetGameSpeed
-
Can range from 0.1 to 50.
- Speed - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.IncomingProjectile
-
Current speed of the projectile.
- SpeedMultiplier - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
Bots default speed will be multiplied by this number.
- SpeedMultiplier - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
Bots default speed will be multiplied by this number.
- SPLocation - Class in cz.cuni.amis.pogamut.udk.storyworld.perception
-
- SPLocation() - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- SPLocation(double, double, double) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- SPLocation(Location) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.perception.SPLocation
-
- SPStoryPlace - Class in cz.cuni.amis.pogamut.udk.storyworld.place
-
Basic interface for all story places.
- SPStoryPlace(String, SPStoryPlace) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- SPStoryPlace(String) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlace
-
- SPStoryPlaceBase - Class in cz.cuni.amis.pogamut.udk.storyworld.place
-
Place that doesn't contain more places - directly related to the virtual world.
- SPStoryPlaceBase(String, SPStoryPlace, String[]) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryPlaceBase
-
- SPStoryWorld - Class in cz.cuni.amis.pogamut.udk.storyworld.place
-
TODO: CURRENTLY IT DOES NOT WORK!
- SPStoryWorld(String, IWorldView, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- SPStoryWorld(File, IWorldView, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- SPStoryWorld(SPStoryWorldData, IWorldView, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorld
-
- SPStoryWorldData - Class in cz.cuni.amis.pogamut.udk.storyworld.place
-
- SPStoryWorldData() - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorldData
-
- SPStoryWorldData(SPStoryPlace[], SPStoryPlaceBase[]) - Constructor for class cz.cuni.amis.pogamut.udk.storyworld.place.SPStoryWorldData
-
- stamp - Static variable in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.logic.UDKBotLogic
-
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.AgentConfig
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Raycasting
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensomotoric.Requests
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.AgentInfo
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Game
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.ItemDescriptors
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Items
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Players
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.agent.module.sensor.Senses
-
Provides initialization of the module (clearing internal data structures).
- start(boolean) - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKSyncLockableWorldView
-
- start() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Start the server, if not already started.
- startAgent() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
- startAgent() - Method in class cz.cuni.amis.pogamut.udk.observer.impl.AbstractUDKObserver
-
- startAgent() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- startAgent() - Method in class cz.cuni.amis.pogamut.udk.server.impl.UDKServer
-
- startAgent() - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
- startAgent() - Method in class cz.cuni.amis.pogamut.udk.utils.UDKObserverRunner
-
- startAgent() - Method in class cz.cuni.amis.pogamut.udk.utils.UDKServerRunner
-
- startAgents(IAgentDescriptor<PARAMS, MODULE>...) - Method in class cz.cuni.amis.pogamut.udk.utils.MultipleUDKBotRunner
-
- startAgents(int) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
- startAgents(PARAMS...) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKBotRunner
-
- startAgents(int) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKObserverRunner
-
- startAgents(PARAMS...) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKObserverRunner
-
- startAgents(int) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKServerRunner
-
- startAgents(PARAMS...) - Method in class cz.cuni.amis.pogamut.udk.utils.UDKServerRunner
-
- startingTimeout - Variable in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- StartLocation - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Optional start location of the bot.
- StartLocation - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Where bot respawns.
- StartPlayers - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will start to export IPLR messages regularly (like synchronous
batch).
- StartPlayers(boolean, boolean, boolean) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
Creates new instance of command StartPlayers.
- StartPlayers() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
Creates new instance of command StartPlayers.
- StartPlayers(StartPlayers) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StartPlayers
-
Cloning constructor.
- StartRotation - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.AddBot
-
Optional start rotation of the bot.
- StartRotation - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Respawn
-
Initial rotation of the bot.
- State - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FlagInfo
-
Represents the state the flag is in.
- State - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Mover
-
Name of the state Mover is currently in.
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.BotAliveState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.BotDeadState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.CommunicationTerminatedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.FirstSpawnExpectedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.GameInfoExpectedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.HandshakeControllerState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.InitedMessageExpectedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ItemCategoryState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.MoverListState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.MutatorListState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.NavPointListState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PasswordState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PathAcceptState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ReadyState
-
- stateEntering(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotListState
-
- stateEntering(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotMessageExpectedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.CommunicationTerminatedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.GameInfoExpectedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ItemCategoryState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.MutatorListState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.NavPointListState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ObserverRunningState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PasswordState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PathAcceptState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ReadyState
-
- stateEntering(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverListState
-
- stateEntering(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverMessageExpectedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.CommunicationTerminatedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.GameInfoExpectedState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ItemCategoryState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.MutatorListState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.NavPointListState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PasswordState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PathAcceptState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ReadyState
-
- stateEntering(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ServerRunningState
-
- stateEntering(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerListState
-
- stateEntering(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerMessageExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.BotAliveState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.BotDeadState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.CommunicationTerminatedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ConfigureMessageExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.FirstSpawnExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.GameInfoExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.HandshakeControllerState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.InitedMessageExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ItemCategoryState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ItemListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.MoverListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.MutatorListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.NavPointListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.NavPointNeighboursState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PasswordState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PathAcceptState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PlayerListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ReadyState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.VehicleListState
-
- stateLeaving(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotListState
-
- stateLeaving(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotMessageExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.CommunicationTerminatedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.GameInfoExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ItemCategoryState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ItemListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.MapListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.MutatorListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.NavPointListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.NavPointNeighboursState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ObserverRunningState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PasswordState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PathAcceptState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.PlayerListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.state.ReadyState
-
- stateLeaving(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverListState
-
- stateLeaving(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.ObserverMessageExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.CommunicationTerminatedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.GameInfoExpectedState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ItemCategoryState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ItemListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.MapListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.MutatorListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.NavPointListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.NavPointNeighboursState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PasswordState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PathAcceptState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.PlayerListState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ReadyState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.ServerRunningState
-
- stateLeaving(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.state.VehicleListState
-
- stateLeaving(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerListState
-
- stateLeaving(CONTEXT, IFSMState<InfoMessage, CONTEXT>, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.ServerMessageExpectedState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.BotAliveState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.BotDeadState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.CommunicationTerminatedState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.FirstSpawnExpectedState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.GameInfoExpectedState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.HandshakeControllerState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ItemCategoryState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.ItemListState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.MoverListState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.MutatorListState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.NavPointListState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PasswordState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.PlayerListState
-
- stateSymbol(TranslatorContext, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.state.VehicleListState
-
- stateSymbol(CONTEXT, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotListState
-
- stateSymbol(CONTEXT, InfoMessage) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.support.BotMessageExpectedState
-
- stateSymbol(CONTEXT, SYMBOL) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.observer.support.AbstractObserverFSMState
-
- stateSymbol(CONTEXT, SYMBOL) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.server.support.AbstractServerFSMState
-
- stepped(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage, IFSMState<InfoMessage, TranslatorContext>) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.bot.transition.HandshakeEndTransition
-
- stepped(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage, IFSMState<InfoMessage, TranslatorContext>) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.transition.GameInfoTransition
-
- stepped(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage, IFSMState<InfoMessage, TranslatorContext>) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.transition.InitRequestedTransition
-
- stepped(TranslatorContext, IFSMState<InfoMessage, TranslatorContext>, InfoMessage, IFSMState<InfoMessage, TranslatorContext>) - Method in class cz.cuni.amis.pogamut.udk.communication.translator.shared.transition.ReadyRequestedTransition
-
- STINGER - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
Stinger weapon
- STINGER_AMMO - Static variable in class cz.cuni.amis.pogamut.udk.communication.messages.ItemType
-
Stinger ammo
- stop() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.NativeUDKBotAdapter
-
- Stop - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Stop all movement.
- Stop() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Stop
-
Creates new instance of command Stop.
- Stop(Stop) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Stop
-
Cloning constructor.
- stop() - Method in class cz.cuni.amis.pogamut.udk.communication.worldview.UDKSyncLockableWorldView
-
- stop() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Stops the UCC server.
- stopAgent() - Method in class cz.cuni.amis.pogamut.udk.bot.impl.UDKBot
-
- stopAgent() - Method in class cz.cuni.amis.pogamut.udk.observer.impl.AbstractUDKObserver
-
- stopAgent() - Method in class cz.cuni.amis.pogamut.udk.server.impl.AbstractUDKServer
-
- stopCheck() - Method in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
- stopMovement() - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
- stopMovement() - Method in class cz.cuni.amis.pogamut.udk.bot.command.SimpleLocomotion
-
Makes the bot to stop all movement or turning.
- stopped() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutor
-
- stopped() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutorWithPlanner
-
- stopped - Variable in class cz.cuni.amis.pogamut.udk.utils.UCCWrapper
-
Was this instance already released?
- StopRecord - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Will stop recording a demo.
- StopRecord() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StopRecord
-
Creates new instance of command StopRecord.
- StopRecord(StopRecord) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StopRecord
-
Cloning constructor.
- stopShoot() - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
- stopShoot() - Method in class cz.cuni.amis.pogamut.udk.bot.command.SimpleShooting
-
Bot will stop shooting his current weapon (Issues GB STOPSHOOT command)
- stopShooting() - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedShooting
-
The bot will stop shooting completely (regardless on the mode of shooting).
- StopShooting - Class in cz.cuni.amis.pogamut.udk.communication.messages.gbcommands
-
Stop firing your weapon.
- StopShooting() - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StopShooting
-
Creates new instance of command StopShooting.
- StopShooting(StopShooting) - Constructor for class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.StopShooting
-
Cloning constructor.
- strafeLeft(double, UnrealId) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Bot strafes left.
- strafeLeft(double, ILocated) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Bot strafes left.
- strafeLeft(double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Bot strafes left.
- strafeRight(double, UnrealId) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Bot strafes right.
- strafeRight(double, ILocated) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Bot strafes right.
- strafeRight(double) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Bot strafes right.
- strafeTo(ILocated, ILocated) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Makes the bot to move to location while looking at focusLocation.
- strafeTo(ILocated, UnrealId) - Method in class cz.cuni.amis.pogamut.udk.bot.command.AdvancedLocomotion
-
Makes the bot to move at location, while looking at focus object.
- stringIdValue(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Returns UnrealId for parsed token.
- stringValue(String) - Method in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.Yylex
-
Returns string for parsed token.
- stuckImpl() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutor
-
- stuckImpl() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutorWithPlanner
-
- Success - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.FactoryUsed
-
If we have successfully used the factory.
- Success - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TeamChanged
-
If true team change was succesfull (it won't be succesfull if
we are changing to a team we already are in).
- Success - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.TriggerUsed
-
Whether the object was succesfully used
- SuperHeal - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ItemCategory
-
If this item is health.
- switchToAnotherPathElementImpl() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutor
-
Sets the path into the GB2004 via
SetRoute
whenever switch occurs and the rest of the path is greater than
32 path elements.
- switchToAnotherPathElementImpl() - Method in class cz.cuni.amis.pogamut.udk.agent.navigation.UDKPathExecutorWithPlanner
-
Sets the path into the GB2004 via
SetRoute
whenever switch occurs and the rest of the path is greater than
32 path elements.
- SynchronousOff - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbcommands.Configuration
-
It enables/disables sending of all GB synchronous messages
for the bot.
- SynchronousOff - Variable in class cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.ConfigChange
-
It informs if sending of all GB synchronous messages is
enabled or disabled.
- SyncMessage - Annotation Type in cz.cuni.amis.pogamut.udk.communication.messages
-
Annotation that is telling us whether the InfoMessage is part
of synchronous batch or not.
- SyncUDKBotLogic<BOT extends UDKBot<? extends ILockableVisionWorldView,?,?>> - Class in cz.cuni.amis.pogamut.udk.agent.module.logic
-
- SyncUDKBotLogic(BOT, IAgentLogic) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.logic.SyncUDKBotLogic
-
- SyncUDKBotLogic(BOT, IAgentLogic, Logger) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.logic.SyncUDKBotLogic
-
- SyncUDKBotLogic(BOT, IAgentLogic, Logger, ComponentDependencies) - Constructor for class cz.cuni.amis.pogamut.udk.agent.module.logic.SyncUDKBotLogic
-